defmodule Phoenix.LiveView do @moduledoc """ LiveView provides rich, real-time user experiences with server-rendered HTML. LiveView programming model is declarative: instead of saying "once event X happens, change Y on the page", events in LiveView are regular messages which may cause changes to its state. Once the state changes, LiveView will re-render the relevant parts of its HTML template and push it to the browser, which updates itself in the most efficient manner. This means developers write LiveView templates as any other server-rendered HTML and LiveView does the hard work of tracking changes and sending the relevant diffs to the browser. At the end of the day, a LiveView is nothing more than a process, that receives events as messages and updates its state. The state itself is nothing more than functional and immutable Elixir data structures. The events are either internal application messages (usually emitted by `Phoenix.PubSub`) or sent by the client/browser. LiveView provides many features that make it excellent to build rich, real-time user experiences: * By building on top of Elixir processes and `Phoenix.Channels`, LiveView scales well vertically (from small to large instances) and horizontally (by adding more instances); * LiveView is first rendered statically as part of regular HTTP requests, which provides quick times for "First Meaningful Paint" and also help search and indexing engines; * LiveView performs diff tracking. If the LiveView state changes, it won't re-render the whole template, but only the parts affected by the changed state. This reduces latency and the amount of data sent over the wire; * LiveView tracks static and dynamic contents. Any server-rendered HTML is made of static parts (i.e. that never change) and dynamic ones. On the first render, LiveView sends the static contents and in future updates only the modified dynamic contents are resent; * (Coming soon) LiveView uses the Erlang Term Format to send messages to the client. This binary-based format is quite efficient on the server and uses less data over the wire; * (Coming soon) LiveView includes a latency simulator, which allows you to simulate how your application behaves on increased latency and guides you to provide meaningful feedback to users while they wait for events to be processed; Furthermore, by keeping a persistent connection between client and server, LiveView applications can react faster to user events as there is less work to be done and less data to be sent compared to stateless requests that have to authenticate, decode, load, and encode data on every request. The flipside is that LiveView uses more memory on the server compared to stateless requests. ## Use cases There are many use cases where LiveView is an excellent fit right now: * Handling of user interaction and inputs, buttons, and forms - such as input validation, dynamic forms, autocomplete, etc; * Events and updates pushed by server - such as notifications, dashboards, etc; * Page and data navigation - such as navigating between pages, pagination, etc can be built with LiveView but currently you will lose the back/forward button, and the ability to link to pages as you navigate. Support for `pushState` is on the roadmap; There are other cases that have limited support but will become first-class as we further develop LiveView: * Transitions and loading states - the LiveView programming model provides a good foundation for transitions and loading states since any UI change done after a user action is undone once the server sends the update for said action. For example, it is relatively straight-forward to click a button that changes itself in a way that is automatically undone when the update arrives. This is especially important as user feedback when latency is involved. A complete feature set for modelling those states is coming in future versions; * Optimistic UIs - once we add transitions and loading states, many of the building blocks necessary for building optimistic UIs will be part of LiveView, but since optimistic UIs are about doing work on the client while the server is unavailable, complete support for Optimistic UIs cannot be achieved without also writing JavaScript for the cases the server is not available. See "JS Interop and client controlled DOM" on how to integrate JS hooks; There are also use cases which are a bad fit for LiveView: * Animations - animations, menus, and general events that do not need the server in the first place are a bad fit for LiveView, as they can be achieved purely with CSS and/or CSS transitions; ## Life-cycle A LiveView begins as a regular HTTP request and HTML response, and then upgrades to a stateful view on client connect, guaranteeing a regular HTML page even if JavaScript is disabled. Any time a stateful view changes or updates its socket assigns, it is automatically re-rendered and the updates are pushed to the client. You begin by rendering a LiveView from your router or controller while providing *session* data to the view, which represents request info necessary for the view, such as params, cookie session info, etc. The session is signed and stored on the client, then provided back to the server when the client connects, or reconnects to the stateful view. When a view is rendered from the controller, the `mount/2` callback is invoked with the provided session data and the LiveView socket. The `mount/2` callback wires up socket assigns necessary for rendering the view. After mounting, `render/1` is invoked and the HTML is sent as a regular HTML response to the client. After rendering the static page with a signed session, LiveView connects from the client where stateful views are spawned to push rendered updates to the browser, and receive client events via phx bindings. Just like the controller flow, `mount/2` is invoked with the signed session, and socket state, where mount assigns values for rendering. However, in the connected client case, a LiveView process is spawned on the server, pushes the result of `render/1` to the client and continues on for the duration of the connection. If at any point during the stateful life-cycle a crash is encountered, or the client connection drops, the client gracefully reconnects to the server, passing its signed session back to `mount/2`. ## Example First, a LiveView requires two callbacks: `mount/2` and `render/1`: defmodule AppWeb.ThermostatLive do use Phoenix.LiveView def render(assigns) do ~L\""" Current temperature: <%= @temperature %> \""" end def mount(%{id: id, current_user_id: user_id}, socket) do temperature = Thermostat.get_user_reading(user_id, id) {:ok, assign(socket, :temperature, temperature)} end end The `render/1` callback receives the `socket.assigns` and is responsible for returning rendered content. You can use `Phoenix.LiveView.sigil_L/2` to inline LiveView templates. If you want to use `Phoenix.HTML` helpers, remember to `use Phoenix.HTML` at the top of your `LiveView`. A separate `.leex` HTML template can also be rendered within your `render/1` callback by delegating to an existing `Phoenix.View` module in your application. For example: defmodule AppWeb.ThermostatLive do use Phoenix.LiveView def render(assigns) do Phoenix.View.render(AppWeb.PageView, "page.html", assigns) end end With a LiveView defined, you first define the `socket` path in your endpoint, and point it to `Phoenix.LiveView.Socket`: defmodule AppWeb.Endpoint do use Phoenix.Endpoint socket "/live", Phoenix.LiveView.Socket ... end And configure its signing salt in the endpoint: config :my_app, AppWeb.Endpoint, ..., live_view: [signing_salt: ...] You can generate a secure, random signing salt with the `mix phx.gen.secret 32` task. Next, decide where you want to use your LiveView. You can serve the LiveView directly from your router, passing along `:session` values if needed (see `Phoenix.LiveView.Router` for more options): defmodule AppWeb.Router do use Phoenix.Router import Phoenix.LiveView.Router scope "/", AppWeb do live "/thermostat", ThermostatLive, session: [:user_id] end end You can also `live_render` from any template:

