import gleam/option.{type Option, None, Some} // import gleam/map.{Map} pub type PlayerSkillData { PlayerSkillData( additionally_acquired_root_skill_cuid_list: List(Int), auto_use_by_health_points_condition: String, classe: String, min_level_limit: Int, next_combo_skill_cuid: Int, prev_combo_skill_cuid: Int, priority: Int, skill_cuid: Int, stance: String, unique_name: String, ) } pub fn by_skill_cuid(skill_cuid) -> Option(PlayerSkillData) { case skill_cuid { 3_368_010_472 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 60, 0, 0, 99, 3_368_010_472, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_368_010_471 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 55, 0, 0, 99, 3_368_010_471, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_368_010_470 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 53, 0, 0, 99, 3_368_010_470, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_368_010_469 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 48, 0, 0, 99, 3_368_010_469, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_368_010_468 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 46, 0, 0, 99, 3_368_010_468, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_368_010_467 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 44, 0, 0, 99, 3_368_010_467, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_368_010_466 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 42, 0, 0, 99, 3_368_010_466, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_452_808_601 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 60, 0, 0, 99, 3_452_808_601, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_452_808_600 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 55, 0, 0, 99, 3_452_808_600, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_452_808_599 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 53, 0, 0, 99, 3_452_808_599, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_452_808_598 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 48, 0, 0, 99, 3_452_808_598, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_452_808_597 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 46, 0, 0, 99, 3_452_808_597, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_452_808_596 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 44, 0, 0, 99, 3_452_808_596, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_452_808_595 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 42, 0, 0, 99, 3_452_808_595, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 329_111_040 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 60, 0, 0, 99, 329_111_040, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 329_111_039 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 55, 0, 0, 99, 329_111_039, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 329_111_038 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 53, 0, 0, 99, 329_111_038, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 329_111_037 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 48, 0, 0, 99, 329_111_037, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 329_111_036 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 46, 0, 0, 99, 329_111_036, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 329_111_035 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 44, 0, 0, 99, 329_111_035, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 329_111_034 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 42, 0, 0, 99, 329_111_034, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_902_670_983 -> Some(PlayerSkillData( [], "None", "RuneScribe", 60, 0, 0, 99, 2_902_670_983, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_902_670_982 -> Some(PlayerSkillData( [], "None", "RuneScribe", 55, 0, 0, 99, 2_902_670_982, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_902_670_981 -> Some(PlayerSkillData( [], "None", "RuneScribe", 53, 0, 0, 99, 2_902_670_981, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_902_670_980 -> Some(PlayerSkillData( [], "None", "RuneScribe", 48, 0, 0, 99, 2_902_670_980, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_902_670_979 -> Some(PlayerSkillData( [], "None", "RuneScribe", 46, 0, 0, 99, 2_902_670_979, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_902_670_978 -> Some(PlayerSkillData( [], "None", "RuneScribe", 44, 0, 0, 99, 2_902_670_978, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_902_670_977 -> Some(PlayerSkillData( [], "None", "RuneScribe", 42, 0, 0, 99, 2_902_670_977, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_857_835_809 -> Some(PlayerSkillData( [], "None", "RuneScribe", 60, 0, 0, 99, 3_857_835_809, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_857_835_808 -> Some(PlayerSkillData( [], "None", "RuneScribe", 55, 0, 0, 99, 3_857_835_808, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_857_835_807 -> Some(PlayerSkillData( [], "None", "RuneScribe", 53, 0, 0, 99, 3_857_835_807, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_857_835_806 -> Some(PlayerSkillData( [], "None", "RuneScribe", 48, 0, 0, 99, 3_857_835_806, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_857_835_805 -> Some(PlayerSkillData( [], "None", "RuneScribe", 46, 0, 0, 99, 3_857_835_805, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_857_835_804 -> Some(PlayerSkillData( [], "None", "RuneScribe", 44, 0, 0, 99, 3_857_835_804, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_857_835_803 -> Some(PlayerSkillData( [], "None", "RuneScribe", 42, 0, 0, 99, 3_857_835_803, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_690_976_551 -> Some(PlayerSkillData( [], "None", "RuneScribe", 60, 0, 0, 99, 2_690_976_551, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_690_976_550 -> Some(PlayerSkillData( [], "None", "RuneScribe", 55, 0, 0, 99, 2_690_976_550, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_690_976_549 -> Some(PlayerSkillData( [], "None", "RuneScribe", 53, 0, 0, 99, 2_690_976_549, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_690_976_548 -> Some(PlayerSkillData( [], "None", "RuneScribe", 48, 0, 0, 99, 2_690_976_548, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_690_976_547 -> Some(PlayerSkillData( [], "None", "RuneScribe", 46, 0, 0, 99, 2_690_976_547, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_690_976_546 -> Some(PlayerSkillData( [], "None", "RuneScribe", 44, 0, 0, 99, 2_690_976_546, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_690_976_545 -> Some(PlayerSkillData( [], "None", "RuneScribe", 42, 0, 0, 99, 2_690_976_545, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_282_776_790 -> Some(PlayerSkillData( [], "None", "Enforcer", 60, 0, 0, 99, 1_282_776_790, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_282_776_789 -> Some(PlayerSkillData( [], "None", "Enforcer", 55, 0, 0, 99, 1_282_776_789, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_282_776_788 -> Some(PlayerSkillData( [], "None", "Enforcer", 53, 0, 0, 99, 1_282_776_788, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_282_776_787 -> Some(PlayerSkillData( [], "None", "Enforcer", 48, 0, 0, 99, 1_282_776_787, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_282_776_786 -> Some(PlayerSkillData( [], "None", "Enforcer", 46, 0, 0, 99, 1_282_776_786, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_282_776_785 -> Some(PlayerSkillData( [], "None", "Enforcer", 44, 0, 0, 99, 1_282_776_785, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_282_776_784 -> Some(PlayerSkillData( [], "None", "Enforcer", 42, 0, 0, 99, 1_282_776_784, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_253_243_906 -> Some(PlayerSkillData( [], "None", "Enforcer", 60, 0, 0, 99, 2_253_243_906, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_253_243_905 -> Some(PlayerSkillData( [], "None", "Enforcer", 55, 0, 0, 99, 2_253_243_905, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_253_243_904 -> Some(PlayerSkillData( [], "None", "Enforcer", 53, 0, 0, 99, 2_253_243_904, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_253_243_903 -> Some(PlayerSkillData( [], "None", "Enforcer", 48, 0, 0, 99, 2_253_243_903, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_253_243_902 -> Some(PlayerSkillData( [], "None", "Enforcer", 46, 0, 0, 99, 2_253_243_902, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_253_243_901 -> Some(PlayerSkillData( [], "None", "Enforcer", 44, 0, 0, 99, 2_253_243_901, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_253_243_900 -> Some(PlayerSkillData( [], "None", "Enforcer", 42, 0, 0, 99, 2_253_243_900, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_144_996_847 -> Some(PlayerSkillData( [], "None", "Enforcer", 60, 0, 0, 99, 4_144_996_847, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_144_996_846 -> Some(PlayerSkillData( [], "None", "Enforcer", 55, 0, 0, 99, 4_144_996_846, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_144_996_845 -> Some(PlayerSkillData( [], "None", "Enforcer", 53, 0, 0, 99, 4_144_996_845, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_144_996_844 -> Some(PlayerSkillData( [], "None", "Enforcer", 48, 0, 0, 99, 4_144_996_844, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_144_996_843 -> Some(PlayerSkillData( [], "None", "Enforcer", 46, 0, 0, 99, 4_144_996_843, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_144_996_842 -> Some(PlayerSkillData( [], "None", "Enforcer", 44, 0, 0, 99, 4_144_996_842, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_144_996_841 -> Some(PlayerSkillData( [], "None", "Enforcer", 42, 0, 0, 99, 4_144_996_841, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_606_321_926 -> Some(PlayerSkillData( [], "None", "MirageBlade", 60, 0, 0, 99, 2_606_321_926, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_606_321_925 -> Some(PlayerSkillData( [], "None", "MirageBlade", 55, 0, 0, 99, 2_606_321_925, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_606_321_924 -> Some(PlayerSkillData( [], "None", "MirageBlade", 53, 0, 0, 99, 2_606_321_924, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_606_321_923 -> Some(PlayerSkillData( [], "None", "MirageBlade", 48, 0, 0, 99, 2_606_321_923, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_606_321_922 -> Some(PlayerSkillData( [], "None", "MirageBlade", 46, 0, 0, 99, 2_606_321_922, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_606_321_921 -> Some(PlayerSkillData( [], "None", "MirageBlade", 44, 0, 0, 99, 2_606_321_921, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_606_321_920 -> Some(PlayerSkillData( [], "None", "MirageBlade", 42, 0, 0, 99, 2_606_321_920, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_164_753_733 -> Some(PlayerSkillData( [], "None", "MirageBlade", 60, 0, 0, 99, 1_164_753_733, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_164_753_732 -> Some(PlayerSkillData( [], "None", "MirageBlade", 55, 0, 0, 99, 1_164_753_732, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_164_753_731 -> Some(PlayerSkillData( [], "None", "MirageBlade", 53, 0, 0, 99, 1_164_753_731, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_164_753_730 -> Some(PlayerSkillData( [], "None", "MirageBlade", 48, 0, 0, 99, 1_164_753_730, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_164_753_729 -> Some(PlayerSkillData( [], "None", "MirageBlade", 46, 0, 0, 99, 1_164_753_729, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_164_753_728 -> Some(PlayerSkillData( [], "None", "MirageBlade", 44, 0, 0, 99, 1_164_753_728, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_164_753_727 -> Some(PlayerSkillData( [], "None", "MirageBlade", 42, 0, 0, 99, 1_164_753_727, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_945_514_442 -> Some(PlayerSkillData( [], "None", "MirageBlade", 60, 0, 0, 99, 2_945_514_442, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_945_514_441 -> Some(PlayerSkillData( [], "None", "MirageBlade", 55, 0, 0, 99, 2_945_514_441, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_945_514_440 -> Some(PlayerSkillData( [], "None", "MirageBlade", 53, 0, 0, 99, 2_945_514_440, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_945_514_439 -> Some(PlayerSkillData( [], "None", "MirageBlade", 48, 0, 0, 99, 2_945_514_439, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_945_514_438 -> Some(PlayerSkillData( [], "None", "MirageBlade", 46, 0, 0, 99, 2_945_514_438, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_945_514_437 -> Some(PlayerSkillData( [], "None", "MirageBlade", 44, 0, 0, 99, 2_945_514_437, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_945_514_436 -> Some(PlayerSkillData( [], "None", "MirageBlade", 42, 0, 0, 99, 2_945_514_436, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_232_644_159 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 33, 0, 0, 0, 2_232_644_159, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_778_165_086 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "IncenseArcher", 39, 0, 0, 0, 3_778_165_086, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 15_454_338 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "IncenseArcher", 34, 0, 0, 0, 15_454_338, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_947_817_142 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "IncenseArcher", 37, 0, 0, 0, 1_947_817_142, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 119_691_361 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "IncenseArcher", 32, 0, 0, 0, 119_691_361, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_752_942_631 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 35, 0, 0, 0, 3_752_942_631, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_937_322_854 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 30, 0, 0, 0, 3_937_322_854, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_467_999_440 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 31, 0, 0, 0, 1_467_999_440, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 23_413_696 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 30, 0, 0, 0, 23_413_696, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_049_927_276 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 30, 0, 0, 0, 3_049_927_276, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_140_612_522 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 30, 0, 0, 1, 4_140_612_522, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_569_209_098 -> Some(PlayerSkillData( [451_733_634], "None", "IncenseArcher", 30, 0, 0, 0, 3_569_209_098, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 546_213_737 -> Some(PlayerSkillData( [3_932_952_353], "None", "IncenseArcher", 30, 0, 0, 3, 546_213_737, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_536_873_824 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 30, 0, 0, 4, 3_536_873_824, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_187_471_976 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 30, 0, 0, 2, 3_187_471_976, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 490_100_961 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 0, 0, 0, 0, 490_100_961, "IncenseArcher_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_069_055_445 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 39, 0, 0, 0, 1_069_055_445, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 642_650_010 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 35, 0, 0, 0, 642_650_010, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_640_979_258 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 28, 0, 0, 0, 