defmodule Store do require Logger @strategies_dir "strategies" @non_project_paths MapSet.new([@strategies_dir]) def store_home() do home = Settings.home() File.mkdir_p!(home) home end # ----------------------------------------------------------------------------- # Projects # ----------------------------------------------------------------------------- def get_project(nil), do: get_project() def get_project(project_name) do home = store_home() store_path = Path.join(home, project_name) Store.Project.new(project_name, store_path) end def get_project() do project = Settings.get_selected_project!() get_project(project) end def list_projects() do home = Settings.home() home |> Path.join("*") |> Path.wildcard() |> Enum.filter(&File.dir?/1) |> Enum.map(&Path.basename/1) |> Enum.reject(&MapSet.member?(@non_project_paths, &1)) |> Enum.map(&Store.Project.new(&1, home)) end # ----------------------------------------------------------------------------- # Strategies # ----------------------------------------------------------------------------- def strategies_dir() do Path.join(store_home(), @strategies_dir) end def list_strategies() do strategies_dir() |> File.ls() |> case do {:ok, dirs} -> dirs |> Enum.sort() |> Enum.map(&Store.Strategy.new(&1)) _ -> [] end end def search_strategies(query, max_results \\ 3) do Store.Strategy.install_initial_strategies() {:ok, needle} = Indexer.impl().new() |> Indexer.impl().get_embeddings(query) list_strategies() |> Enum.reduce([], fn prompt, acc -> with {:ok, embeddings} <- Store.Strategy.read_embeddings(prompt) do score = AI.Util.cosine_similarity(needle, embeddings) [{score, prompt} | acc] else _ -> acc end end) |> Enum.sort(fn {a, _}, {b, _} -> a >= b end) |> Enum.take(max_results) end end