Temperature Control

<%= Phoenix.LiveView.live_render(@conn, AppWeb.ThermostatLive, session: %{user_id: @user.id}) %> Or you can `live_render` your view from any controller: defmodule AppWeb.ThermostatController do ... import Phoenix.LiveView.Controller def show(conn, %{"id" => id}) do live_render(conn, AppWeb.ThermostatLive, session: %{ id: id, current_user_id: get_session(conn, :user_id), }) end end As we saw in the life-cycle section, you pass `:session` data about the request to the view, such as the current user's id in the cookie session, and parameters from the request. A regular HTML response is sent with a signed token embedded in the DOM containing your LiveView session data. See `live_render/3` for more information. Next, your client code connects to the server: import {Socket} from "phoenix" import LiveSocket from "phoenix_live_view" let liveSocket = new LiveSocket("/live", Socket) liveSocket.connect() *Note*: Comprehensive JavaScript client usage is covered in a later section. After the client connects, `mount/2` will be invoked inside a spawned LiveView process. At this point, you can use `connected?/1` to conditionally perform stateful work, such as subscribing to pubsub topics, sending messages, etc. For example, you can periodically update a LiveView with a timer: defmodule DemoWeb.ThermostatLive do use Phoenix.LiveView ... def mount(%{id: id, current_user_id: user_id}, socket) do if connected?(socket), do: :timer.send_interval(30000, self(), :update) case Thermostat.get_user_reading(user_id, id) do {:ok, temperature} -> {:ok, assign(socket, temperature: temperature, id: id)} {:error, reason} -> {:error, reason} end end def handle_info(:update, socket) do {:ok, temperature} = Thermostat.get_reading(socket.assigns.id) {:noreply, assign(socket, :temperature, temperature)} end end We used `connected?(socket)` on mount to send our view a message every 30s if the socket is in a connected state. We receive `:update` in a `handle_info` just like a GenServer, and update our socket assigns. Whenever a socket's assigns change, `render/1` is automatically invoked, and the updates are sent to the client. ## Assigns and LiveEEx Templates All of the data in a LiveView is stored in the socket as assigns. The `assign/2` and `assign/3` functions help store those values. Those values can be accessed in the LiveView as `socket.assigns.name` but they are most commonly accessed inside LiveView templates as `@name`. `Phoenix.LiveView`'s built-in templates provided by the `.leex` extension or `~L` sigil, stands for Live EEx. They are similar to regular `.eex` templates except they are designed to minimize the amount of data sent over the wire by splitting static from dynamic parts and also tracking changes. When you first render a `.leex` template, it will send all of the static and dynamic parts of the template to the client. After that, any change you do on the server will now send only the dynamic parts, and only if those parts have changed. The tracking of changes is done via assigns. Imagine this template:
<%= @user.name %>
If the `@user` assign changes, then LiveView will re-render only the `@user.id` and `@user.name` and send them to the browser. The change tracking also works when rendering other templates, as long as they are also `.leex` templates and as long as all assigns are passed to the child/inner template: <%= render "child_template.html", assigns %> The assign tracking feature also implies that you MUST avoid performing direct operations in the template. For example, if you perform a database query in your template: <%= for user <- Repo.all(User) do %> <%= user.name %> <% end %> Then Phoenix will never re-render the section above, even if the number of users in the database changes. Instead, you need to store the users as assigns in your LiveView before it renders the template: assign(socket, :users, Repo.all(User)) Generally speaking, **data loading should never happen inside the template**, regardless if you are using LiveView or not. The difference is that LiveView enforces those as best practices. ## Bindings Phoenix supports DOM element bindings for client-server interaction. For example, to react to a click on a button, you would render the element: Then on the server, all LiveView bindings are handled with the `handle_event` callback, for example: def handle_event("inc_temperature", _value, socket) do {:ok, new_temp} = Thermostat.inc_temperature(socket.assigns.id) {:noreply, assign(socket, :temperature, new_temp)} end | Binding | Attributes | |------------------------|------------| | [Params](#module-click-events) | `phx-value-*` | | [Click Events](#module-click-events) | `phx-click` | | [Focus/Blur Events](#module-focus-and-blur-events) | `phx-blur`, `phx-focus`, `phx-target` | | [Form Events](#module-form-events) | `phx-change`, `phx-submit`, `data-phx-error-for`, `phx-disable-with` | | [Key Events](#module-key-events) | `phx-keydown`, `phx-keyup`, `phx-target` | | [Rate Limiting](#module-rate-limiting-events-with-debounce-and-throttle) | `phx-debounce`, `phx-throttle` | | [Custom DOM Patching](#module-custom-dom-patching) | `phx-update` | | [JS Interop](#module-js-interop-and-client-controlled-dom) | `phx-hook` | ### Click Events The `phx-click` binding is used to send click events to the server. When any client event, such as a `phx-click` click is pushed, the value sent to the server will be chosen with the following priority: * Any number of optional `phx-value-` prefixed attributes, such as:
will send the following map of params to the server: def handle_event("inc", %{"myvar1" => "val1", "myvar2" => "val2"}, socket) do If the `phx-value-` prefix is used, the server payload will also contain a `"value"` if the element's value attribute exists. * When receiving a map on the server, the payload will also contain metadata of the client event, containing all literal keys of the event object, such as a click event's `clientX`, a keydown event's `keyCode`, etc. ### Focus and Blur Events Focus and blur events may be bound to DOM elements that emit such events, using the `phx-blur`, and `phx-focus` bindings, for example: To detect when the page itself has received focus or blur, `phx-target` may be specified as `"window"`. Like other bindings, `phx-value-*` can be provided on the bound element, and those values will be sent as part of the payload. For example:
...