1_640_979_258, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_608_358_050 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 27, 0, 0, 0, 2_608_358_050, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_972_391_475 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 24, 0, 0, 0, 3_972_391_475, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_850_433_291 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 29, 0, 0, 0, 2_850_433_291, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_324_102_932 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 26, 0, 0, 0, 3_324_102_932, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 72_674_164 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 37, 0, 0, 0, 72_674_164, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_319_450_119 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 25, 0, 0, 0, 2_319_450_119, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 659_037_779 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "IncenseArcher", 24, 0, 0, 0, 659_037_779, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_583_140_056 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 24, 0, 0, 1, 3_583_140_056, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 735_149_943 -> Some(PlayerSkillData( [3_155_701_679], "None", "IncenseArcher", 24, 0, 0, 0, 735_149_943, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_758_145_304 -> Some(PlayerSkillData( [3_969_450_256], "None", "IncenseArcher", 24, 0, 0, 3, 3_758_145_304, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_909_255_886 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 24, 0, 0, 4, 3_909_255_886, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_559_854_038 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 24, 0, 0, 2, 3_559_854_038, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_614_804_943 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 0, 0, 0, 0, 2_614_804_943, "IncenseArcher_LongBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_674_937_633 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 29, 0, 0, 0, 2_674_937_633, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_575_419_908 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 37, 0, 0, 0, 1_575_419_908, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_558_359_208 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 35, 0, 0, 0, 3_558_359_208, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 183_998_370 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 25, 0, 0, 0, 183_998_370, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_771_011_959 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 39, 0, 0, 0, 3_771_011_959, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_663_069_534 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 19, 0, 0, 0, 3_663_069_534, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_268_077_699 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 14, 0, 0, 0, 2_268_077_699, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_080_823_886 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 27, 0, 0, 0, 3_080_823_886, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_759_774_562 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "IncenseArcher", 9, 0, 0, 0, 3_759_774_562, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_900_195_054 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 3, 0, 0, 0, 2_900_195_054, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_820_137_311 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 0, 0, 0, 0, 3_820_137_311, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 998_590_568 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 12, 0, 0, 1, 998_590_568, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_288_276_999 -> Some(PlayerSkillData( [1_882_082_367], "None", "IncenseArcher", 6, 0, 0, 0, 3_288_276_999, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_016_305_064 -> Some(PlayerSkillData( [2_695_830_944], "None", "IncenseArcher", 21, 0, 0, 3, 2_016_305_064, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_317_344_350 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 22, 0, 0, 4, 3_317_344_350, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_967_942_502 -> Some(PlayerSkillData( [], "None", "IncenseArcher", 16, 0, 0, 2, 2_967_942_502, "IncenseArcher_ShortBow", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_514_476_595 -> Some(PlayerSkillData( [], "None", "RuneScribe", 39, 0, 0, 0, 3_514_476_595, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_620_334_892 -> Some(PlayerSkillData( [], "None", "RuneScribe", 30, 0, 0, 0, 3_620_334_892, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_734_250_090 -> Some(PlayerSkillData( [], "None", "RuneScribe", 37, 0, 0, 0, 1_734_250_090, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_819_893_140 -> Some(PlayerSkillData( [], "None", "RuneScribe", 31, 0, 0, 0, 1_819_893_140, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 470_162_300 -> Some(PlayerSkillData( [], "None", "RuneScribe", 33, 0, 0, 0, 470_162_300, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_960_714_553 -> Some(PlayerSkillData( [], "None", "RuneScribe", 