defmodule WeightedGraphDatabase do @moduledoc """ Weighted Property Graph Database using Enhanced ADT with WarpEngine Integration This example demonstrates how Enhanced ADT transforms complex graph database operations into intelligent physics-enhanced database commands. Graph structures become mathematical expressions that automatically leverage wormhole routing, quantum entanglement, and gravitational optimization. ## Features Demonstrated - **Weighted Nodes & Edges** with physics annotations - **Graph Traversal** using Enhanced ADT fold operations - **Network Generation** using bend operations with automatic wormholes - **Property Queries** with physics-enhanced performance - **Social Network Analysis** with quantum correlation enhancement - **Recommendation Engine** with gravitational clustering ## Graph Types - **Social Networks** - People, relationships, communities - **Knowledge Graphs** - Concepts, relationships, hierarchies - **Recommendation Networks** - Users, products, preferences - **Organizational Charts** - Roles, reporting, departments """ use EnhancedADT use EnhancedADT.WarpEngineIntegration require Logger # ============================================================================= # GRAPH ADT DEFINITIONS WITH PHYSICS ANNOTATIONS # ============================================================================= @doc """ Graph Node - Represents entities in the weighted property graph. Physics annotations optimize storage and access patterns: - importance_score → gravitational_mass (affects shard placement) - activity_level → quantum_entanglement_potential (for correlations) - created_at → temporal_weight (lifecycle management) """ defproduct GraphNode do field id :: String.t() field label :: String.t() field properties :: map(), physics: :quantum_entanglement_group field importance_score :: float(), physics: :gravitational_mass field activity_level :: float(), physics: :quantum_entanglement_potential field created_at :: DateTime.t(), physics: :temporal_weight field node_type :: atom() end # Graph Edge - Represents weighted relationships between nodes with physics annotations defproduct GraphEdge do field id :: String.t() field from_node :: String.t() field to_node :: String.t() field weight :: float(), physics: :gravitational_mass field frequency :: float(), physics: :quantum_entanglement_potential field relationship_type :: atom() field properties :: map() field created_at :: DateTime.t(), physics: :temporal_weight field relationship_strength :: float() end # Graph Path - Represents traversal paths with physics optimization defproduct GraphPath do field id :: String.t() field nodes :: [String.t()] field edges :: [String.t()] field total_weight :: float(), physics: :gravitational_mass field traversal_frequency :: float(), physics: :quantum_entanglement_potential field path_efficiency :: float() field created_at :: DateTime.t(), physics: :temporal_weight end # Weighted Graph Structure - Sum type representing different graph topologies defsum WeightedGraph do variant EmptyGraph variant SingleNode, node :: GraphNode.t() variant ConnectedGraph, nodes :: [GraphNode.t()], edges :: [GraphEdge.t()], topology_type :: atom() variant ClusteredGraph, clusters :: [GraphCluster.t()], inter_cluster_edges :: [GraphEdge.t()], clustering_algorithm :: atom() variant HierarchicalGraph, root :: GraphNode.t(), children :: [rec(WeightedGraph)], hierarchy_type :: atom() end # Graph Cluster - Represents clustered subgraphs with physics optimization defproduct GraphCluster do field id :: String.t() field nodes :: [GraphNode.t()] field internal_edges :: [GraphEdge.t()] field cluster_weight :: float(), physics: :gravitational_mass field coherence_score :: float(), physics: :quantum_entanglement_potential field cluster_type :: atom() end # ============================================================================= # GRAPH DATABASE OPERATIONS WITH ENHANCED ADT # ============================================================================= # Store graph node with automatic physics optimization and Enhanced ADT features def store_node(node) do fold node do %GraphNode{id: id, label: label, properties: properties, importance_score: importance, activity_level: activity, created_at: created_at, node_type: node_type} -> # Enhanced ADT automatically translates to optimized WarpEngine operation node_key = "node:#{id}" # Physics context automatically extracted from annotations # gravitational_mass: importance (affects shard placement) # quantum_entanglement_potential: activity (correlation strength) # temporal_weight: created_at (lifecycle management) case WarpEngine.cosmic_put(node_key, node, extract_node_physics(node)) do {:ok, :stored, shard_id, operation_time} -> # Logger.info("📊 Node stored: #{id} (#{label}) in #{shard_id} shard (#{operation_time}Ξs)") # Disabled for performance # Automatic optimizations based on node characteristics post_store_node_optimization(node_key, node, shard_id) {:ok, node_key, shard_id, operation_time} error -> Logger.error("❌ Node storage failed: #{id} - #{inspect(error)}") error end end end @doc """ Store graph edge with automatic wormhole route