# # Created by Boyd Multerer on August, 2018. # Copyright © 2018 Kry10 Industries. All rights reserved. # defmodule Mix.Tasks.Scenic.New.Example do @moduledoc """ Generates a starter Scenic application. This is the easiest way to set up a new Scenic project. ## Install `scenic.new` ```bash mix archive.install hex scenic_new ``` ## Build the Starter Application First, navigate the command-line to the directory where you want to create your new Scenic application. Then run the following commands: (change `my_app` to the name of your application) ```bash mix scenic.new my_app cd my_app mix do deps.get, scenic.run ``` ## Running and Debugging Once the application and its dependencies are set up, there are two main ways to run it. If you want to run your application under `IEx` so that you can debug it, simply run ```bash iex -S mix ``` This works just like any other Elixir application. If you want to run your application outside of `IEx`, you should start it like this: ```bash mix scenic.run ``` ## The Starter Application The starter application created by the generator above shows the basics of building a Scenic application. It has four scenes, two components, and a simulated sensor. Scene | Description --- | --- Splash | The Splash scene is configured to run when the application is started in the `config/config.exs` file. It runs a simple animation, then transitions to the Sensor scene. It also shows how intercept basic user input to exit the scene early. Sensor | The Sensor scene depicts a simulated temperature sensor. The sensor is always running and updates it's data through the `Scenic.SensorPubSub` server. Primitives | The Primitives scenes displays an overview of the basic primitive types and some of the styles that can be applied to them. Components | The Components scene shows the basic components that come with Scenic. The crash button will cause a match error that will crash the scene, showing how the supervision tree restarts the scene. It also shows how to receive events from components. Component | Description --- | --- Nav | The navigation bar at the top of the main scenes shows how to navigate between scenes and how to construct a simple component and pass a parameter to it. Note that it references a clock, creating a nested component. The clock is positioned by dynamically querying the width of the ViewPort Notes | The notes section at the bottom of each scene is very simple and also shows passing in custom data from the parent. The simulated temperature sensor doesn't collect any actual data, but does show how you would set up a real sensor and publish data from it into the `Scenic.SensorPubSub` service. ## What to read next Next, you should read guides describing the overall Scenic structure. This is in the documentation for Scenic itself """ use Mix.Task import Mix.Generator alias ScenicNew.Common @shortdoc "Creates a new Scenic v#{Common.scenic_version()} application" @switches [ app: :string, module: :string ] # -------------------------------------------------------- def run(argv) do {opts, argv} = OptionParser.parse!(argv, strict: @switches) case argv do [] -> Mix.Tasks.Help.run(["scenic.new"]) [path | _] -> Common.elixir_version_check!() app = opts[:app] || Path.basename(Path.expand(path)) Common.check_application_name!(app, !opts[:app]) mod = opts[:module] || Macro.camelize(app) Common.check_mod_name_validity!(mod) Common.check_mod_name_availability!(mod) unless path == "." do Common.check_directory_existence!(path) File.mkdir_p!(path) end File.cd!(path, fn -> generate(app, mod, path, opts) end) end end # -------------------------------------------------------- defp generate(app, mod, path, _opts) do assigns = [ app: app, mod: mod, elixir_version: get_version(System.version()), scenic_version: Common.scenic_version() ] create_file(".formatter.exs", Common.formatter(assigns)) create_file(".gitignore", Common.gitignore(assigns)) create_file("README.md", readme_template(assigns)) create_file("mix.exs", mix_exs_template(assigns)) create_directory("config") create_file("config/config.exs", config_template(assigns)) create_directory("lib") create_file("lib/#{app}.ex", app_template(assigns)) create_directory("priv/static") create_file("priv/static/images/attribution.txt", Common.attribution(assigns)) create_file("priv/static/images/scenic_parrot.png", Common.parrot()) create_file("priv/static/images/cyanoramphus_zealandicus_1849.jpg", Common.cyanoramphus()) create_directory("lib/scenes") create_file("lib/scenes/components.ex", scene_components_template(assigns)) create_file("lib/scenes/sensor.ex", scene_sensor_template(assigns)) create_file("lib/scenes/primitives.ex", scene_primitives_template(assigns)) create_file("lib/scenes/transforms.ex", scene_transforms_template(assigns)) create_file("lib/scenes/splash.ex", scene_splash_template(assigns)) create_directory("lib/components") create_file("lib/components/nav.ex", nav_template(assigns)) create_file("lib/components/notes.ex", notes_template(assigns)) create_directory("lib/sensors") create_file("lib/sensors/supervisor.ex", sensor_sup_template(assigns)) create_file("lib/sensors/temperature.ex", sensor_temp_template(assigns)) """ Your Scenic project was created successfully. Next steps for getting started: $ cd #{path} $ mix deps.get You can start your app with: $ mix scenic.run You can also run it interactively like this: $ iex -S mix """ |> Mix.shell().info() end # -------------------------------------------------------- defp get_version(version) do {:ok, version} = Version.parse(version) "#{version.major}.#{version.minor}" <> case version.pre do [h | _] -> "-#{h}" [] -> "" end end # ============================================================================ # template files templates = [ # formatter: "templates/formatter.exs", # gitignore: "templates/gitignore", readme: "templates/new_example/README.md.eex", mix_exs: "templates/new_example/mix.exs.eex", config: "templates/new_example/config/config.exs.eex", app: "templates/new_example/lib/app.ex.eex", nav: "templates/new_example/lib/components/nav.ex.eex", notes: "templates/new_example/lib/components/notes.ex.eex", scene_components: "templates/new_example/lib/scenes/components.ex.eex", scene_sensor: "templates/new_example/lib/scenes/sensor.ex.eex", scene_primitives: "templates/new_example/lib/scenes/primitives.ex.eex", scene_transforms: "templates/new_example/lib/scenes/transforms.ex.eex", scene_splash: "templates/new_example/lib/scenes/splash.ex.eex", sensor_sup: "templates/new_example/lib/sensors/supervisor.ex.eex", sensor_temp: "templates/new_example/lib/sensors/temperature.ex.eex" ] Enum.each(templates, fn {name, content} -> embed_template(name, from_file: content) end) end