### Form Events To handle form changes and submissions, use the `phx-change` and `phx-submit` events. In general, it is preferred to handle input changes at the form level, where all form fields are passed to the LiveView's callback given any single input change. For example, to handle real-time form validation and saving, your template would use both `phx_change` and `phx_submit` bindings: <%= f = form_for @changeset, "#", [phx_change: :validate, phx_submit: :save] %> <%= label f, :username %> <%= text_input f, :username %> <%= error_tag f, :username %> <%= label f, :email %> <%= text_input f, :email %> <%= error_tag f, :email %> <%= submit "Save" %> Next, your LiveView picks up the events in `handle_event` callbacks: def render(assigns) ... def mount(_session, socket) do {:ok, assign(socket, %{changeset: Accounts.change_user(%User{})})} end def handle_event("validate", %{"user" => params}, socket) do changeset = %User{} |> Accounts.change_user(params) |> Map.put(:action, :insert) {:noreply, assign(socket, changeset: changeset)} end def handle_event("save", %{"user" => user_params}, socket) do case Accounts.create_user(user_params) do {:ok, user} -> {:stop, socket |> put_flash(:info, "user created") |> redirect(to: Routes.user_path(AppWeb.Endpoint, AppWeb.User.ShowView, user))} {:error, %Ecto.Changeset{} = changeset} -> {:noreply, assign(socket, changeset: changeset)} end end The validate callback simply updates the changeset based on all form input values, then assigns the new changeset to the socket. If the changeset changes, such as generating new errors, `render/1` is invoked and the form is re-rendered. Likewise for `phx-submit` bindings, the same callback is invoked and persistence is attempted. On success, a `:stop` tuple is returned and the socket is annotated for redirect with `Phoenix.LiveView.redirect/2` to the new user page, otherwise the socket assigns are updated with the errored changeset to be re-rendered for the client. *Note*: For proper form error tag updates, the error tag must specify which input it belongs to. This is accomplished with the `data-phx-error-for` attribute. For example, your `AppWeb.ErrorHelpers` may use this function: def error_tag(form, field) do Enum.map(Keyword.get_values(form.errors, field), fn error -> content_tag(:span, translate_error(error), class: "help-block", data: [phx_error_for: input_id(form, field)] ) end) end ### Number inputs Number inputs are a special case in LiveView forms. On programatic updates, Some browsers will clear invalid inputs so LiveView will not send change events from the client when an input is invalid, instead allowing the browser's native validation UI to drive user interaction. Once the input becomes valid, change and submit events will be sent as normal. ### Password inputs Password inputs are also special cased in `Phoenix.HTML`. For security reasons, password field values are not reused when rendering a password input tag. This requires explicitly setting the `:value` in your markup, for example: <%= password_input f, :password, value: input_value(f, :password) %> <%= password_input f, :password_confirmation, value: input_value(f, :password_confirmation) %> <%= error_tag f, :password %> <%= error_tag f, :password_confirmation %> ### Key Events The onkeydown, and onkeyup events are supported via the `phx-keydown`, and `phx-keyup` bindings. When pushed, the value sent to the server will contain all the client event object's metadata. For example, pressing the Escape key looks like this: %{ "altKey" => false, "charCode" => 0, "code" => "Escape", "ctrlKey" => false, "key" => "Escape", "keyCode" => 27, "location" => 0, "metaKey" => false, "repeat" => false, "shiftKey" => false, "which" => 27 } By default, the bound element will be the event listener, but an optional `phx-target` may be provided which may be `"document"`, `"window"`, or the DOM id of a target element, for example: def render(assigns) do ~L\"""
Current temperature: <%= @temperature %>
\""" end def handle_event("update_temp", %{"code" => "ArrowUp"}, socket) do {:ok, new_temp} = Thermostat.inc_temperature(socket.assigns.id) {:noreply, assign(socket, :temperature, new_temp)} end def handle_event("update_temp", %{"code" => "ArrowDown"}, socket) do {:ok, new_temp} = Thermostat.dec_temperature(socket.assigns.id) {:noreply, assign(socket, :temperature, new_temp)} end def handle_event("update_temp", _key, socket) do {:noreply, socket} end ## Compartmentalizing markup and events with `render`, `live_render`, and `live_component` We can render another template directly from a LiveView template by simply calling `render`: render "child_template", assigns render SomeOtherView, "child_template", assigns If the other template has the `.leex` extension, LiveView change tracking will also work across templates. When rendering a child template, any of the events bound in the child template will be sent to the parent LiveView. In other words, similar to regular Phoenix templaes, a regular `render` call does not start another LiveView. This means `render` is useful to sharing markup between views. One option to address this problem is to render a child LiveView inside a parent LiveView by calling `live_render/3` instead of `render/3` from the LiveView template. This child LiveView runs in a completely separate process than the parent, with its own `mount` and `handle_event` callbacks. If a child LiveView crashes, it won't affect the parent. If the parent crashes, all children are terminated. When rendering a child LiveView, the `:id` option is required to uniquely identify the child. A child LiveView will only ever be rendered and mounted a single time, provided its ID remains unchanged. Updates to a child session will be merged on the client, but not passed back up until either a crash and re-mount or a connection drop and recovery. To force a child to re-mount with new session data, a new ID must be provided. Given a LiveView runs on its own process, it is an excellent tool for creating completely isolated UI elements, but it is a slightly expensive abstraction if all you want is to compartmentalize markup and events. For example, if you are showing a table with all users in the system, and you want to compartmentalize this logic, using a separate `LiveView`, each