creation. Enhanced ADT automatically: - Analyzes edge weight for wormhole route potential - Creates bidirectional wormhole routes for high-weight edges - Establishes quantum entanglements between connected nodes """ def store_edge(edge) do fold edge do %GraphEdge{id: id, from_node: from_node, to_node: to_node, weight: weight, frequency: frequency, relationship_type: rel_type, properties: props, created_at: created_at, relationship_strength: strength} -> edge_key = "edge:#{id}" # Store edge with physics optimization case WarpEngine.cosmic_put(edge_key, edge, extract_edge_physics(edge)) do {:ok, :stored, shard_id, operation_time} -> # Logger.info("🔗 Edge stored: #{from_node} → #{to_node} (weight: #{weight}, #{operation_time}Ξs)") # Disabled for performance # Automatic wormhole route creation for high-weight edges if weight >= 0.7 or strength >= 0.8 do create_edge_wormhole_route(from_node, to_node, weight, strength) end # Automatic quantum entanglement for frequent relationships if frequency >= 0.6 do create_edge_quantum_entanglement(from_node, to_node, edge_key, frequency) end {:ok, edge_key, shard_id, operation_time} error -> Logger.error("❌ Edge storage failed: #{id} - #{inspect(error)}") error end end end @doc """ Graph traversal using Enhanced ADT fold with automatic wormhole optimization. Traversal automatically: - Uses wormhole routes for efficient navigation - Applies quantum entanglement for related node pre-fetching - Optimizes path selection based on physics principles """ def traverse_graph(start_node_id, max_depth, traversal_strategy \\ :breadth_first) do # Initialize traversal with Enhanced ADT fold initial_state = %{ visited: MapSet.new(), current_depth: 0, traversal_path: [], performance_metrics: %{}, wormhole_routes_used: 0, quantum_correlations_found: 0 } fold {start_node_id, max_depth, traversal_strategy, initial_state} do {node_id, depth, strategy, current_state} when depth > 0 -> # Enhanced ADT automatically analyzes optimal retrieval strategy case WarpEngine.cosmic_get("node:#{node_id}") do {:ok, node, shard_id, operation_time} -> # Update traversal state updated_state = %{current_state | visited: MapSet.put(current_state.visited, node_id), current_depth: current_state.current_depth + 1, traversal_path: [node_id | current_state.traversal_path] } # Find connected nodes with wormhole optimization connected_nodes = find_connected_nodes_optimized(node_id, strategy) # Continue traversal for unvisited connected nodes next_traversals = Enum.filter(connected_nodes, fn {connected_id, _edge} -> not MapSet.member?(updated_state.visited, connected_id) end) # Recursive traversal with physics optimization traversal_results = Enum.map(next_traversals, fn {connected_id, edge} -> # Enhanced ADT automatically uses optimal routing for each connection traverse_graph(connected_id, depth - 1, strategy) end) { %{ node: node, depth: current_state.current_depth, shard: shard_id, operation_time: operation_time, connected_traversals: traversal_results }, updated_state } {:error, :not_found, _time} -> Logger.warning("🔍 Node not found during traversal: #{node_id}") {nil, current_state} error -> Logger.error("❌ Traversal error for node #{node_id}: #{inspect(error)}") {nil, current_state} end {node_id, 0, _strategy, current_state} -> # Base case - maximum depth reached case WarpEngine.cosmic_get("node:#{node_id}") do {:ok, node, shard_id, operation_time} -> updated_state = Map.update!(current_state, :traversal_path, &[node_id | &1]) { %{ node: node, depth: current_state.current_depth, shard: shard_id, operation_time: operation_time, leaf_node: true }, updated_state } error -> Logger.error("❌ Base case traversal error: #{inspect(error)}") {nil, current_state} end end end @doc """ Generate weighted graph network using Enhanced ADT bend operations. Bend operations automatically: - Create optimal wormhole networks for graph topology - Establish quantum entanglements for highly connected nodes - Generate balanced network structures with physics optimization """ def generate_graph_network(seed_nodes, connection_strategy \\ :high_affinity) do bend from: {seed_nodes, connection_strategy} do {[node | remaining_nodes], strategy} when length(remaining_nodes) > 0 -> # Store current node with physics optimization store_result = store_node(node) # Analyze connections to remaining nodes using strategy connections = analyze_node_connections(node, remaining_nodes, strategy) # Create edges for significant connections edge_creation_results = Enum.map(connections, fn {target_node, connection_strength} -> edge = GraphEdge.new( "edge_#{node.id}_#{target_node.id}", node.id, target_node.id, connection_strength, calculate_frequency(node, target_node), determine_relationship_type(node, target_node), %{}, DateTime.utc_now(), connection_strength ) store_edge(edge) end) # Fork for remaining nodes - automatically creates wormhole network remaining_network = fork({remaining_nodes, strategy}) # Enhanced ADT automatically creates wormhole routes between: # 1. High-weight edges (automatic from edge storage) # 2. Hub nodes with many connections (detected by bend operation) # 3. Clustered nodes with similar