# Copyright 2017 Google Inc. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # NOTE: This class is auto generated by the swagger code generator program. # https://github.com/swagger-api/swagger-codegen.git # Do not edit the class manually. defmodule GoogleApi.Games.V1.Model.PushToken do @moduledoc """ This is a JSON template for a push token resource. ## Attributes - clientRevision (String): The revision of the client SDK used by your application, in the same format that's used by revisions.check. Used to send backward compatible messages. Format: [PLATFORM_TYPE]:[VERSION_NUMBER]. Possible values of PLATFORM_TYPE are: - IOS - Push token is for iOS Defaults to: `null`. - id (PushTokenId): Unique identifier for this push token. Defaults to: `null`. - kind (String): Uniquely identifies the type of this resource. Value is always the fixed string games#pushToken. Defaults to: `null`. - language (String): The preferred language for notifications that are sent using this token. Defaults to: `null`. """ defstruct [ :"clientRevision", :"id", :"kind", :"language" ] end defimpl Poison.Decoder, for: GoogleApi.Games.V1.Model.PushToken do import GoogleApi.Games.V1.Deserializer def decode(value, options) do value |> deserialize(:"id", :struct, GoogleApi.Games.V1.Model.PushTokenId, options) end end defimpl Poison.Encoder, for: GoogleApi.Games.V1.Model.PushToken do def encode(value, options) do GoogleApi.Games.V1.Deserializer.serialize_non_nil(value, options) end end