# Copyright 2019 Google LLC # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # NOTE: This file is auto generated by the elixir code generator program. # Do not edit this file manually. defmodule GoogleApi.Games.V1.Model.Application do @moduledoc """ The Application resource. ## Attributes * `achievement_count` (*type:* `integer()`, *default:* `nil`) - The number of achievements visible to the currently authenticated player. * `assets` (*type:* `list(GoogleApi.Games.V1.Model.ImageAsset.t)`, *default:* `nil`) - The assets of the application. * `author` (*type:* `String.t`, *default:* `nil`) - The author of the application. * `category` (*type:* `GoogleApi.Games.V1.Model.ApplicationCategory.t`, *default:* `nil`) - The category of the application. * `description` (*type:* `String.t`, *default:* `nil`) - The description of the application. * `enabledFeatures` (*type:* `list(String.t)`, *default:* `nil`) - A list of features that have been enabled for the application. * `id` (*type:* `String.t`, *default:* `nil`) - The ID of the application. * `instances` (*type:* `list(GoogleApi.Games.V1.Model.Instance.t)`, *default:* `nil`) - The instances of the application. * `kind` (*type:* `String.t`, *default:* `nil`) - Uniquely identifies the type of this resource. Value is always the fixed string `games#application`. * `lastUpdatedTimestamp` (*type:* `String.t`, *default:* `nil`) - The last updated timestamp of the application. * `leaderboard_count` (*type:* `integer()`, *default:* `nil`) - The number of leaderboards visible to the currently authenticated player. * `name` (*type:* `String.t`, *default:* `nil`) - The name of the application. * `themeColor` (*type:* `String.t`, *default:* `nil`) - A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. "E0E0E0"). """ use GoogleApi.Gax.ModelBase @type t :: %__MODULE__{ :achievement_count => integer() | nil, :assets => list(GoogleApi.Games.V1.Model.ImageAsset.t()) | nil, :author => String.t() | nil, :category => GoogleApi.Games.V1.Model.ApplicationCategory.t() | nil, :description => String.t() | nil, :enabledFeatures => list(String.t()) | nil, :id => String.t() | nil, :instances => list(GoogleApi.Games.V1.Model.Instance.t()) | nil, :kind => String.t() | nil, :lastUpdatedTimestamp => String.t() | nil, :leaderboard_count => integer() | nil, :name => String.t() | nil, :themeColor => String.t() | nil } field(:achievement_count) field(:assets, as: GoogleApi.Games.V1.Model.ImageAsset, type: :list) field(:author) field(:category, as: GoogleApi.Games.V1.Model.ApplicationCategory) field(:description) field(:enabledFeatures, type: :list) field(:id) field(:instances, as: GoogleApi.Games.V1.Model.Instance, type: :list) field(:kind) field(:lastUpdatedTimestamp) field(:leaderboard_count) field(:name) field(:themeColor) end defimpl Poison.Decoder, for: GoogleApi.Games.V1.Model.Application do def decode(value, options) do GoogleApi.Games.V1.Model.Application.decode(value, options) end end defimpl Poison.Encoder, for: GoogleApi.Games.V1.Model.Application do def encode(value, options) do GoogleApi.Gax.ModelBase.encode(value, options) end end