properties (physics analysis) %{ __variant__: :ConnectedGraph, nodes: [node | extract_nodes_from_network(remaining_network)], edges: extract_edges_from_results(edge_creation_results), topology_type: :auto_generated } {[node], _strategy} -> # Single node - simple storage store_node(node) %{__variant__: :SingleNode, node: node} {[], _strategy} -> %{__variant__: :EmptyGraph} end end @doc """ Complex graph query using Enhanced ADT with automatic physics optimization. Demonstrates how complex graph analytics become simple mathematical expressions with automatic physics-enhanced performance. """ def find_shortest_weighted_path(from_node_id, to_node_id, max_hops \\ 6) do # Initialize pathfinding with Enhanced ADT fold pathfinding_state = %{ target: to_node_id, discovered_paths: [], best_path: nil, total_wormhole_shortcuts: 0, quantum_correlations_used: 0 } fold {from_node_id, max_hops, pathfinding_state} do {current_node_id, hops_remaining, current_state} when hops_remaining > 0 -> # Enhanced ADT automatically uses optimal node retrieval case WarpEngine.cosmic_get("node:#{current_node_id}") do {:ok, current_node, shard_id, _operation_time} -> # Check if we've reached the target if current_node_id == current_state.target do # Found target - record successful path successful_path = GraphPath.new( "path_#{:crypto.strong_rand_bytes(4) |> Base.encode16()}", [current_node_id], [], 0.0, 1.0, 1.0, DateTime.utc_now() ) updated_state = %{current_state | best_path: successful_path, discovered_paths: [successful_path | current_state.discovered_paths] } {successful_path, updated_state} else # Continue pathfinding - find connected nodes connected_edges = find_outgoing_edges_optimized(current_node_id) # Enhanced ADT automatically uses wormhole routes for edge traversal reachable_nodes = Enum.map(connected_edges, fn edge -> {edge.to_node, edge.weight, edge.relationship_strength} end) |> Enum.filter(fn {node_id, _weight, _strength} -> node_id != current_node_id # Avoid self-loops end) |> Enum.sort_by(fn {_node_id, weight, strength} -> -(weight * strength) # Sort by combined weight/strength (descending) end) # Recursive pathfinding for each reachable node path_results = Enum.map(reachable_nodes, fn {next_node_id, edge_weight, _strength} -> # Fork pathfinding - automatically creates wormhole shortcuts recursive_result = fork({next_node_id, hops_remaining - 1}) case recursive_result do {path, _state} when not is_nil(path) -> # Extend path with current edge extended_path = extend_graph_path(path, current_node_id, edge_weight) {extended_path, _state} _ -> {nil, current_state} end end) # Find best path from recursive results successful_paths = Enum.filter(path_results, fn {path, _state} -> not is_nil(path) end) if length(successful_paths) > 0 do best_recursive_path = Enum.min_by(successful_paths, fn {path, _state} -> path.total_weight end) |> elem(0) final_state = %{current_state | discovered_paths: [best_recursive_path | current_state.discovered_paths], best_path: case {current_state.best_path, best_recursive_path} do {nil, new_path} -> new_path {existing_path, new_path} when not is_nil(new_path) and not is_nil(existing_path) -> if new_path.total_weight < existing_path.total_weight do new_path else existing_path end {existing_path, _} -> existing_path end } {best_recursive_path, final_state} else # No path found from this node {nil, current_state} end end error -> Logger.error("❌ Pathfinding error for node #{current_node_id}: #{inspect(error)}") {nil, current_state} end {current_node_id, 0, current_state} -> # Maximum hops reached - check if we're at target if current_node_id == current_state.target do target_path = GraphPath.new( "target_#{current_node_id}", [current_node_id], [], 0.0, 1.0, 1.0, DateTime.utc_now() ) {target_path, Map.put(current_state, :best_path, target_path)} else {nil, current_state} end end end @doc """ Social network analysis using Enhanced ADT with quantum correlation. Demonstrates how social network analysis becomes mathematical operations with automatic physics-enhanced performance optimization. """ def analyze_social_network(user_nodes) do # Generate social network topology using bend operations social_network = generate_social_network_topology(user_nodes) # Analyze network properties with Enhanced ADT fold network_analysis = fold social_network do %{__variant__: :ConnectedGraph, nodes: nodes, edges: edges, topology_type: topology_type} -> # Enhanced ADT automatically optimizes complex graph analytics # 1. Calculate centrality measures with quantum enhancement centrality_scores = calculate_centrality_with_quantum_boost(nodes, edges) # 2. Detect communities using gravitational clustering communities = detect_communities_with_gravitational_physics(nodes, edges) # 3. Identify influential users using physics-based ranking influential_users = rank_users_by_physics_influence(nodes, centrality_scores) # 4. Generate recommendations using wormhole network traversal recommendations = generate_recommendations("sample_user_id") %{ network_type: topology_type, total_nodes: length(nodes), total_edges: length(edges), centrality_scores: centrality_scores, communities: communities, influential_users: influential_users, recommendations: recommendations, physics_optimization: %{ quantum_correlations_detected: count_quantum_correlations(nodes), wormhole_routes_active: count_active_wormhole_routes(edges), gravitational_clusters: length(communities), network_efficiency_score: calculate_network_efficiency(nodes, edges) } } %{__variant__: :EmptyGraph} -> %{ network_type: :empty, total_nodes: 0, total_edges: 0, message: "Empty social network - no analysis possible" } %{__variant__: :SingleNode, node: node} -> %{ network_type: :isolated, total_nodes: 1, total_edges: 0, isolated_user: node, recommendations: ["Connect with other users to enable network analysis"] } end Logger.info("📊 Social network analysis complete: #{network_analysis.total_nodes} nodes, #{network_analysis.total_edges} edges") network_analysis end @doc """ Knowledge graph search using Enhanced ADT with intelligent traversal. Demonstrates complex knowledge graph operations with automatic physics optimization. """ def search_knowledge_graph(query_concept, search_depth \\ 3, similarity_threshold \\ 0.5) do # Knowledge graph search using Enhanced ADT bend operations search_results = bend from: {query_concept, search_depth, similarity_threshold} do {concept, depth, threshold} when depth > 0 -> # Find concept node with enhanced retrieval case find_concept_node(concept) do {:ok, concept_node} -> # Find related concepts using wormhole-optimized traversal related_concepts = find_related_concepts_optimized(concept_node, threshold) # Recursive search for each related concept - creates wormhole shortcuts deeper_results = Enum.map(related_concepts, fn {related_concept, similarity} -> if similarity >= threshold do # Fork search for related concept - automatic wormhole creation fork({related_concept.label, depth - 1, threshold}) else nil end end) |> Enum.reject(&is_nil/1) # Enhanced ADT automatically creates knowledge graph topology WeightedGraphDatabase.KnowledgeSearchResult.new( concept_node, related_concepts, deeper_results, depth, calculate_concept_relevance(concept_node, related_concepts) ) {:error, :not_found} -> WeightedGraphDatabase.KnowledgeSearchResult.empty(concept) end {concept, 0, _threshold} -> # Base case - leaf concept case find_concept_node(concept) do {:ok, concept_node} -> WeightedGraphDatabase.KnowledgeSearchResult.leaf(concept_node) error -> WeightedGraphDatabase.KnowledgeSearchResult.error(concept, error) end end # Enhanced ADT automatically optimizes knowledge graph network optimize_knowledge_graph_topology(search_results) search_results end @doc """ Recommendation engine using Enhanced ADT with gravitational clustering. Demonstrates how recommendation algorithms become mathematical operations with automatic physics-enhanced clustering and optimization. """ def generate_recommendations(user_id, recommendation_type \\ :collaborative_filtering) do # Get user node with Enhanced ADT optimization case WarpEngine.cosmic_get("node:#{user_id}") do {:ok, user_node, _shard_id, _operation_time} -> # Generate recommendations using Enhanced ADT fold recommendations = fold {user_node, recommendation_type} do {%GraphNode{id: id, properties: properties, importance_score: importance, activity_level: activity}, :collaborative_filtering} -> # Enhanced ADT automatically uses quantum entanglement for user correlation similar_users = find_similar_users_with_quantum_correlation(user_node) # Use gravitational physics to cluster user preferences preference_clusters = cluster_preferences_with_gravitational_physics( user_node.properties, Enum.map(similar_users, & &1.properties) ) # Generate recommendations using wormhole-optimized traversal collaborative_recommendations = Enum.flat_map(similar_users, fn similar_user -> # Wormhole traversal to similar user's preferences traverse_user_preferences_via_wormhole(similar_user.id, user_node.id) end) %{ type: :collaborative_filtering, user_id: id, similar_users: similar_users, preference_clusters: preference_clusters, recommendations: collaborative_recommendations, physics_enhancement: %{ quantum_correlations: length(similar_users), gravitational_clusters: length(preference_clusters), wormhole_traversals: count_wormhole_traversals(similar_users) } } {%GraphNode{id: id, properties: properties, importance_score: importance, activity_level: activity}, :content_based} -> # Enhanced ADT automatically uses gravitational attraction for content similarity content_items = find_content_items_by_gravitational_attraction(properties, importance) # Use temporal physics for trending content trending_boost = calculate_temporal_trending_boost(content_items) # Apply quantum enhancement for personalization personalized_items = apply_quantum_personalization(content_items, user_node, activity) %{ type: :content_based, user_id: id, content_items: content_items, trending_boost: trending_boost, personalized_recommendations: personalized_items, physics_enhancement: %{ gravitational_attraction_used: true, temporal_boost_applied: length(trending_boost), quantum_personalization_factor: activity } } {%GraphNode{id: id}, :hybrid} -> # Hybrid approach using both collaborative and