# credo:disable-for-this-file defmodule Soulless.Game.Lq.GameAction do @moduledoc false defstruct passed: 0, type: 0, result: nil, user_input: nil, user_event: nil, game_event: 0, __uf__: [] ( ( @spec encode(struct) :: {:ok, iodata} | {:error, any} def encode(msg) do try do {:ok, encode!(msg)} rescue e in [Protox.EncodingError, Protox.RequiredFieldsError] -> {:error, e} end end @spec encode!(struct) :: iodata | no_return def encode!(msg) do [] |> encode_passed(msg) |> encode_type(msg) |> encode_result(msg) |> encode_user_input(msg) |> encode_user_event(msg) |> encode_game_event(msg) |> encode_unknown_fields(msg) end ) [] [ defp encode_passed(acc, msg) do try do if msg.passed == 0 do acc else [acc, "\b", Protox.Encode.encode_uint32(msg.passed)] end rescue ArgumentError -> reraise Protox.EncodingError.new(:passed, "invalid field value"), __STACKTRACE__ end end, defp encode_type(acc, msg) do try do if msg.type == 0 do acc else [acc, "\x10", Protox.Encode.encode_uint32(msg.type)] end rescue ArgumentError -> reraise Protox.EncodingError.new(:type, "invalid field value"), __STACKTRACE__ end end, defp encode_result(acc, msg) do try do if msg.result == nil do acc else [acc, "\x1A", Protox.Encode.encode_message(msg.result)] end rescue ArgumentError -> reraise Protox.EncodingError.new(:result, "invalid field value"), __STACKTRACE__ end end, defp encode_user_input(acc, msg) do try do if msg.user_input == nil do acc else [acc, "\"", Protox.Encode.encode_message(msg.user_input)] end rescue ArgumentError -> reraise Protox.EncodingError.new(:user_input, "invalid field value"), __STACKTRACE__ end end, defp encode_user_event(acc, msg) do try do if msg.user_event == nil do acc else [acc, "*", Protox.Encode.encode_message(msg.user_event)] end rescue ArgumentError -> reraise Protox.EncodingError.new(:user_event, "invalid field value"), __STACKTRACE__ end end, defp encode_game_event(acc, msg) do try do if msg.game_event == 0 do acc else [acc, "0", Protox.Encode.encode_uint32(msg.game_event)] end rescue ArgumentError -> reraise Protox.EncodingError.new(:game_event, "invalid field value"), __STACKTRACE__ end end ] defp encode_unknown_fields(acc, msg) do Enum.reduce(msg.__struct__.unknown_fields(msg), acc, fn {tag, wire_type, bytes}, acc -> case wire_type do 0 -> [acc, Protox.Encode.make_key_bytes(tag, :int32), bytes] 1 -> [acc, Protox.Encode.make_key_bytes(tag, :double), bytes] 2 -> len_bytes = bytes |> byte_size() |> Protox.Varint.encode() [acc, Protox.Encode.make_key_bytes(tag, :packed), len_bytes, bytes] 5 -> [acc, Protox.Encode.make_key_bytes(tag, :float), bytes] end end) end ) ( ( @spec decode(binary) :: {:ok, struct} | {:error, any} def decode(bytes) do try do {:ok, decode!(bytes)} rescue e in [Protox.DecodingError, Protox.IllegalTagError, Protox.RequiredFieldsError] -> {:error, e} end end ( @spec decode!(binary) :: struct | no_return def decode!(bytes) do parse_key_value(bytes, struct(Soulless.Game.Lq.GameAction)) end ) ) ( @spec parse_key_value(binary, struct) :: struct defp parse_key_value(<<>>, msg) do msg end defp parse_key_value(bytes, msg) do {field, rest} = case Protox.Decode.parse_key(bytes) do {0, _, _} -> raise %Protox.IllegalTagError{} {1, _, bytes} -> {value, rest} = Protox.Decode.parse_uint32(bytes) {[passed: value], rest} {2, _, bytes} -> {value, rest} = Protox.Decode.parse_uint32(bytes) {[type: value], rest} {3, _, bytes} -> {len, bytes} = Protox.Varint.decode(bytes) {delimited, rest} = Protox.Decode.parse_delimited(bytes, len) {[ result: Protox.MergeMessage.merge( msg.result, Soulless.Game.Lq.Wrapper.decode!(delimited) ) ], rest} {4, _, bytes} -> {len, bytes} = Protox.Varint.decode(bytes) {delimited, rest} = Protox.Decode.parse_delimited(bytes, len) {[ user_input: Protox.MergeMessage.merge( msg.user_input, Soulless.Game.Lq.GameUserInput.decode!