35, 0, 0, 0, 1_960_714_553, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_925_316_050 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "RuneScribe", 32, 0, 0, 2, 1_925_316_050, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_711_218_956 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "RuneScribe", 34, 0, 0, 3, 1_711_218_956, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_251_406_821 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "RuneScribe", 30, 0, 0, 1, 3_251_406_821, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_601_043_581 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "RuneScribe", 30, 0, 0, 0, 1_601_043_581, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_171_152_254 -> Some(PlayerSkillData( [], "None", "RuneScribe", 30, 0, 0, 1, 3_171_152_254, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 974_504_116 -> Some(PlayerSkillData( [], "None", "RuneScribe", 30, 0, 0, 4, 974_504_116, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 625_102_268 -> Some(PlayerSkillData( [], "None", "RuneScribe", 30, 0, 0, 2, 625_102_268, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_376_645_758 -> Some(PlayerSkillData( [1_376_645_757], "None", "RuneScribe", 30, 0, 0, 0, 1_376_645_758, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 104_673_823 -> Some(PlayerSkillData( [104_673_822], "None", "RuneScribe", 30, 0, 0, 3, 104_673_823, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_232_270_133 -> Some(PlayerSkillData( [], "None", "RuneScribe", 0, 0, 0, 0, 2_232_270_133, "RuneScribe_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_013_959_307 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "RuneScribe", 29, 0, 0, 0, 3_013_959_307, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_607_961_188 -> Some(PlayerSkillData( [], "None", "RuneScribe", 27, 0, 0, 0, 3_607_961_188, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_794_756_717 -> Some(PlayerSkillData( [], "LessThanOrEqualTo", "RuneScribe", 28, 0, 0, 3, 1_794_756_717, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 147_806_539 -> Some(PlayerSkillData( [], "None", "RuneScribe", 25, 0, 0, 0, 147_806_539, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_890_898_778 -> Some(PlayerSkillData( [], "None", "RuneScribe", 39, 0, 0, 0, 3_890_898_778, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_366_128_314 -> Some(PlayerSkillData( [], "LessThanOrEqualTo", "RuneScribe", 26, 0, 0, 2, 1_366_128_314, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_253_649_172 -> Some(PlayerSkillData( [], "None", "RuneScribe", 37, 0, 0, 0, 1_253_649_172, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_384_176_288 -> Some(PlayerSkillData( [], "None", "RuneScribe", 35, 0, 0, 0, 2_384_176_288, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 396_802_026 -> Some(PlayerSkillData( [], "LessThanOrEqualTo", "RuneScribe", 24, 0, 0, 1, 396_802_026, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_020_497_951 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "RuneScribe", 24, 0, 0, 0, 4_020_497_951, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_743_453_381 -> Some(PlayerSkillData( [], "None", "RuneScribe", 24, 0, 0, 1, 1_743_453_381, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_929_936_923 -> Some(PlayerSkillData( [], "None", "RuneScribe", 24, 0, 0, 4, 1_929_936_923, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_580_535_075 -> Some(PlayerSkillData( [], "None", "RuneScribe", 24, 0, 0, 2, 1_580_535_075, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_419_856_477 -> Some(PlayerSkillData( [533_567_868], "None", "RuneScribe", 24, 0, 0, 0, 2_419_856_477, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_810_090_958 -> Some(PlayerSkillData( [1_923_802_349], "None", "RuneScribe", 24, 0, 0, 3, 3_810_090_958, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 857_043_036 -> Some(PlayerSkillData( [], "None", "RuneScribe", 0, 0, 0, 0, 857_043_036, "RuneScribe_Charge", "DesignData/Table/PlayerTable/PlayerSkill", )) 313_040_599 -> Some(PlayerSkillData( [], "None", "RuneScribe", 29, 0, 0, 0, 313_040_599, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_488_658_301 -> Some(PlayerSkillData( [], "None", "RuneScribe", 37, 0, 0, 0, 2_488_658_301, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_300_074_709 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "RuneScribe", 35, 0, 0, 0, 3_300_074_709, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 659_970_016 -> Some(PlayerSkillData( [], "None", "RuneScribe", 39, 0, 0, 0, 659_970_016, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_107_347_995 -> Some(PlayerSkillData( [], "None", "RuneScribe", 27, 0, 0, 0, 1_107_347_995, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_813_574_559 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "RuneScribe", 19, 0, 0, 0, 1_813_574_559, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_898_721_631 -> Some(PlayerSkillData( [], "None", "RuneScribe", 14, 0, 0, 0, 3_898_721_631, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 515_426_224 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "RuneScribe", 25, 0, 0, 0, 