content-based with physics collaborative_result = generate_recommendations(id, :collaborative_filtering) content_result = generate_recommendations(id, :content_based) # Use entropy minimization to optimally combine results hybrid_recommendations = combine_recommendations_with_entropy_minimization( collaborative_result, content_result ) %{ type: :hybrid, user_id: id, collaborative_component: collaborative_result, content_component: content_result, hybrid_recommendations: hybrid_recommendations, physics_enhancement: %{ entropy_optimization_applied: true, recommendation_diversity: calculate_recommendation_diversity(hybrid_recommendations) } } end Logger.info("ðŸŽŊ Recommendations generated for user #{user_id}: #{length(recommendations.recommendations || [])} items") recommendations error -> Logger.error("❌ User not found for recommendations: #{user_id} - #{inspect(error)}") %{error: "User not found", user_id: user_id} end end # ============================================================================= # GRAPH NETWORK GENERATION AND OPTIMIZATION # ============================================================================= defp generate_social_network_topology(user_nodes) do Logger.info("🌐 Generating social network topology for #{length(user_nodes)} users") # Use Enhanced ADT bend to generate optimal social network bend from: user_nodes do [user | remaining_users] when length(remaining_users) > 0 -> # Calculate social connections using affinity analysis social_connections = Enum.filter(remaining_users, fn other_user -> affinity = calculate_social_affinity(user, other_user) affinity >= 0.4 # Threshold for meaningful social connection end) # Create social edges with automatic wormhole route consideration social_edges = Enum.map(social_connections, fn connected_user -> connection_strength = calculate_social_affinity(user, connected_user) GraphEdge.new( "social_#{user.id}_#{connected_user.id}", user.id, connected_user.id, connection_strength, estimate_interaction_frequency(user, connected_user), :social_connection, %{affinity_score: connection_strength}, DateTime.utc_now(), connection_strength ) end) # Fork for remaining users - creates social network wormhole topology remaining_network = fork(remaining_users) # Enhanced ADT automatically creates social wormhole network based on: # 1. High-affinity connections (strong wormhole routes) # 2. Frequent interactions (quantum entanglements) # 3. Community clusters (gravitational hubs) %{ __variant__: :ConnectedGraph, nodes: [user | extract_nodes_from_network(remaining_network)], edges: social_edges ++ extract_edges_from_network(remaining_network), topology_type: :social_network } [user] -> %{__variant__: :SingleNode, node: user} [] -> %{__variant__: :EmptyGraph} end end defp post_store_node_optimization(node_key, node, shard_id) do # Post-storage optimizations based on node characteristics # High importance nodes get wormhole hub creation if node.importance_score >= 0.8 do Logger.debug("🌟 Creating wormhole hub for high-importance node: #{node.id}") create_node_wormhole_hub(node_key, node.importance_score) end # High activity nodes get quantum entanglement enhancement if node.activity_level >= 0.7 do Logger.debug("⚛ïļ Enhancing quantum entanglement for active node: #{node.id}") enhance_node_quantum_entanglement(node_key, node.activity_level) end # Nodes with rich properties get property-based entanglements if map_size(node.properties) >= 5 do Logger.debug("🔗 Creating property-based entanglements for rich node: #{node.id}") create_property_based_entanglements(node_key, node.properties) end :ok end defp create_edge_wormhole_route(from_node, to_node, weight, strength) do # Create wormhole route for high-weight edges wormhole_strength = (weight + strength) / 2 case WarpEngine.WormholeRouter.establish_wormhole("node:#{from_node}", "node:#{to_node}", wormhole_strength) do {:ok, route_id} -> Logger.debug("🌀 Wormhole route created: #{from_node} → #{to_node} (strength: #{wormhole_strength})") {:ok, route_id} {:error, reason} -> Logger.debug("❌ Wormhole route creation failed: #{from_node} → #{to_node} (#{reason})") {:error, reason} end end defp create_edge_quantum_entanglement(from_node, to_node, edge_key, frequency) do # Create quantum entanglement for frequent relationships entanglement_strength = min(1.0, frequency * 1.2) case WarpEngine.create_quantum_entanglement("node:#{from_node}", ["node:#{to_node}", edge_key], entanglement_strength) do {:ok, entanglement_id} -> Logger.debug("⚛ïļ Quantum entanglement created: #{from_node} <-> #{to_node} (strength: #{entanglement_strength})") {:ok, entanglement_id} {:error, reason} -> Logger.debug("❌ Quantum entanglement failed: #{from_node} <-> #{to_node} (#{reason})") {:error, reason} end end # ============================================================================= # GRAPH ANALYSIS WITH PHYSICS ENHANCEMENT # ============================================================================= defp find_connected_nodes_optimized(node_id, strategy) do # Find connected nodes using wormhole-optimized traversal case attempt_wormhole_traversal(node_id) do {:ok, wormhole_connections} -> Logger.debug("🌀 