with its own process, would likely be too expensive. For these cases, LiveView provides `Phoenix.LiveComponent`, which are rendered using `live_component/3`: <%= live_component(@socket, UserComponent, id: user.id, user: user) %> Components have their own `mount` and `handle_event` callbacks, as well as their own state with change tracking support. Components are also lightweight as they "run" in the same process as the parent `LiveView`. However, this means an error in a component would cause the whole view to fail to render. See `Phoenix.LiveComponent` for a complete rundown on components. To sum it up: * `render` - compartmentalizes markup * `live_component` - compartmentalizes state, markup, and events * `live_render` - compartmentalizes state, markup, events, and error isolation ## Rate limiting events with Debounce and Throttle All events can be rate-limited on the client by using the `phx-debounce` and `phx-throttle` bindings, with the following behavior: * `phx-debounce` - Accepts either a string integer timeout value, or `"blur"`. When an int is provided, delays emitting the event by provided milliseconds. When `"blur"` is provided, delays emitting an input's change event until the field is blurred by the user. * `phx-throttle` - Accepts an integer timeout value to throttle the event in milliseconds. Unlike debounce, throttle will immediately emit the event, then rate limit the event at one event per provided timeout. For example, to avoid validating an email until the field is blurred, while validating the username at most every 2 seconds after a user changes the field:
And to rate limit a button click to once every second: Likewise, you may throttle held-down keydown:
...
Unless held-down keys are required, a better approach is generally to use `phx-keyup` bindings which only trigger on key up, thereby being self-limiting. However, `phx-keydown` is useful for games and other usecases where a constant press on a key is desired. In such cases, throttle should always be used. ### Debounce and Throttle special behavior The following specialized behavior is performed for forms and keydown bindings: * When a `phx-submit`, or a `phx-change` for a different input is triggered, any current debounce or throttle timers are reset for existing inputs. * A `phx-keydown` binding is only throttled for key repeats. Unique keypresses back-to-back will dispatch the pressed key events. ## DOM patching and temporary assigns A container can be marked with `phx-update`, allowing the DOM patch operations to avoid updating or removing portions of the LiveView, or to append or prepend the updates rather than replacing the existing contents. This is useful for client-side interop with existing libraries that do their own DOM operations. The following `phx-update` values are supported: * `replace` - the default operation. Replaces the element with the contents * `ignore` - ignores updates to the DOM regardless of new content changes * `append` - append the new DOM contents instead of replacing * `prepend` - prepend the new DOM contents instead of replacing When appending or prepending elements containing an ID already present in the container, LiveView will replace the existing element with the new content instead appending or prepending a new element. *Note*: when using `phx-update`, a unique DOM ID must always be set. The "ignore" behaviour is frequently used when you need to integrate with another JS library. The "append" and "prepend" feature is often used with "Temporary assigns" to work with large amounts of data. Let's learn more. ### Temporary assigns By default, all LiveView assigns are stateful, which enables change tracking and stateful interactions. In some cases, it's useful to mark assigns as temporary, meaning they will be reset to a default value after each update, allowing otherwise large, but infrequently updated values to be discarded after the client has been patched. Imagine you want to implement a chat application with LiveView. You could render each message like this: <%= for message <- @messages do %>

<%= message.username %>: <%= message.text %>

<% end %> Every time there is a new message, you would append it to the `@messages` assign and re-render all messages. As you may suspect, keeping the whole chat conversation in memory and resending it on every update would be too expensive, even with LiveView smart change tracking. By using temporary assigns and phx-update, we don't need to keep any message in memory and send messages to be appendded to the UI only when there are new messages. To do so, the first step is to mark which assigns are temporary and what are the value they should be reset to on mount: def mount(_session, socket) do socket = assign(socket, :messages, load_last_20_messages()) {:ok, socket, temporary_assigns: [messages: []]} end On mount we also load the initial amount of messages we want to send. After the initial render, the initial batch of messages will be reset back to an empty list. Now, whenever there are one or more new messages, we will assign only the new messages to `@messages`: socket = assign(socket, :messages, new_messages) In the template, we want to wrap all of the messages in a container and tag this content with phx-update as well as an ID:
<%= for message <- @messages do %>

<%= message.username %>: <%= message.text %>

<% end %>