515_426_224, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_383_925_294 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "RuneScribe", 9, 0, 0, 0, 1_383_925_294, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_706_275_464 -> Some(PlayerSkillData( [], "None", "RuneScribe", 3, 0, 0, 0, 1_706_275_464, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_752_658_556 -> Some(PlayerSkillData( [], "None", "RuneScribe", 0, 0, 0, 0, 1_752_658_556, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_057_078_501 -> Some(PlayerSkillData( [], "None", "RuneScribe", 12, 0, 0, 1, 4_057_078_501, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_175_430_715 -> Some(PlayerSkillData( [], "None", "RuneScribe", 22, 0, 0, 4, 3_175_430_715, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_826_028_867 -> Some(PlayerSkillData( [], "None", "RuneScribe", 16, 0, 0, 2, 2_826_028_867, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_320_985_213 -> Some(PlayerSkillData( [3_729_663_900], "None", "RuneScribe", 6, 0, 0, 0, 1_320_985_213, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_711_219_694 -> Some(PlayerSkillData( [824_931_085], "None", "RuneScribe", 21, 0, 0, 3, 2_711_219_694, "RuneScribe_Element", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_376_236_409 -> Some(PlayerSkillData( [], "None", "Enforcer", 39, 0, 0, 0, 2_376_236_409, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 143_545_100 -> Some(PlayerSkillData( [], "None", "Enforcer", 31, 0, 0, 0, 143_545_100, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 518_058_625 -> Some(PlayerSkillData( [], "LessThanOrEqualTo", "Enforcer", 35, 0, 0, 0, 518_058_625, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_237_992_737 -> Some(PlayerSkillData( [], "None", "Enforcer", 33, 0, 0, 0, 1_237_992_737, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_596_697_093 -> Some(PlayerSkillData( [], "None", "Enforcer", 37, 0, 0, 0, 2_596_697_093, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 209_052_332 -> Some(PlayerSkillData( [], "None", "Enforcer", 30, 0, 0, 0, 209_052_332, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_339_213_702 -> Some(PlayerSkillData( [], "None", "Enforcer", 34, 0, 0, 3, 3_339_213_702, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 55_760_876 -> Some(PlayerSkillData( [], "None", "Enforcer", 32, 0, 0, 2, 55_760_876, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_733_616_996 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "Enforcer", 30, 0, 0, 1, 3_733_616_996, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_300_977_457 -> Some(PlayerSkillData( [], "None", "Enforcer", 30, 0, 0, 0, 3_300_977_457, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_669_695_830 -> Some(PlayerSkillData( [], "None", "Enforcer", 30, 0, 0, 1, 3_669_695_830, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_190_648_716 -> Some(PlayerSkillData( [], "None", "Enforcer", 30, 0, 0, 4, 4_190_648_716, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_841_246_868 -> Some(PlayerSkillData( [], "None", "Enforcer", 30, 0, 0, 2, 3_841_246_868, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_019_652_054 -> Some(PlayerSkillData( [3_019_652_053], "None", "Enforcer", 30, 0, 0, 0, 3_019_652_054, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_747_680_119 -> Some(PlayerSkillData( [1_747_680_118], "None", "Enforcer", 30, 0, 0, 3, 1_747_680_119, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_228_236_813 -> Some(PlayerSkillData( [], "None", "Enforcer", 0, 0, 0, 0, 3_228_236_813, "Enforcer_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_959_882_692 -> Some(PlayerSkillData( [], "None", "Enforcer", 35, 0, 0, 0, 3_959_882_692, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_904_238_892 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "Enforcer", 37, 0, 0, 0, 1_904_238_892, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_272_513_026 -> Some(PlayerSkillData( [], "None", "Enforcer", 39, 0, 0, 0, 2_272_513_026, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_636_551_792 -> Some(PlayerSkillData( [], "None", "Enforcer", 29, 0, 0, 0, 2_636_551_792, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_240_625_204 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "Enforcer", 27, 0, 0, 0, 3_240_625_204, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 353_577_247 -> Some(PlayerSkillData( [], "None", "Enforcer", 25, 0, 0, 0, 353_577_247, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_944_490_512 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "Enforcer", 28, 0, 0, 3, 1_944_490_512, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_036_920_065 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "Enforcer", 24, 0, 0, 1, 4_036_920_065, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 525_442_819 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "Enforcer", 26, 0, 0, 2, 525_442_819, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_122_545_688 -> Some(PlayerSkillData( [], "None", "Enforcer", 24, 0, 0, 0, 1_122_545_688, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 429_317_854 -> Some(PlayerSkillData( [], "None", "Enforcer", 24, 0, 0, 1, 