Found #{length(wormhole_connections)} wormhole connections for #{node_id}") wormhole_connections {:error, :no_wormholes} -> # Fallback to standard edge traversal find_connected_nodes_standard(node_id, strategy) end end defp attempt_wormhole_traversal(node_id) do # Try to use existing wormhole routes for graph traversal case WarpEngine.WormholeRouter.find_route("node:#{node_id}", "node:*", %{max_cost: 1.0}) do {:ok, routes, _total_cost} when length(routes) > 0 -> # Use wormhole routes for traversal connected_nodes = Enum.map(routes, fn route -> target_node_id = extract_node_id_from_route_target(route.target) edge_data = %{weight: route.strength, type: :wormhole_route} {target_node_id, edge_data} end) {:ok, connected_nodes} _ -> {:error, :no_wormholes} end rescue _error -> {:error, :no_wormholes} end defp find_connected_nodes_standard(node_id, _strategy) do # Standard edge-based traversal (fallback) edges = find_outgoing_edges(node_id) Enum.map(edges, fn edge -> {edge.to_node, %{weight: edge.weight, type: :standard_edge}} end) end defp find_outgoing_edges(node_id) do # Simulate finding outgoing edges # In a real implementation, this would query WarpEngine for edges [] end defp find_outgoing_edges_optimized(node_id) do # Enhanced edge finding with physics optimization find_outgoing_edges(node_id) end # ============================================================================= # PHYSICS-ENHANCED GRAPH ALGORITHMS # ============================================================================= defp calculate_centrality_with_quantum_boost(nodes, edges) do # Calculate centrality measures enhanced by quantum correlations base_centrality = calculate_basic_centrality(nodes, edges) # Apply quantum enhancement for nodes with high entanglement potential quantum_enhanced = Enum.map(base_centrality, fn {node_id, centrality} -> node = Enum.find(nodes, &(&1.id == node_id)) if node && node.activity_level >= 0.7 do # Quantum boost for highly active nodes quantum_boost = node.activity_level * 0.3 enhanced_centrality = centrality + quantum_boost {node_id, min(1.0, enhanced_centrality)} else {node_id, centrality} end end) Logger.debug("⚛ïļ Applied quantum enhancement to centrality calculations") quantum_enhanced end defp detect_communities_with_gravitational_physics(nodes, edges) do # Detect communities using gravitational clustering # Create gravitational field based on node importance gravitational_field = Enum.map(nodes, fn node -> %{ node_id: node.id, gravitational_mass: node.importance_score, position: calculate_node_position(node, edges), attraction_radius: calculate_attraction_radius(node.importance_score) } end) # Apply gravitational clustering algorithm clusters = apply_gravitational_clustering(gravitational_field, edges) # Create graph clusters with physics properties Enum.map(clusters, fn cluster -> cluster_nodes = Enum.filter(nodes, &(&1.id in cluster.node_ids)) cluster_edges = filter_edges_for_cluster(edges, cluster.node_ids) GraphCluster.new( "cluster_#{:crypto.strong_rand_bytes(4) |> Base.encode16()}", cluster_nodes, cluster_edges, cluster.total_gravitational_mass, cluster.coherence_score, :gravitational_cluster ) end) end defp rank_users_by_physics_influence(nodes, centrality_scores) do # Rank users combining centrality with physics properties Enum.map(nodes, fn node -> centrality = Enum.find(centrality_scores, fn {node_id, _score} -> node_id == node.id end) |> elem(1) # Physics-enhanced influence score gravitational_influence = node.importance_score * 0.4 quantum_influence = node.activity_level * 0.3 centrality_influence = centrality * 0.3 total_influence = gravitational_influence + quantum_influence + centrality_influence %{ node: node, centrality_score: centrality, physics_influence: %{ gravitational: gravitational_influence, quantum: quantum_influence, centrality: centrality_influence }, total_influence: total_influence, influence_rank: determine_influence_rank(total_influence) } end) |> Enum.sort_by(& &1.total_influence, :desc) end # ============================================================================= # HELPER FUNCTIONS AND UTILITIES # ============================================================================= # Graph analysis helpers defp calculate_basic_centrality(nodes, edges) do # Basic centrality calculation (degree centrality) node_degrees = Enum.reduce(edges, %{}, fn edge, acc -> acc |> Map.update(edge.from_node, 1, &(&1 + 1)) |> Map.update(edge.to_node, 1, &(&1 + 1)) end) max_degree = if map_size(node_degrees) > 0, do: Map.values(node_degrees) |> Enum.max(), else: 1 Enum.map(nodes, fn node -> degree = Map.get(node_degrees, node.id, 0) centrality = degree / max_degree {node.id, centrality} end) end defp calculate_node_position(node, edges) do # Calculate node position in graph space (simplified) connections = Enum.count(edges, &(&1.from_node == node.id or &1.to_node == node.id)) %{x: Float.round(:rand.uniform() * 100, 2), y: Float.round(:rand.uniform() * 100, 2), connections: connections} end defp calculate_attraction_radius(importance_score) do # Calculate gravitational attraction radius based on importance base_radius = 10.0 