And now, once the client recieves new messages, it knows it shouldn't replace the old content, but rather append to it. ## Live navigation The `live_link/2` and `live_redirect/2` functions allow page navigation using the [browser's pushState API](https://developer.mozilla.org/en-US/docs/Web/API/History_API). With live navigation, the page is updated without a full page reload. To use live navigation, simply replace your existing `Phoenix.HTML.link/3` and `Phoenix.LiveView.redirect/2` calls with their `live` counterparts. For example, in a template you may write: <%= live_link "next", to: Routes.live_path(@socket, MyLive, @page + 1) %> or in a LiveView: {:noreply, live_redirect(socket, to: Routes.live_path(socket, MyLive, page + 1))} When a live link is clicked, the following control flow occurs: * if the route belongs to the existing root LiveView and the LiveView is defined in your application's router, the `c:handle_params/3` callback is invoked without mounting a new LiveView. See the next section. * if the route belongs to a different LiveView than the currently running root, then the existing root LiveView is shutdown, and an Ajax request is made to request the necessary information about the new LiveView, without performing a full static render (which reduces latency and improves performance). Once information is retrieved, the new LiveView is mounted. `live_link/3` and `live_redirect/2` are by default only available in LiveViews defined at the router with the `live/3` macro. ### `handle_params/3` The `c:handle_params/3` callback is invoked after `c:mount/2`. It receives the request path parameters and the query parameters as first argument, the url as second, and the socket as third. As any other `handle_*` callback, changes to the state inside `c:handle_params/3` will trigger a server render. To avoid building a new LiveView whenever a live link is clicked or whenever a live redirect happens, LiveView also invokes `c:handle_params/3` on an existing LiveView when performing live navigation as long as: 1. you are navigating to the same root live view you are currently on 2. said LiveView is defined in your router For example, imagine you have a `UserTable` LiveView to show all users in the system and you define it in the router as: live "/users", UserTable Now to add live sorting, you could do: <%= live_link "Sort by name", to: Routes.live_path(@socket, UserTable, %{sort_by: "name"}) %> When clicked, since we are navigating to the current LiveView, `c:handle_params/3` will be invoked. Remember you should never trust received params, so we can use the callback to validate the user input and change the state accordingly: def handle_params(params, _uri, socket) do case params["sort_by"] do sort_by when sort_by in ~w(name company) -> {:noreply, socket |> assign(:sort_by, sort) |> recompute_users()} _ -> {:noreply, socket} end end ### Replace page address LiveView also allows the current browser URL to be replaced. This is useful when you want certain events to change the URL but without polluting the browser's history. For example, imagine there is a form that changes some page state when submitted. If those changes are not persisted in a database or similar, as soon as the user refreshes the page, navigates away, or shares the URL with someone else, said changes will be lost. To address this, users can invoke `live_redirect/2`. The idea is, once the form data is received, we do not change the state, instead we perform a live redirect to ourselves with the new URL. Since we are navigating to ourselves, `c:handle_params/3` will be called with the new parameters, which we can then use to compute state and re-render the page. For example, let's change the "sort by" example from the previous page to perform sorting through a form. In other words, instead of sorting by clicking a "Sort by name" button, we will have a form with 2 radio buttons, that allows you to choose between sorting by name or company. Once the form is submitted, we can compute the new URL: def handle_event("sorting", params, socket) do {:noreply, live_redirect(socket, to: Routes.live_path(socket, __MODULE__, params))} end Now with a `c:handle_params/3` implementation similar to the one in the previous section, we will recompute the users based on the new `params` and perform a server render if there are any changes. Both `live_link/2` and `live_redirect/2` support the `replace: true` option. This option can be used when you want to change the current url without polluting the browser's history: def handle_event("sorting", params, socket) do {:noreply, live_redirect(socket, to: Routes.live_path(socket, __MODULE__, params), replace: true)} end ## JavaScript Client Specific As seen earlier, you start by instantiating a single LiveSocket instance to enable LiveView client/server interaction, for example: import {Socket} from "phoenix" import LiveSocket from "phoenix_live_view" let liveSocket = new LiveSocket("/live", Socket) liveSocket.connect() All options are passed directly to the `Phoenix.Socket` constructor, except for the following LiveView specific options: * `bindingPrefix` - the prefix to use for phoenix bindings. Defaults `"phx-"` * `params` - the `connect_params` to pass to the view's mount callback. May be a literal object or closure returning an object. When a closure is provided, the function receives the view's phx-view name. * `hooks` – a reference to a user-defined hooks namespace, containing client callbacks for server/client interop. See the interop section below for details. ### Forms and input handling The JavaScript client is always the source of truth for current input values. For any given input with focus, LiveView will never overwrite the input's current value, even if it deviates from the server's rendered updates. This works well for updates where major side effects are not expected, such as form validation errors, or additive UX around the user's input values as they fill out a form. For these use cases, the `phx-change` input does not concern itself with disabling input editing while an event to the server is inflight. When a `phx-change` event is sent to the server, a `"_target"` param will be in the root payload containing the keyspace of the input name which triggered the change event. For example, if the following input triggered a change event: The server's `handle_event/3` would receive a payload: %{"_target" => ["user", "username"], "user" => %{"name" => "Name"}} The `phx-submit` event is used for form submissions where major side-effects typically happen, such as rendering new containers, calling an external service, or redirecting to a new page. For these use-cases, the form inputs are set to `readonly` on submit, and any submit button is disabled until the client gets an acknowledgment that the server has processed the `phx-submit` event. Following an acknowledgment, any updates are patched to the DOM as normal, and the last input with focus is restored if the user has not otherwise focused on a new input during submission. To handle latent form submissions, any HTML tag can be annotated with `phx-disable-with`, which swaps the element's `innerText` with the provided value