if Code.ensure_loaded?(Statestores.Supervisor) do defmodule Actors.Actor.StateManager do @behaviour Actors.Actor.StateManager.Behaviour require Logger alias Eigr.Functions.Protocol.Actors.ActorState alias Google.Protobuf.Any alias Statestores.Schemas.Event alias Statestores.Manager.StateManager, as: StateStoreManager @impl true def is_new?(_old_hash, new_state) when is_nil(new_state), do: false def is_new?(old_hash, new_state) do with bytes_from_state <- Any.encode(new_state), hash <- :crypto.hash(:sha256, bytes_from_state) do old_hash != hash else _ -> false end catch _kind, error -> {:error, error} end @impl true @spec load(String.t()) :: {:ok, any} def load(name) do case StateStoreManager.load(name) do %Event{revision: _rev, tags: tags, data_type: type, data: data} = _event -> {:ok, ActorState.new(tags: tags, state: Google.Protobuf.Any.new(type_url: type, value: data))} _ -> {:not_found, %{}} end catch _kind, error -> {:error, error} end @impl true @spec save(String.t(), Eigr.Functions.Protocol.Actors.ActorState.t()) :: {:ok, Eigr.Functions.Protocol.Actors.ActorState.t()} | {:error, any(), Eigr.Functions.Protocol.Actors.ActorState.t()} def save(_name, nil), do: {:ok, nil} def save(_name, %ActorState{state: actor_state} = _state) when is_nil(actor_state) or actor_state == %{}, do: {:ok, actor_state} def save(name, %ActorState{tags: tags, state: actor_state} = _state) do Logger.debug("Saving state for actor #{name}") with bytes_from_state <- Any.encode(actor_state), hash <- :crypto.hash(:sha256, bytes_from_state) do %Event{ actor: name, revision: 0, tags: tags, data_type: actor_state.type_url, data: actor_state.value } |> StateStoreManager.save() |> case do {:ok, _event} -> {:ok, actor_state, hash} {:error, changeset} -> {:error, changeset, actor_state, hash} other -> {:error, other, actor_state} end end catch _kind, error -> {:error, error, actor_state} end @impl true @spec save_async(String.t(), Eigr.Functions.Protocol.Actors.ActorState.t()) :: {:ok, Eigr.Functions.Protocol.Actors.ActorState.t()} | {:error, any(), Eigr.Functions.Protocol.Actors.ActorState.t()} def save_async(name, state, timeout \\ 5000) def save_async(_name, nil, _timeout), do: {:ok, %{}} def save_async(_name, %ActorState{state: actor_state} = _state, _timeout) when is_nil(actor_state) or actor_state == %{}, do: {:ok, actor_state} def save_async(name, %ActorState{tags: tags, state: actor_state} = _state, timeout) do parent = self() persist_data_task = Task.async(fn -> Logger.debug("Saving state for actor #{name}") %Event{ actor: name, revision: 0, tags: tags, data_type: actor_state.type_url, data: actor_state.value } |> StateStoreManager.save() end) try do res = Task.await(persist_data_task, timeout) with bytes_from_state <- Any.encode(actor_state), hash <- :crypto.hash(:sha256, bytes_from_state) do if inserted_successfully?(parent, persist_data_task.pid) do case res do {:ok, _event} -> {:ok, actor_state, hash} {:error, changeset} -> {:error, changeset, actor_state, hash} other -> {:error, other, actor_state} end else {:error, :unsuccessfully, hash} end end catch _kind, error -> Task.shutdown(persist_data_task, :brutal_kill) {:error, error, actor_state} end end defp inserted_successfully?(ref, pid) do receive do {^ref, :ok} -> true {^ref, _} -> false {:EXIT, ^pid, _} -> false end end end else defmodule Actors.Actor.StateManager do @behaviour Actors.Actor.StateManager.Behaviour @not_loaded_message """ Statestores not loaded properly If you are creating actors with flag `persistent: true` consider adding :spawn_statestores to your deps list """ def is_new?(_old_hash, _new_state), do: raise(@not_loaded_message) def load(_key), do: raise(@not_loaded_message) def save(_name, _state), do: raise(@not_loaded_message) def save_async(_name, _state, _timeout), do: raise(@not_loaded_message) end end