-module(prng@random). -compile([no_auto_import, nowarn_unused_vars]). -export([step/2, sample/2, to_iterator/2, to_random_iterator/1, random_sample/1, int/2, float/2, constant/1, list/2, then/2, map/2, weighted/2, try_weighted/1, map2/3, pair/2, uniform/2, try_uniform/1, choose/2, map3/4, map4/5, map5/6]). -export_type([generator/1]). -opaque generator(FEL) :: {generator, fun((prng@seed:seed()) -> {FEL, prng@seed:seed()})}. -spec step(generator(FEM), prng@seed:seed()) -> {FEM, prng@seed:seed()}. step(Generator, Seed) -> (erlang:element(2, Generator))(Seed). -spec sample(generator(FEO), prng@seed:seed()) -> FEO. sample(Generator, Seed) -> erlang:element(1, step(Generator, Seed)). -spec to_iterator(generator(FEV), prng@seed:seed()) -> gleam@iterator:iterator(FEV). to_iterator(Generator, Seed) -> gleam@iterator:unfold( Seed, fun(Seed@1) -> {Value, New_seed} = step(Generator, Seed@1), {next, Value, New_seed} end ). -spec to_random_iterator(generator(FES)) -> gleam@iterator:iterator(FES). to_random_iterator(Generator) -> to_iterator(Generator, prng@seed:random()). -spec random_sample(generator(FEQ)) -> FEQ. random_sample(Generator) -> _assert_subject = gleam@iterator:first(to_random_iterator(Generator)), {ok, Result} = case _assert_subject of {ok, _} -> _assert_subject; _assert_fail -> erlang:error(#{gleam_error => let_assert, message => <<"Assertion pattern match failed"/utf8>>, value => _assert_fail, module => <<"prng/random"/utf8>>, function => <<"random_sample"/utf8>>, line => 178}) end, Result. -spec sort_ascending(FEZ, FEZ, fun((FEZ, FEZ) -> gleam@order:order())) -> {FEZ, FEZ}. sort_ascending(One, Other, Compare) -> case Compare(One, Other) of lt -> {One, Other}; eq -> {One, Other}; gt -> {Other, One} end. -spec int(integer(), integer()) -> generator(integer()). int(From, To) -> {generator, fun(Seed) -> {Low, High} = sort_ascending(From, To, fun gleam@int:compare/2), ffi:random_int(Seed, Low, High) end}. -spec float(float(), float()) -> generator(float()). float(From, To) -> {generator, fun(Seed) -> {Low, High} = sort_ascending(From, To, fun gleam@float:compare/2), ffi:random_float(Seed, Low, High) end}. -spec constant(FFB) -> generator(FFB). constant(Value) -> {generator, fun(Seed) -> {Value, Seed} end}. -spec get_by_weight({float(), FFT}, list({float(), FFT}), float()) -> FFT. get_by_weight(First, Others, Countdown) -> {Weight, Value} = First, case Others of [] -> Value; [Second | Rest] -> Positive_weight = gleam@float:absolute_value(Weight), case gleam@float:compare(Countdown, Positive_weight) of lt -> Value; eq -> Value; gt -> get_by_weight(Second, Rest, Countdown - Positive_weight) end end. -spec do_list(list(FGG), prng@seed:seed(), generator(FGG), integer()) -> {list(FGG), prng@seed:seed()}. do_list(Acc, Seed, Generator, Length) -> case Length =< 0 of true -> {Acc, Seed}; false -> {Value, Seed@1} = step(Generator, Seed), do_list([Value | Acc], Seed@1, Generator, Length - 1) end. -spec list(generator(FGC), integer()) -> generator(list(FGC)). list(Generator, Length) -> {generator, fun(Seed) -> do_list([], Seed, Generator, Length) end}. -spec then(generator(FGK), fun((FGK) -> generator(FGM))) -> generator(FGM). then(Generator, Generator_from) -> {generator, fun(Seed) -> {Value, Seed@1} = step(Generator, Seed), _pipe = Generator_from(Value), step(_pipe, Seed@1) end}. -spec map(generator(FGP), fun((FGP) -> FGR)) -> generator(FGR). map(Generator, Fun) -> {generator, fun(Seed) -> {Value, Seed@1} = step(Generator, Seed), {Fun(Value), Seed@1} end}. -spec weighted({float(), FFL}, list({float(), FFL})) -> generator(FFL). weighted(First, Others) -> Normalise = fun(Pair) -> gleam@float:absolute_value(gleam@pair:first(Pair)) end, Total = Normalise(First) + gleam@float:sum( gleam@list:map(Others, Normalise) ), map( float(0.0, Total), fun(_capture) -> get_by_weight(First, Others, _capture) end ). -spec try_weighted(list({float(), FFO})) -> {ok, generator(FFO)} | {error, nil}. try_weighted(Options) -> case Options of [First | Rest] -> {ok, weighted(First, Rest)}; [] -> {error, nil} end. -spec map2(generator(FGT), generator(FGV), fun((FGT, FGV) -> FGX)) -> generator(FGX). map2(One, Other, Fun) -> {generator, fun(Seed) -> {A, Seed@1} = step(One, Seed), {B, Seed@2} = step(Other, Seed@1), {Fun(A, B), Seed@2} end}. -spec pair(generator(FFX), generator(FFZ)) -> generator({FFX, FFZ}). pair(One, Other) -> map2(One, Other, fun gleam@pair:new/2). -spec uniform(FFD, list(FFD)) -> generator(FFD). uniform(First, Others) -> weighted( {1.0, First}, gleam@list:map( Others, fun(_capture) -> gleam@pair:new(1.0, _capture) end ) ). -spec try_uniform(list(FFG)) -> {ok, generator(FFG)} | {error, nil}. try_uniform(Options) -> case Options of [First | Rest] -> {ok, uniform(First, Rest)}; [] -> {error, nil} end. -spec choose(FFV, FFV) -> generator(FFV). choose(One, Other) -> uniform(One, [Other]). -spec map3( generator(FGZ), generator(FHB), generator(FHD), fun((FGZ, FHB, FHD) -> FHF) ) -> generator(FHF). map3(One, Two, Three, Fun) -> {generator, fun(Seed) -> {A, Seed@1} = step(One, Seed), {B, Seed@2} = step(Two, Seed@1), {C, Seed@3} = step(Three, Seed@2), {Fun(A, B, C), Seed@3} end}. -spec map4( generator(FHH), generator(FHJ), generator(FHL), generator(FHN), fun((FHH, FHJ, FHL, FHN) -> FHP) ) -> generator(FHP). map4(One, Two, Three, Four, Fun) -> {generator, fun(Seed) -> {A, Seed@1} = step(One, Seed), {B, Seed@2} = step(Two, Seed@1), {C, Seed@3} = step(Three, Seed@2), {D, Seed@4} = step(Four, Seed@3), {Fun(A, B, C, D), Seed@4} end}. -spec map5( generator(FHR), generator(FHT), generator(FHV), generator(FHX), generator(FHZ), fun((FHR, FHT, FHV, FHX, FHZ) -> FIB) ) -> generator(FIB). map5(One, Two, Three, Four, Five, Fun) -> {generator, fun(Seed) -> {A, Seed@1} = step(One, Seed), {B, Seed@2} = step(Two, Seed@1), {C, Seed@3} = step(Three, Seed@2), {D, Seed@4} = step(Four, Seed@3), {E, Seed@5} = step(Five, Seed@4), {Fun(A, B, C, D, E), Seed@5} end}.