during form submission. For example, the following code would change the "Save" button to "Saving...", and restore it to "Save" on acknowledgment: ### Loading state and errors By default, the following classes are applied to the LiveView's parent container: - `"phx-connected"` - applied when the view has connected to the server - `"phx-disconnected"` - applied when the view is not connected to the server - `"phx-error"` - applied when an error occurs on the server. Note, this class will be applied in conjunction with `"phx-disconnected"` if connection to the server is lost. When a form bound with `phx-submit` is submitted, the `"phx-loading"` class is applied to the form, which is removed on update. ### JS Interop and client controlled DOM To handle custom client-side javascript when an element is added, updated, or removed by the server, a hook object may be provided with the following life-cycle callbacks: * `mounted` - the element has been added to the DOM and its server LiveView has finished mounting * `updated` - the element has been updated in the DOM by the server * `destroyed` - the element has been removed from the page, either by a parent update, or the parent being removed entirely * `disconnected` - the element's parent LiveView has disconnected from the server * `reconnected` - the element's parent LiveView has reconnected to the server In addition to the callbacks, the callbacks contain the following attributes in scope: * `el` - attribute referencing the bound DOM node, * `viewName` - attribute matching the dom node's phx-view value * `pushEvent(event, payload)` - method to push an event from the client to the LiveView server For example, a controlled input for phone-number formatting would annotate their markup: Then a hook callback object can be defined and passed to the socket: let Hooks = {} Hooks.PhoneNumber = { mounted() { this.el.addEventListener("input", e => { let match = this.el.value.replace(/\\D/g, "").match(/^(\\d{3})(\\d{3})(\\d{4})$/) if(match) { this.el.value = `${match[1]}-${match[2]}-${match[3]}` } }) } } let liveSocket = new LiveSocket("/live", Socket, {hooks: Hooks}) ... *Note*: when using `phx-hook`, a unique DOM ID must always be set. """ alias Phoenix.LiveView alias Phoenix.LiveView.Socket @callback mount(session :: map, socket :: Socket.t()) :: {:ok, Socket.t()} | {:ok, Socket.t(), keyword()} @callback render(assigns :: Socket.assigns()) :: Phoenix.LiveView.Rendered.t() @callback terminate(reason, socket :: Socket.t()) :: term when reason: :normal | :shutdown | {:shutdown, :left | :closed | term} @callback handle_params(Socket.unsigned_params(), uri :: String.t(), socket :: Socket.t()) :: {:noreply, Socket.t()} | {:stop, Socket.t()} @callback handle_event(event :: binary, Socket.unsigned_params(), socket :: Socket.t()) :: {:noreply, Socket.t()} | {:stop, Socket.t()} @callback handle_call(msg :: term, {pid, reference}, socket :: Socket.t()) :: {:noreply, Socket.t()} | {:reply, term, Socket.t()} | {:stop, Socket.t()} @callback handle_info(msg :: term, socket :: Socket.t()) :: {:noreply, Socket.t()} | {:stop, Socket.t()} @optional_callbacks mount: 2, terminate: 2, handle_params: 3, handle_event: 3, handle_call: 3, handle_info: 2 @doc """ Uses LiveView in the current module to mark it a LiveView. use Phoenix.LiveView, namespace: MyAppWeb, container: {:tr, class: "colorized"} ## Options * `:namespace` - configures the namespace the `LiveView` is in * `:container` - configures the container the `LiveView` will be wrapped in """ defmacro __using__(opts) do quote do opts = unquote(opts) import unquote(__MODULE__) @behaviour unquote(__MODULE__) @doc false @__live__ unquote(__MODULE__).__live__(__MODULE__, opts) def __live__, do: @__live__ end end @doc false def __live__(module, opts) do container = opts[:container] || {:div, []} namespace = opts[:namespace] || module |> Module.split() |> Enum.take(1) |> Module.concat() name = module |> Atom.to_string() |> String.replace_prefix("#{namespace}.", "") %{container: container, name: name, kind: :view, module: module} end @doc """ Renders a LiveView within an originating plug request or within a parent LiveView. ## Options * `:session` - the map of session data to sign and send to the client. When connecting from the client, the LiveView will receive the signed session from the client and verify the contents before proceeding with `mount/2`. * `:container` - the optional tuple for the HTML tag and DOM attributes to be used for the LiveView container. For example: `{:li, style: "color: blue;"}`. By default it uses the module definition container. See the "Containers" section for more information. * `:id` - both the DOM ID and the ID to uniquely identify a LiveView. One `:id` is automatically generating when rendering root LiveViews but it is a required option when rendering a child LiveView. * `:router` - an optional router that enables this LiveView to perform `live_link` and `live_redirect`. Only a single LiveView in a page may have the `:router` set and and it will effectively become the view responsible for handling `live_link` and `live_redirect`. LiveViews defined at the router with the `live` macro automatically have the `:router` option set. ## Examples # within eex template <%= live_render(@conn, MyApp.ThermostatLive) %> # within leex template <%= live_render(@socket, MyApp.ThermostatLive, id: "thermostat") %> ## Containers When a `LiveView` is rendered, its contents are wrapped in a container. By default, said container is a `div` tag with a handful of `LiveView` specific attributes. The container can be customized in different ways: * You can change the default `container` on `use Phoenix.LiveView`: use Phoenix.LiveView, container: {:tr, id: "foo-bar"} * You can override the container tag and pass extra attributes when calling `live_render` (as well as on your `live` call in your router): live_render socket, MyLiveView, container: {:tr, class: "highlight"} """ def live_render(conn_or_socket, view, opts \\ []) def live_render(%Plug.Conn{} = conn, view, opts) do case LiveView.Static.render(conn, view, opts) do {:ok, content} -> content {:stop, _} -> raise RuntimeError, "cannot redirect from a child LiveView" end end def live_render(%Socket{} = parent, view, opts) do LiveView.Static.nested_render(parent, view, opts) end @doc """ Renders a `Phoenix.LiveComponent` within a parent LiveView. While `LiveView`s can be nested, each LiveView starts its own process. A LiveComponent provides similar functionality to LiveView, except they run in the same process as the `LiveView`, with its own encapsulated state. LiveComponent comes in two shapes, stateful and stateless. See `Phoenix.LiveComponent` for more information. ## Examples All of the `assigns` given are forwarded directly to the `live_component`: <%= live_component(@socket, MyApp.WeatherComponent, id: "thermostat", city: "Kraków") %> Note the `:id` won't necessarily be used as the DOM ID. That's up to the component. However, note the `:id` has a special meaning: whenever an `:id` is given, the component becomes stateful. Otherwise, `:id` is always set to `nil`. """ defmacro live_component(socket, component, assigns \\ [], do_block \\ []) do assigns = rewrite_do(maybe_do(do_block) || maybe_do(assigns), assigns, __CALLER__) quote do Phoenix.LiveView.__live_component__( unquote(socket), unquote(component).__live__, unquote(assigns) ) end end defp maybe_do(value) do if Keyword.keyword?(value), do: value[:do] end defp rewrite_do(nil, opts, _caller), do: opts defp rewrite_do(do_block, opts, caller) do do_fun = rewrite_do(do_block, caller) if Keyword.keyword?(opts) do Keyword.put(opts, :inner_content, do_fun) else quote do Keyword.put(unquote(opts), :inner_content, unquote(do_fun)) end end end defp rewrite_do([{:->, meta, _} | _] = do_block, _caller) do {:fn, meta, do_block} end defp rewrite_do(do_block, caller) do unless Macro.Env.has_var?(caller, {:assigns, nil}) and Macro.Env.has_var?(caller, {:changed, Phoenix.LiveView.Engine}) do raise ArgumentError, "cannot use live_compoment do/end blocks because we could not find existing assigns. " <> "Please pass a clause to do/end instead" end quote do fn extra_assigns -> var!(assigns) = Enum.into(extra_assigns, var!(assigns)) var!(changed, Phoenix.LiveView.Engine) = if var = var!(changed, Phoenix.LiveView.Engine) do for {key, _} <- extra_assigns, into: var, do: {key, true} end unquote(do_block) end end end def __live_component__(%Socket{}, %{kind: :component, module: component}, assigns) when is_list(assigns) do assigns = assigns |> Map.new() |> Map.put_new(:id, nil) id = assigns[:id] if is_nil(id) and (function_exported?(component, :handle_event, 3) or function_exported?(component, :preload, 1)) do raise "a component #{inspect(component)} that has implemented handle_event/3 or preload/1 " <> "requires an :id assign to be given" end %LiveView.Component{id: id, assigns: assigns, component: component} end def __live_component__(%Socket{}, %{kind: kind, module: module}, assigns) when is_list(assigns) do raise "expected #{inspect(module)} to be a component, but it is a #{kind}" end @doc """ Returns true if the socket is connected. Useful for checking the connectivity status when mounting the view. For example, on initial page render, the view is mounted statically, rendered, and the HTML is sent to the client. Once the client connects to the server, a LiveView is then spawned and mounted statefully within a process. Use `connected?/1` to conditionally perform stateful work, such as subscribing to pubsub topics, sending messages, etc. ## Examples defmodule DemoWeb.ClockLive do use Phoenix.LiveView ... def mount(_session, socket) do if connected?(socket), do: :timer.send_interval(1000, self(), :tick) {:ok, assign(socket, date: :calendar.local_time())} end def handle_info(:tick, socket) do {:noreply, assign(socket, date: :calendar.local_time())} end end """ def connected?(%Socket{connected?: connected?}), do: connected? @doc """ Assigns a value into the socket only if it does not exist. Useful for lazily assigning values and referencing parent assigns. ## Referencing parent assigns When a LiveView is mounted in a disconnected state, the Plug.Conn assigns will be available for reference via `assign_new/3`, allowing assigns to be shared for the initial HTTP request. On connected mount, the `assign_new/3` would be invoked, and the LiveView would use its session to rebuild the originally shared assign. Likewise, nested LiveView children have access to their parent's assigns on mount using `assign_new`, which allows assigns to be shared down the nested LiveView tree. ## Examples # controller conn |> assign(:current_user, user) |> LiveView.Controller.live_render(MyLive, session: %{user_id: user.id}) # LiveView mount def mount(%{user_id: user_id}, socket) do {:ok, assign_new(socket, :current_user, fn -> Accounts.get_user!(user_id) end)} end """ def assign_new(%Socket{} = socket, key, func) when is_function(func, 0) do case socket do %{assigns: %{^key => _}} -> socket %{private: %{assigned_new: {assigns, keys}} = private} -> # It is important to store the keys even if they are not in assigns # because maybe the controller doesn't have it but the view does. private = put_in(private.assigned_new, {assigns, [key | keys]}) assign_each(%{socket | private: private}, key, Map.get_lazy(assigns, key, func)) %{} -> assign_each(socket, key, func.()) end end @doc """ Adds key value pairs to socket assigns. A single key value pair may be passed, or a keyword list of assigns may be provided to be merged into existing socket assigns. ## Examples iex> assign(socket, :name, "Elixir") iex> assign(socket, name: "Elixir", logo: "💧") """ def assign(%Socket{} = socket, key, value) do assign(socket, [{key, value}]) end @doc """ See `assign/2`. """ def assign(%Socket{} = socket, attrs) when is_map(attrs) or is_list(attrs) do Enum.reduce(attrs, socket, fn {key, val}, acc -> case Map.fetch(acc.assigns, key) do {:ok, ^val} -> acc {:ok, _old_val} -> assign_each(acc, key, val) :error -> assign_each(acc, key, val) end end) end defp assign_each(%Socket{assigns: assigns, changed: changed} = acc, key, val) do new_changed = Map.put(changed, key, true) new_assigns = Map.put(assigns, key, val) %Socket{acc | assigns: new_assigns, changed: new_changed} end @doc """ Updates an existing key in the socket assigns. The update function receives the current key's value and returns the updated value. Raises if the key does not exist. ## Examples iex> update(socket, :count, fn count -> count + 1 end) iex> update(socket, :count, &(&1 + 1)) """ def update(%Socket{assigns: assigns} = socket, key, func) do case Map.fetch(assigns, key) do {:ok, val} -> assign(socket, [{key, func.