# Copyright 2017 Google Inc. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # NOTE: This class is auto generated by the swagger code generator program. # https://github.com/swagger-api/swagger-codegen.git # Do not edit the class manually. defmodule GoogleApi.Games.V1.Model.PlayerEvent do @moduledoc """ This is a JSON template for an event status resource. ## Attributes - definitionId (String): The ID of the event definition. Defaults to: `null`. - formattedNumEvents (String): The current number of times this event has occurred, as a string. The formatting of this string depends on the configuration of your event in the Play Games Developer Console. Defaults to: `null`. - kind (String): Uniquely identifies the type of this resource. Value is always the fixed string games#playerEvent. Defaults to: `null`. - numEvents (String): The current number of times this event has occurred. Defaults to: `null`. - playerId (String): The ID of the player. Defaults to: `null`. """ defstruct [ :"definitionId", :"formattedNumEvents", :"kind", :"numEvents", :"playerId" ] end defimpl Poison.Decoder, for: GoogleApi.Games.V1.Model.PlayerEvent do def decode(value, _options) do value end end defimpl Poison.Encoder, for: GoogleApi.Games.V1.Model.PlayerEvent do def encode(value, options) do GoogleApi.Games.V1.Deserializer.serialize_non_nil(value, options) end end