(delimited) ) ], rest} {5, _, bytes} -> {len, bytes} = Protox.Varint.decode(bytes) {delimited, rest} = Protox.Decode.parse_delimited(bytes, len) {[ user_event: Protox.MergeMessage.merge( msg.user_event, Soulless.Game.Lq.GameUserEvent.decode!(delimited) ) ], rest} {6, _, bytes} -> {value, rest} = Protox.Decode.parse_uint32(bytes) {[game_event: value], rest} {tag, wire_type, rest} -> {value, rest} = Protox.Decode.parse_unknown(tag, wire_type, rest) {[ {msg.__struct__.unknown_fields_name, [value | msg.__struct__.unknown_fields(msg)]} ], rest} end msg_updated = struct(msg, field) parse_key_value(rest, msg_updated) end ) [] ) ( @spec json_decode(iodata(), keyword()) :: {:ok, struct()} | {:error, any()} def json_decode(input, opts \\ []) do try do {:ok, json_decode!(input, opts)} rescue e in Protox.JsonDecodingError -> {:error, e} end end @spec json_decode!(iodata(), keyword()) :: struct() | no_return() def json_decode!(input, opts \\ []) do {json_library_wrapper, json_library} = Protox.JsonLibrary.get_library(opts, :decode) Protox.JsonDecode.decode!( input, Soulless.Game.Lq.GameAction, &json_library_wrapper.decode!(json_library, &1) ) end @spec json_encode(struct(), keyword()) :: {:ok, iodata()} | {:error, any()} def json_encode(msg, opts \\ []) do try do {:ok, json_encode!(msg, opts)} rescue e in Protox.JsonEncodingError -> {:error, e} end end @spec json_encode!(struct(), keyword()) :: iodata() | no_return() def json_encode!(msg, opts \\ []) do {json_library_wrapper, json_library} = Protox.JsonLibrary.get_library(opts, :encode) Protox.JsonEncode.encode!(msg, &json_library_wrapper.encode!(json_library, &1)) end ) ( @deprecated "Use fields_defs()/0 instead" @spec defs() :: %{ required(non_neg_integer) => {atom, Protox.Types.kind(), Protox.Types.type()} } def defs() do %{ 1 => {:passed, {:scalar, 0}, :uint32}, 2 => {:type, {:scalar, 0}, :uint32}, 3 => {:result, {:scalar, nil}, {:message, Soulless.Game.Lq.Wrapper}}, 4 => {:user_input, {:scalar, nil}, {:message, Soulless.Game.Lq.GameUserInput}}, 5 => {:user_event, {:scalar, nil}, {:message, Soulless.Game.Lq.GameUserEvent}}, 6 => {:game_event, {:scalar, 0}, :uint32} } end @deprecated "Use fields_defs()/0 instead" @spec defs_by_name() :: %{ required(atom) => {non_neg_integer, Protox.Types.kind(), Protox.Types.type()} } def defs_by_name() do %{ game_event: {6, {:scalar, 0}, :uint32}, passed: {1, {:scalar, 0}, :uint32}, result: {3, {:scalar, nil}, {:message, Soulless.Game.Lq.Wrapper}}, type: {2, {:scalar, 0}, :uint32}, user_event: {5, {:scalar, nil}, {:message, Soulless.Game.Lq.GameUserEvent}}, user_input: {4, {:scalar, nil}, {:message, Soulless.Game.Lq.GameUserInput}} } end ) ( @spec fields_defs() :: list(Protox.Field.t()) def fields_defs() do [ %{ __struct__: Protox.Field, json_name: "passed", kind: {:scalar, 0}, label: :optional, name: :passed, tag: 1, type: :uint32 }, %{ __struct__: Protox.Field, json_name: "type", kind: {:scalar, 0}, label: :optional, name: :type, tag: 2, type: :uint32 }, %{ __struct__: Protox.Field, json_name: "result", kind: {:scalar, nil}, label: :optional, name: :result, tag: 3, type: {:message, Soulless.Game.Lq.Wrapper} }, %{ __struct__: Protox.Field, json_name: "userInput", kind: {:scalar, nil}, label: :optional, name: :user_input, tag: 4, type: {:message, Soulless.Game.Lq.GameUserInput} }, %{ __struct__: Protox.Field, json_name: "userEvent", kind: {:scalar, nil}, label: :optional, name: :user_event, tag: 5, type: {:message, Soulless.Game.Lq.GameUserEvent} }, %{ __struct__: Protox.Field, json_name: "gameEvent", kind: {:scalar, 0}, label: :optional, name: :game_event, tag: 6, type: :uint32 } ] end [ @spec(field_def(atom) :: {:ok, Protox.Field.t()} | {:error, :no_such_field}), ( def