(val)}]) :error -> raise KeyError, key: key, term: assigns end end @doc """ Adds a flash message to the socket to be displayed on redirect. *Note*: the `Phoenix.LiveView.Flash` plug must be plugged in your browser's pipeline for flash to be supported, for example: pipeline :browser do plug :accepts, ["html"] plug :fetch_session plug Phoenix.LiveView.Flash ... end ## Examples iex> put_flash(socket, :info, "It worked!") iex> put_flash(socket, :error, "You can't access that page") """ def put_flash(%Socket{private: private} = socket, kind, msg) do new_private = Map.update(private, :flash, %{kind => msg}, &Map.put(&1, kind, msg)) %Socket{socket | private: new_private} end @doc """ Annotates the socket for redirect to a destination path. *Note*: LiveView redirects rely on instructing client to perform a `window.location` update on the provided redirect location. ## Options * `:to` - the path to redirect to """ # TODO support `:external` and validation `:to` is a local path def redirect(%Socket{} = socket, opts) do assert_root_live_view!(socket, "redirect/2") put_redirect(socket, :redirect, %{to: Keyword.fetch!(opts, :to)}) end @doc """ Annotates the socket for navigation without a page refresh. When navigating to a path which routes to your existing LiveView, the `handle_params/3` callback is immediately invoked in your existing LiveView process to handle the change of URL state. For live redirects to external LiveViews, the existing LiveView is shutdown. ## Options * `:to` - the required path to link to. * `:replace` - the flag to replace the current history or push a new state. Defaults `false`. ## Examples {:noreply, live_redirect(socket, to: "/")} {:noreply, live_redirect(socket, to: "/", replace: true)} """ def live_redirect(%Socket{} = socket, opts) do assert_root_live_view!(socket, "live_redirect/2") kind = if opts[:replace], do: :replace, else: :push put_redirect(socket, :live, %{to: Keyword.fetch!(opts, :to), kind: kind}) end defp put_redirect(%Socket{redirected: nil} = socket, :redirect, %{to: _} = opts) do %Socket{socket | redirected: {:redirect, opts}} end defp put_redirect(%Socket{redirected: nil} = socket, :live, %{to: _, kind: kind} = opts) when kind in [:push, :replace] do if child?(socket) do raise ArgumentError, """ attempted to live_redirect from a nested child socket. Only the root parent LiveView can issue live redirects. """ else %Socket{socket | redirected: {:live, opts}} end end defp put_redirect(%Socket{redirected: to} = _socket, _kind, _opts) do raise ArgumentError, "socket already prepared to redirect with #{inspect(to)}" end defp child?(%Socket{parent_pid: pid}), do: is_pid(pid) @doc """ Provides `~L` sigil with HTML safe Live EEx syntax inside source files. iex> ~L"\"" ...> Hello <%= "world" %> ...> "\"" {:safe, ["Hello ", "world", "\\n"]} """ defmacro sigil_L({:<<>>, _, [expr]}, []) do EEx.compile_string(expr, engine: Phoenix.LiveView.Engine, line: __CALLER__.line + 1) end @doc """ Generates a live link for HTML5 pushState based navigation without page reloads. ## Options * `:to` - the required path to link to. * `:replace` - the flag to replace the current history or push a new state. Defaults `false`. All other options are forwarded to the anchor tag. ## Examples <%= live_link "next", to: Routes.live_path(@socket, MyLive, @page + 1) %> <%= live_link to: Routes.live_path(@socket, MyLive, dir: :asc), replace: false do %> Sort By Price <% end %> """ def live_link(opts) when is_list(opts), do: live_link(opts, do: Keyword.fetch!(opts, :do)) def live_link(opts, do: block) when is_list(opts) do uri = Keyword.fetch!(opts, :to) replace = Keyword.get(opts, :replace, false) kind = if replace, do: "replace", else: "push" opts = opts |> Keyword.update(:data, [phx_live_link: kind], &Keyword.merge(&1, phx_live_link: kind)) |> Keyword.put(:href, uri) Phoenix.HTML.Tag.content_tag(:a, opts, do: block) end def live_link(text, opts) when is_list(opts) do live_link(opts, do: text) end @doc """ Accesses the connect params sent by the client for use on connected mount. Connect params are only sent when the client connects to the server and only remain available during mount. `nil` is returned when called in a disconnected state and a `RuntimeError` is raised if called after mount. ## Examples def mount(_session, socket) do {:ok, assign(socket, width: get_connect_params(socket)["width"] || @width)} end """ def get_connect_params(%Socket{private: private} = socket) do cond do connect_params = private[:connect_params] -> if connected?(socket), do: connect_params, else: nil child?(socket) -> raise RuntimeError, """ attempted to read connect_params from a nested child LiveView #{inspect(socket.view)}. Only the root LiveView has access to connect params. """ true -> raise RuntimeError, """ attempted to read connect_params outside of #{inspect(socket.view)}.mount/2. connect_params only exist while mounting. If you require access to this information after mount, store the state in socket assigns. """ end end @doc """ Asynchronously updates a component with new assigns. Requires a stateful component with a matching `:id` to send the update to. Following the optional `preload/1` callback being invoked, the updated values are merged with the component's assigns and `update/2` is called for the updated component(s). While a component may always be updated from the parent by updating some parent assigns which will re-render the child, thus invoking `update/2` on the child component, `send_update/2` is useful for updating a component that entirely manages its own state, as well as messaging between components. ## Examples def handle_event("cancel-order", _, socket) do ... send_update(Cart, id: "cart", status: "cancelled") {:noreply, socket} end """ def send_update(module, assigns) do assigns = Enum.into(assigns, %{}) id = assigns[:id] || raise ArgumentError, "missing required :id in send_update. Got: #{inspect(assigns)}" Phoenix.LiveView.Channel.send_update(module, id, assigns) end defp assert_root_live_view!(%{parent_pid: nil}, _context), do: :ok defp assert_root_live_view!(_, context), do: raise(ArgumentError, "cannot invoke #{context} from a child LiveView") end