/// Option represents a value that may be present or not. Some means the value is /// present, None means the value is not. /// /// This is Gleam's alternative to having a value that could be Null, as is /// possible in some other languages. /// pub type Option(a) { Some(a) None } /// Check whether the option is a Some value. /// /// ## Examples /// /// > is_some(Some(1)) /// True /// /// > is_some(None) /// False /// pub fn is_some(option: Option(a)) -> Bool { option != None } /// Check whether the option is a None value. /// /// ## Examples /// /// > is_none(Some(1)) /// False /// /// > is_none(None) /// True /// pub fn is_none(option: Option(a)) -> Bool { option == None } /// Converts an Option type to a Result type /// /// ## Examples /// /// > to_result(Some(1), "some_error") /// Ok(1) /// > to_result(None, "some_error") /// Error("some_error") /// pub fn to_result(option: Option(a), e) -> Result(a, e) { case option { Some(a) -> Ok(a) _ -> Error(e) } } /// Converts a Result type to an Option type /// /// ## Examples /// /// > from_result(Ok(1)) /// Some(1) /// > from_result(Error"some_error")) /// None /// pub fn from_result(result: Result(a, e)) -> Option(a) { case result { Ok(a) -> Some(a) _ -> None } } /// Extract the value from an option, returning a default value if there is none. /// /// ## Examples /// /// > unwrap(Some(1), 0) /// 1 /// /// > unwrap(None, 0) /// 0 /// pub fn unwrap(option: Option(a), or default: a) -> a { case option { Some(x) -> x None -> default } } /// Update a value held within the Some of an Option by calling a given function /// on it. /// /// If the option is a None rather than Some the function is not called and the /// option stays the same. /// /// ## Examples /// /// > map(over: Some(1), with: fn(x) { x + 1 }) /// Some(2) /// /// > map(over: None, with: fn(x) { x + 1 }) /// None /// pub fn map(over option: Option(a), with fun: fn(a) -> b) -> Option(b) { case option { Some(x) -> Some(fun(x)) None -> None } } /// Merge a nested Option into a single layer. /// /// ## Examples /// /// > flatten(Some(Some(1))) /// Some(1) /// /// > flatten(Some(None)) /// None /// /// > flatten(None) /// None /// pub fn flatten(option: Option(Option(a))) -> Option(a) { case option { Some(x) -> x None -> None } } /// Update a value held within the Some of an Option by calling a given function /// on it, where the given function also returns an Option. The two Options are /// then merged together into one Option. /// /// If the Option is a None rather than Some the function is not called and the /// Option stays the same. /// /// This function is the equivalent of calling `map` followed by `flatten`, and /// it is useful for chaining together multiple functions that return Options. /// /// ## Examples /// /// > then(Some(1), fn(x) { Some(x + 1) }) /// Some(2) /// /// > then(Some(1), fn(x) { Some(tuple("a", x)) }) /// Some(tuple("a", 1)) /// /// > then(Some(1), fn(x) { None }) /// None /// /// > then(None, fn(x) { Some(x + 1) }) /// None /// pub fn then(option: Option(a), apply fun: fn(a) -> Option(b)) -> Option(b) { case option { Some(x) -> fun(x) None -> None } } /// Return the first value if it is Some, otherwise return the second value. /// /// ## Examples /// /// > or(Some(1), Some(2)) /// Some(1) /// /// > or(Some(1), None) /// Some(1) /// /// > or(None, Some(2)) /// Some(2) /// /// > or(None, None) /// None /// pub fn or(first: Option(a), second: Option(a)) -> Option(a) { case first { Some(_) -> first None -> second } }