defmodule Membrane.Element.Action do @moduledoc """ This module contains type specifications of actions that can be returned from element callbacks. Returning actions is a way of element interaction with other elements and parts of framework. Each action may be returned by any callback (except for `c:Membrane.Element.Base.handle_init/1` and `c:Membrane.Element.Base.handle_shutdown/2`, as they do not return any actions) unless explicitly stated otherwise. """ alias Membrane.{Buffer, Caps, Clock, Event, Notification, Time} alias Membrane.Element.Pad @typedoc """ Sends a message to the watcher. """ @type notify_t :: {:notify, Notification.t()} @typedoc """ Sends an event through a pad (input or output). Forbidden when playback state is stopped. """ @type event_t :: {:event, {Pad.ref_t(), Event.t()}} @typedoc """ Allows to split callback execution into multiple applications of another callback (called from now sub-callback). Executions are synchronous in the element process, and each of them passes subsequent arguments from the args_list, along with the element state (passed as the last argument each time). Return value of each execution of sub-callback can be any valid return value of the original callback (this also means sub-callback can return any action valid for the original callback, unless expliciltly stated). Returned actions are executed immediately (they are NOT accumulated and executed after all sub-callback executions are finished). Useful when a long action is to be undertaken, and partial results need to be returned before entire process finishes (e.g. default implementation of `c:Membrane.Filter.handle_process_list/4` uses split action to invoke `c:Membrane.Filter.handle_process/4` with each buffer) """ @type split_t :: {:split, {callback_name :: atom, args_list :: [[any]]}} @typedoc """ Sends caps through a pad. The pad must have output direction. Sent caps must fit constraints on the pad. Forbidden when playback state is stopped. """ @type caps_t :: {:caps, {Pad.ref_t(), Caps.t()}} @typedoc """ Sends buffers through a pad. The pad must have output direction. Allowed only when playback state is playing. """ @type buffer_t :: {:buffer, {Pad.ref_t(), Buffer.t() | [Buffer.t()]}} @typedoc """ Makes a demand on a pad. The pad must have input direction and work in pull mode. This action does NOT entail _sending_ demand through the pad, but just _requesting_ some amount of data from `Membrane.Core.InputBuffer`, which _sends_ demands automatically when it runs out of data. If there is any data available at the pad, the data is passed to `c:Membrane.Filter.handle_process_list/4` or `c:Membrane.Sink.handle_write_list/4` callback. Invoked callback is guaranteed not to receive more data than demanded. Demand size can be either a non-negative integer, that overrides existing demand, or a function that is passed current demand, and is to return the new demand. Allowed only when playback state is playing. """ @type demand_t :: {:demand, {Pad.ref_t(), demand_size_t}} @type demand_size_t :: pos_integer | (pos_integer() -> non_neg_integer()) @typedoc """ Executes `c:Membrane.Element.WithOutputPads.handle_demand/5` callback for the given pad if its demand is greater than 0. The pad must have output direction and work in pull mode. ## Redemand in Sources In case of Sources, `:redemand` is just a helper that simplifies element's code. The element doesn't need to generate the whole demand synchronously at `handle_demand` or store current demand size in its state, but it can just generate one buffer and return `:redemand` action. If there is still one or more buffers to produce, returning `:redemand` triggers the next invocation of `handle_demand`. In such case, the element is to produce next buffer and call `:redemand` again. If there are no more buffers demanded, `handle_demand` is not invoked and the loop ends. One more advantage of the approach with `:redemand` action is that produced buffers are sent one after another in separate messages and this can possibly improve the latency. ## Redemand in Filters Redemand in Filters is useful in a situation where not the entire demand of output pad has been satisfied and there is a need to send a demand for additional buffers through the input pad. A typical example of this situation is a parser that has not demanded enough bytes to parse the whole frame. ## Usage limitations Allowed only when playback state is playing. """ @type redemand_t :: {:redemand, Pad.ref_t()} @typedoc """ Sends buffers/caps/event to all output pads of element (or to input pads when event occurs on the output pad). Used by default implementations of `c:Membrane.Element.WithInputPads.handle_caps/4` and `c:Membrane.Element.Base.handle_event/4` callbacks in filter. Allowed only when _all_ below conditions are met: - element is filter, - callback is `c:Membrane.Filter.handle_process_list/4`, `c:Membrane.Element.WithInputPads.handle_caps/4` or `c:Membrane.Element.Base.handle_event/4`, - playback state is valid for sending buffer, caps or event action respectively. Keep in mind that `c:Membrane.Filter.handle_process_list/4` can only forward buffers, `c:Membrane.Element.WithInputPads.handle_caps/4` - caps and `c:Membrane.Element.Base.handle_event/4` - events. """ @type forward_t :: {:forward, Buffer.t() | [Buffer.t()] | Caps.t() | Event.t() | :end_of_stream} @typedoc """ Suspends/resumes change of playback state. - `playback_change: :suspend` may be returned only from `c:Membrane.Element.Base.handle_stopped_to_prepared/2`, `c:Membrane.Element.Base.handle_playing_to_prepared/2`, `c:Membrane.Element.Base.handle_prepared_to_playing/2` and `c:Membrane.Element.Base.handle_prepared_to_stopped/2` callbacks, and defers playback state change until `playback_change: :resume` is returned. - `playback_change: :resume` may be returned from any callback, only when playback state change is suspended, and causes it to finish. There is no straight limit how long playback change can take, but keep in mind that it may affect application quality if not done quick enough. """ @type playback_change_t :: {:playback_change, :suspend | :resume} @typedoc """ Starts a timer that will invoke `c:Membrane.Element.Base.handle_tick/3` callback every `interval` according to the given `clock`. If no clock is passed, pipeline clock is chosen. The timer's `id` is passed to the `c:Membrane.Element.Base.handle_tick/3` callback and can be used for stopping it (`t:stop_timer_t/0`). Timers use `Process.send_after/3` under the hood. """ @type start_timer_t :: {:start_timer, {id :: any, interval :: Time.t(), clock :: Clock.t()} | {id :: any, interval :: Time.t()}} @typedoc """ Stops a timer started with `t:start_timer_t/0` action. This action is atomic: stopping timer guarantees that no ticks will arrive from it. """ @type stop_timer_t :: {:stop_timer, id :: any} @typedoc """ This action sets the latency for the element. This action is not premitted in callback `c:Membrane.Element.Base.handle_init/1`. """ @type latency_t :: {:latency, latency :: non_neg_integer} @typedoc """ Sends EndOfStream event through a pad (output) that triggers callback `end_of_stream/3` at the receiver element. Allowed only when playback is in playing state. """ @type end_of_stream_t :: {:end_of_stream, Pad.ref_t()} @typedoc """ Type that defines a single action that may be returned from element callbacks. Depending on element type, callback, current playback state and other circumstances there may be different actions available. """ @type t :: event_t | notify_t | split_t | caps_t | buffer_t | demand_t | redemand_t | forward_t | playback_change_t | start_timer_t | stop_timer_t | latency_t | end_of_stream_t end