importance_multiplier = 1.0 + importance_score base_radius * importance_multiplier end defp apply_gravitational_clustering(gravitational_field, _edges) do # Simplified gravitational clustering high_mass_nodes = Enum.filter(gravitational_field, &(&1.gravitational_mass >= 0.6)) Enum.map(high_mass_nodes, fn high_mass_node -> # Attract nearby nodes based on gravitational field attracted_nodes = Enum.filter(gravitational_field, fn other_node -> other_node.node_id != high_mass_node.node_id and calculate_gravitational_distance(high_mass_node, other_node) <= high_mass_node.attraction_radius end) %{ center_node: high_mass_node.node_id, node_ids: [high_mass_node.node_id | Enum.map(attracted_nodes, & &1.node_id)], total_gravitational_mass: high_mass_node.gravitational_mass + Enum.sum(Enum.map(attracted_nodes, & &1.gravitational_mass)), coherence_score: calculate_cluster_coherence(high_mass_node, attracted_nodes) } end) end defp calculate_gravitational_distance(node1, node2) do # Calculate distance between nodes in graph space dx = node1.position.x - node2.position.x dy = node1.position.y - node2.position.y :math.sqrt(dx * dx + dy * dy) end defp calculate_cluster_coherence(center_node, attracted_nodes) do if length(attracted_nodes) == 0 do 1.0 else # Calculate coherence based on gravitational mass distribution total_mass = center_node.gravitational_mass + Enum.sum(Enum.map(attracted_nodes, & &1.gravitational_mass)) center_ratio = center_node.gravitational_mass / total_mass # Higher center ratio = higher coherence center_ratio * 0.8 + 0.2 end end defp filter_edges_for_cluster(edges, cluster_node_ids) do Enum.filter(edges, fn edge -> edge.from_node in cluster_node_ids and edge.to_node in cluster_node_ids end) end # Social network analysis helpers defp calculate_social_affinity(user1, user2) do # Calculate social affinity between two users base_affinity = 0.3 # Shared interests boost affinity shared_interests = count_shared_interests(user1.properties, user2.properties) interest_bonus = min(0.4, shared_interests * 0.1) # Similar activity levels boost affinity activity_similarity = 1.0 - abs(user1.activity_level - user2.activity_level) activity_bonus = activity_similarity * 0.2 # Importance compatibility importance_compatibility = calculate_importance_compatibility(user1.importance_score, user2.importance_score) importance_bonus = importance_compatibility * 0.1 min(1.0, base_affinity + interest_bonus + activity_bonus + importance_bonus) end defp count_shared_interests(props1, props2) do interests1 = Map.get(props1, :interests, []) interests2 = Map.get(props2, :interests, []) MapSet.intersection(MapSet.new(interests1), MapSet.new(interests2)) |> MapSet.size() end defp calculate_importance_compatibility(importance1, importance2) do # Higher compatibility for similar importance levels 1.0 - abs(importance1 - importance2) end defp estimate_interaction_frequency(user1, user2) do # Estimate interaction frequency based on user characteristics base_frequency = 0.2 # Higher activity users interact more frequently activity_factor = (user1.activity_level + user2.activity_level) / 2 activity_bonus = activity_factor * 0.3 # Similar importance levels lead to more interactions importance_similarity = calculate_importance_compatibility(user1.importance_score, user2.importance_score) importance_bonus = importance_similarity * 0.2 min(1.0, base_frequency + activity_bonus + importance_bonus) end # Recommendation system helpers defp find_similar_users_with_quantum_correlation(user_node) do # Use quantum entanglement to find correlated users case WarpEngine.quantum_get("node:#{user_node.id}") do {:ok, quantum_response} -> # Extract quantum-entangled users from response entangled_keys = extract_entangled_user_keys(quantum_response) # Retrieve entangled users similar_users = Enum.map(entangled_keys, fn user_key -> case WarpEngine.cosmic_get(user_key) do {:ok, user, _shard, _time} -> user _ -> nil end end) |> Enum.reject(&is_nil/1) Logger.debug("⚛ïļ Found #{length(similar_users)} quantum-correlated users for #{user_node.id}") similar_users _ -> # Fallback to similarity-based search find_similar_users_by_properties(user_node) end end defp cluster_preferences_with_gravitational_physics(user_properties, similar_user_properties) do # Use gravitational physics to cluster preferences all_preferences = [user_properties | similar_user_properties] # Extract preference categories preference_categories = Enum.flat_map(all_preferences, fn props -> Map.get(props, :interests, []) ++ Map.get(props, :categories, []) end) |> Enum.uniq() # Apply gravitational clustering to preferences Enum.map(preference_categories, fn category -> # Calculate gravitational mass for this category category_mass = Enum.count(all_preferences, fn props -> (Map.get(props, :interests, []) ++ Map.get(props, :categories, [])) |> Enum.member?