field_def(:passed) do {:ok, %{ __struct__: Protox.Field, json_name: "passed", kind: {:scalar, 0}, label: :optional, name: :passed, tag: 1, type: :uint32 }} end def field_def("passed") do {:ok, %{ __struct__: Protox.Field, json_name: "passed", kind: {:scalar, 0}, label: :optional, name: :passed, tag: 1, type: :uint32 }} end [] ), ( def field_def(:type) do {:ok, %{ __struct__: Protox.Field, json_name: "type", kind: {:scalar, 0}, label: :optional, name: :type, tag: 2, type: :uint32 }} end def field_def("type") do {:ok, %{ __struct__: Protox.Field, json_name: "type", kind: {:scalar, 0}, label: :optional, name: :type, tag: 2, type: :uint32 }} end [] ), ( def field_def(:result) do {:ok, %{ __struct__: Protox.Field, json_name: "result", kind: {:scalar, nil}, label: :optional, name: :result, tag: 3, type: {:message, Soulless.Game.Lq.Wrapper} }} end def field_def("result") do {:ok, %{ __struct__: Protox.Field, json_name: "result", kind: {:scalar, nil}, label: :optional, name: :result, tag: 3, type: {:message, Soulless.Game.Lq.Wrapper} }} end [] ), ( def field_def(:user_input) do {:ok, %{ __struct__: Protox.Field, json_name: "userInput", kind: {:scalar, nil}, label: :optional, name: :user_input, tag: 4, type: {:message, Soulless.Game.Lq.GameUserInput} }} end def field_def("userInput") do {:ok, %{ __struct__: Protox.Field, json_name: "userInput", kind: {:scalar, nil}, label: :optional, name: :user_input, tag: 4, type: {:message, Soulless.Game.Lq.GameUserInput} }} end def field_def("user_input") do {:ok, %{ __struct__: Protox.Field, json_name: "userInput", kind: {:scalar, nil}, label: :optional, name: :user_input, tag: 4, type: {:message, Soulless.Game.Lq.GameUserInput} }} end ), ( def field_def(:user_event) do {:ok, %{ __struct__: Protox.Field, json_name: "userEvent", kind: {:scalar, nil}, label: :optional, name: :user_event, tag: 5, type: {:message, Soulless.Game.Lq.GameUserEvent} }} end def field_def("userEvent") do {:ok, %{ __struct__: Protox.Field, json_name: "userEvent", kind: {:scalar, nil}, label: :optional, name: :user_event, tag: 5, type: {:message, Soulless.Game.Lq.GameUserEvent} }} end def field_def("user_event") do {:ok, %{ __struct__: Protox.Field, json_name: "userEvent", kind: {:scalar, nil}, label: :optional, name: :user_event, tag: 5, type: {:message, Soulless.Game.Lq.GameUserEvent} }} end ), ( def field_def(:game_event) do {:ok, %{ __struct__: Protox.Field, json_name: "gameEvent", kind: {:scalar, 0}, label: :optional, name: :game_event, tag: 6, type: :uint32 }} end def field_def("gameEvent") do {:ok, %{ __struct__: Protox.Field, json_name: "gameEvent", kind: {:scalar, 0}, label: :optional, name: :game_event, tag: 6, type: :uint32 }} end def field_def("game_event") do {:ok, %{ __struct__: Protox.Field, json_name: "gameEvent", kind: {:scalar, 0}, label: :optional, name: :game_event, tag: 6, type: :uint32 }} end ), def field_def(_) do {:error, :no_such_field} end ] ) ( @spec unknown_fields(struct) :: [{non_neg_integer, Protox.Types.tag(), binary}] def unknown_fields(msg) do msg.__uf__ end @spec unknown_fields_name() :: :__uf__ def unknown_fields_name() do :__uf__ end @spec clear_unknown_fields(struct) :: struct def clear_unknown_fields(msg) do struct!(msg, [{unknown_fields_name(), []}]) end ) ( @spec required_fields() :: [] def required_fields() do [] end ) ( @spec syntax() :: atom() def syntax() do :proto3 end ) [ @spec(default(atom) :: {:ok, boolean | integer | String.t() | float} | {:error, atom}), def default(:passed) do {:ok, 0} end, def default(:type) do {:ok, 0} end, def default(:result) do {:ok, nil} end, def default(:user_input) do {:ok, nil} end, def default(:user_event) do {:ok, nil} end, def default(:game_event) do {:ok, 0} end, def default(_) do {:error, :no_such_field} end ] end