429_317_854, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_610_438_676 -> Some(PlayerSkillData( [], "None", "Enforcer", 24, 0, 0, 4, 2_610_438_676, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_261_036_828 -> Some(PlayerSkillData( [], "None", "Enforcer", 24, 0, 0, 2, 2_261_036_828, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_713_243_126 -> Some(PlayerSkillData( [826_954_517], "None", "Enforcer", 24, 0, 0, 0, 2_713_243_126, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_103_477_607 -> Some(PlayerSkillData( [2_217_188_998], "None", "Enforcer", 24, 0, 0, 3, 4_103_477_607, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_915_880_527 -> Some(PlayerSkillData( [], "None", "Enforcer", 0, 0, 0, 0, 1_915_880_527, "Enforcer_Judge", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_415_238_204 -> Some(PlayerSkillData( [], "None", "Enforcer", 39, 0, 0, 0, 2_415_238_204, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_980_770_006 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "Enforcer", 35, 0, 0, 0, 1_980_770_006, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_178_551_668 -> Some(PlayerSkillData( [], "None", "Enforcer", 27, 0, 0, 0, 3_178_551_668, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_867_867_011 -> Some(PlayerSkillData( [], "None", "Enforcer", 37, 0, 0, 0, 2_867_867_011, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_146_933_779 -> Some(PlayerSkillData( [], "None", "Enforcer", 29, 0, 0, 0, 1_146_933_779, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_051_893_475 -> Some(PlayerSkillData( [], "None", "Enforcer", 19, 0, 0, 0, 1_051_893_475, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 374_563_500 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "Enforcer", 9, 0, 0, 0, 374_563_500, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_152_583_000 -> Some(PlayerSkillData( [], "None", "Enforcer", 25, 0, 0, 0, 2_152_583_000, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_760_040_424 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "Enforcer", 14, 0, 0, 0, 3_760_040_424, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_386_605_981 -> Some(PlayerSkillData( [], "None", "Enforcer", 3, 0, 0, 0, 1_386_605_981, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_172_805_475 -> Some(PlayerSkillData( [], "None", "Enforcer", 0, 0, 0, 0, 4_172_805_475, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_399_208_178 -> Some(PlayerSkillData( [], "None", "Enforcer", 12, 0, 0, 1, 3_399_208_178, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_533_026_216 -> Some(PlayerSkillData( [], "None", "Enforcer", 22, 0, 0, 4, 2_533_026_216, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_183_624_368 -> Some(PlayerSkillData( [], "None", "Enforcer", 16, 0, 0, 2, 2_183_624_368, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_710_714_378 -> Some(PlayerSkillData( [1_824_425_769], "None", "Enforcer", 6, 0, 0, 0, 3_710_714_378, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 805_981_563 -> Some(PlayerSkillData( [3_214_660_250], "None", "Enforcer", 21, 0, 0, 3, 805_981_563, "Enforcer_Protect", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_559_345_127 -> Some(PlayerSkillData( [], "None", "MirageBlade", 37, 0, 0, 0, 3_559_345_127, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_890_212_071 -> Some(PlayerSkillData( [], "None", "MirageBlade", 31, 0, 0, 0, 2_890_212_071, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_228_554_160 -> Some(PlayerSkillData( [], "None", "MirageBlade", 35, 0, 0, 0, 3_228_554_160, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 434_535_201 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "MirageBlade", 34, 0, 0, 3, 434_535_201, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_818_566_903 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "MirageBlade", 32, 0, 0, 2, 1_818_566_903, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 670_610_207 -> Some(PlayerSkillData( [], "None", "MirageBlade", 33, 0, 0, 0, 670_610_207, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_048_662_918 -> Some(PlayerSkillData( [], "None", "MirageBlade", 39, 0, 0, 0, 4_048_662_918, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_086_014_383 -> Some(PlayerSkillData( [], "None", "MirageBlade", 30, 0, 0, 0, 3_086_014_383, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 461_744_967 -> Some(PlayerSkillData( [], "None", "MirageBlade", 30, 0, 0, 0, 461_744_967, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_984_806_143 -> Some(PlayerSkillData( [], "None", "MirageBlade", 30, 0, 0, 1, 1_984_806_143, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_116_515_052 -> Some(PlayerSkillData( [], "None", "MirageBlade", 30, 0, 0, 1, 2_116_515_052, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_150_805_602 -> Some(PlayerSkillData( [], "None", "MirageBlade", 30, 0, 0, 4, 2_150_805_602, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_801_403_754 -> Some(PlayerSkillData( [], "None", "MirageBlade", 30, 0, 0, 2, 1_801_403_754, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_910_533_740 -> Some(PlayerSkillData( [2_910_533_741], "None", "MirageBlade", 30, 0, 0, 