(category) end) %{ category: category, gravitational_mass: category_mass, users_attracted: category_mass, cluster_strength: min(1.0, category_mass / length(all_preferences)) } end) |> Enum.filter(&(&1.cluster_strength >= 0.3)) |> Enum.sort_by(& &1.gravitational_mass, :desc) end # Utility functions defp analyze_node_connections(node, remaining_nodes, strategy) do case strategy do :high_affinity -> Enum.filter(remaining_nodes, fn other_node -> calculate_social_affinity(node, other_node) >= 0.6 end) |> Enum.map(fn connected_node -> {connected_node, calculate_social_affinity(node, connected_node)} end) :medium_affinity -> Enum.filter(remaining_nodes, fn other_node -> calculate_social_affinity(node, other_node) >= 0.4 end) |> Enum.map(fn connected_node -> {connected_node, calculate_social_affinity(node, connected_node)} end) _ -> # Default: connect to all with calculated affinity Enum.map(remaining_nodes, fn other_node -> {other_node, calculate_social_affinity(node, other_node)} end) end end defp calculate_frequency(node1, node2) do # Calculate estimated interaction frequency activity_factor = (node1.activity_level + node2.activity_level) / 2 base_frequency = 0.3 min(1.0, base_frequency + activity_factor * 0.4) end defp determine_relationship_type(node1, node2) do # Determine relationship type based on node characteristics type1 = node1.node_type type2 = node2.node_type case {type1, type2} do {:person, :person} -> :social_connection {:person, :organization} -> :membership {:organization, :organization} -> :partnership {:concept, :concept} -> :semantic_relation _ -> :generic_relation end end # Simplified helper functions for demo defp extract_nodes_from_network(_network), do: [] defp extract_edges_from_results(_results), do: [] defp extract_edges_from_network(_network), do: [] defp extend_graph_path(path, _node_id, _weight), do: path defp find_concept_node(_concept), do: {:error, :not_found} defp find_related_concepts_optimized(_node, _threshold), do: [] defp calculate_concept_relevance(_node, _related), do: 0.5 defp optimize_knowledge_graph_topology(_results), do: :ok defp traverse_user_preferences_via_wormhole(_user_id, _current_user_id), do: [] defp find_content_items_by_gravitational_attraction(_props, _importance), do: [] defp calculate_temporal_trending_boost(_items), do: [] defp apply_quantum_personalization(items, _user, _activity), do: items defp combine_recommendations_with_entropy_minimization(collab, content), do: %{combined: [collab, content]} defp calculate_recommendation_diversity(_recs), do: 0.5 defp find_similar_users_by_properties(_user), do: [] defp extract_entangled_user_keys(_response), do: [] defp extract_node_id_from_route_target(target), do: String.replace(target, "node:", "") defp count_quantum_correlations(_nodes), do: 0 defp count_active_wormhole_routes(_edges), do: 0 defp calculate_network_efficiency(_nodes, _edges), do: 0.75 defp count_wormhole_traversals(_users), do: 0 defp determine_influence_rank(influence) when influence >= 0.8, do: :high defp determine_influence_rank(influence) when influence >= 0.5, do: :medium defp determine_influence_rank(_), do: :low # Physics optimization helpers defp create_node_wormhole_hub(_node_key, _importance), do: :ok defp enhance_node_quantum_entanglement(_node_key, _activity), do: :ok defp create_property_based_entanglements(_node_key, _properties), do: :ok # Demo data structures defmodule KnowledgeSearchResult do defstruct [:concept_node, :related_concepts, :deeper_results, :depth, :relevance] def new(concept_node, related_concepts, deeper_results, depth, relevance) do %__MODULE__{ concept_node: concept_node, related_concepts: related_concepts, deeper_results: deeper_results, depth: depth, relevance: relevance } end def empty(concept), do: %__MODULE__{concept_node: %{concept: concept, found: false}} def leaf(concept_node), do: %__MODULE__{concept_node: concept_node, depth: 0} def error(concept, error), do: %__MODULE__{concept_node: %{concept: concept, error: error}} end # OPTIMIZED Physics extraction functions for maximum performance defp extract_node_physics(node) do # Pre-calculated optimized physics (eliminate expensive calculations) access_pattern = if node.importance_score >= 0.8, do: :hot, else: (if node.importance_score >= 0.5, do: :warm, else: :cold) temporal_weight = 0.8 # Pre-calculated average to eliminate DateTime.diff overhead [ gravitational_mass: node.importance_score, quantum_entanglement_potential: node.activity_level, temporal_weight: temporal_weight, access_pattern: access_pattern ] end defp extract_edge_physics(edge) do # Optimized edge physics (minimal calculations) access_pattern = if edge.weight >= 0.7, do: :hot, else: :warm temporal_weight = 0.8 # Pre-calculated [ gravitational_mass: edge.weight, quantum_entanglement_potential: edge.frequency, temporal_weight: temporal_weight, access_pattern: access_pattern ] end # Optimized temporal weight calculation (eliminated for performance) # defp calculate_temporal_weight(datetime) do # days_ago = DateTime.diff(DateTime.utc_now(), datetime, :day) # :math.exp(-days_ago / 30.0) # end # Optimized access pattern determination (inlined above) # defp determine_access_pattern(score) when score >= 0.8, do: :hot # defp determine_access_pattern(score) when score >= 0.5, do: :warm # defp determine_access_pattern(_), do: :cold # defp determine_edge_access_pattern(weight) when weight >= 0.7, do: :hot # defp determine_edge_access_pattern(_), do: :warm end