defmodule ExTTRPGDev.Dice do @moduledoc """ This module deals with the rolling of any and all dice """ @dice_regex ~r/^([0-9]+)d([0-9]+)$/ @doc """ Validates that a given string conforms to the expexted dice specifying format Returns: the input string ## Examples iex> ExTTRPGDev.Dice.validate_dice_str("3d4") "3d4" iex> ExTTRPGDev.Dice.validate_dice_str("3") ** (RuntimeError) Improper dice format. Dice must be given in xdy where x and y are both integers """ def validate_dice_str(str) do if not Regex.match?(@dice_regex, str) do raise "Improper dice format. Dice must be given in xdy where x and y are both integers" end str end @doc """ Rolls the a number of multisided dice Returns: List of die roll results ## Examples # Although not necessary, let's seed the random algorithm iex> :rand.seed(:exsplus, 1337) iex> ExTTRPGDev.Dice.roll(3, 8) [4, 8, 5] """ def roll(number_of_dice, dice_sides) do Enum.map(1..number_of_dice, fn _ -> roll_d(dice_sides) end) end @doc """ Roll dice defined by the input string Returns: List of die roll results ## Examples # Although not necessary, let's seed the random algorithm iex> :rand.seed(:exsplus, 1337) iex> ExTTRPGDev.Dice.roll("3d4") [4, 4, 1] """ def roll(str) when is_bitstring(str) do [number_of_dice, sides] = str |> validate_dice_str() |> String.split("d") |> Enum.map(fn x -> String.to_integer(x) end) roll(number_of_dice, sides) end @doc """ Rolls a die with the number of sides given in the input Returns: the rolled number ## Examples # Although not necessary, let's seed the random algorithm iex> :rand.seed(:exsplus, 1337) iex> ExTTRPGDev.Dice.roll_d(6) 6 iex> ExTTRPGDev.Dice.roll_d(6) 2 """ def roll_d(sides) when is_integer(sides) do :rand.uniform(sides) end end