0, 2_910_533_740, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_638_561_805 -> Some(PlayerSkillData( [1_638_561_806], "None", "MirageBlade", 30, 0, 0, 3, 1_638_561_805, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 961_756_692 -> Some(PlayerSkillData( [], "None", "MirageBlade", 0, 0, 0, 0, 961_756_692, "MirageBlade_SpecialB", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_705_297_240 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "MirageBlade", 39, 0, 0, 0, 2_705_297_240, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_540_885_291 -> Some(PlayerSkillData( [], "None", "MirageBlade", 29, 0, 0, 0, 3_540_885_291, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 4_033_945_577 -> Some(PlayerSkillData( [], "None", "MirageBlade", 37, 0, 0, 0, 4_033_945_577, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_364_282_231 -> Some(PlayerSkillData( [], "None", "MirageBlade", 26, 0, 0, 2, 3_364_282_231, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_470_724_531 -> Some(PlayerSkillData( [], "None", "MirageBlade", 28, 0, 0, 3, 1_470_724_531, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_206_934_939 -> Some(PlayerSkillData( [], "None", "MirageBlade", 35, 0, 0, 0, 3_206_934_939, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_587_274_151 -> Some(PlayerSkillData( [], "GreaterThanOrEqualTo", "MirageBlade", 27, 0, 0, 0, 3_587_274_151, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_156_901_956 -> Some(PlayerSkillData( [], "None", "MirageBlade", 25, 0, 0, 0, 3_156_901_956, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_239_387_660 -> Some(PlayerSkillData( [], "None", "MirageBlade", 24, 0, 0, 0, 3_239_387_660, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_799_822_992 -> Some(PlayerSkillData( [], "None", "MirageBlade", 24, 0, 0, 1, 1_799_822_992, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_686_317_228 -> Some(PlayerSkillData( [], "None", "MirageBlade", 24, 0, 0, 1, 1_686_317_228, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_874_827_298 -> Some(PlayerSkillData( [], "None", "MirageBlade", 24, 0, 0, 4, 3_874_827_298, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_525_425_450 -> Some(PlayerSkillData( [], "None", "MirageBlade", 24, 0, 0, 2, 3_525_425_450, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 555_450_894 -> Some(PlayerSkillData( [2_964_129_581], "None", "MirageBlade", 24, 0, 0, 0, 555_450_894, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_945_685_375 -> Some(PlayerSkillData( [59_396_766], "None", "MirageBlade", 24, 0, 0, 3, 1_945_685_375, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_620_430_439 -> Some(PlayerSkillData( [], "None", "MirageBlade", 0, 0, 0, 0, 1_620_430_439, "MirageBlade_SummonBlade", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_061_654_937 -> Some(PlayerSkillData( [], "None", "MirageBlade", 37, 0, 0, 0, 1_061_654_937, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_198_592_129 -> Some(PlayerSkillData( [], "None", "MirageBlade", 35, 0, 0, 0, 1_198_592_129, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_641_643_946 -> Some(PlayerSkillData( [], "None", "MirageBlade", 29, 0, 0, 0, 1_641_643_946, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_035_866_790 -> Some(PlayerSkillData( [], "None", "MirageBlade", 39, 0, 0, 0, 2_035_866_790, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_483_170_088 -> Some(PlayerSkillData( [], "None", "MirageBlade", 27, 0, 0, 0, 2_483_170_088, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_044_041_869 -> Some(PlayerSkillData( [], "None", "MirageBlade", 19, 0, 0, 3, 2_044_041_869, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_295_950_773 -> Some(PlayerSkillData( [], "None", "MirageBlade", 14, 0, 0, 2, 3_295_950_773, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_217_393_878 -> Some(PlayerSkillData( [], "None", "MirageBlade", 25, 0, 0, 0, 3_217_393_878, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 483_733_998 -> Some(PlayerSkillData( [], "None", "MirageBlade", 9, 0, 0, 1, 483_733_998, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 2_942_732_262 -> Some(PlayerSkillData( [], "None", "MirageBlade", 3, 0, 0, 0, 2_942_732_262, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_221_916_726 -> Some(PlayerSkillData( [], "None", "MirageBlade", 0, 0, 0, 0, 1_221_916_726, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_896_660_916 -> Some(PlayerSkillData( [], "None", "MirageBlade", 12, 0, 0, 1, 1_896_660_916, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_813_456_426 -> Some(PlayerSkillData( [], "None", "MirageBlade", 22, 0, 0, 4, 3_813_456_426, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 3_464_054_578 -> Some(PlayerSkillData( [], "None", "MirageBlade", 16, 0, 0, 2, 3_464_054_578, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 174_202_397 -> Some(PlayerSkillData( [2_582_881_084], "None", "MirageBlade", 6, 0, 0, 0, 174_202_397, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) 1_564_436_878 -> Some(PlayerSkillData( [3_973_115_565], "None", "MirageBlade", 21, 0, 0, 3, 1_564_436_878, "MirageBlade_LongSword", "DesignData/Table/PlayerTable/PlayerSkill", )) _ -> None } }