defmodule BitGraph.V do import BitGraph.Neighbor def init_vertices(opts) do ## `id_to_index` is a map from vertex identifiers to their positions in the adjacency table ## `index_to_vertex` is a map from vertex positions in the adjacency table to vertices %{ id_to_index: Map.new(), index_to_vertex: Map.new(), num_vertices: 0, max_vertices: opts[:max_vertices] || 1024 } end def new(vertex, opts) do %{vertex: vertex, opts: opts} end def add_vertex(%{vertices: vertices} = graph, vertex, opts \\ []) do vertices |> add_vertex_impl(vertex, opts) |> then(fn vertices -> Map.put(graph, :vertices, vertices) end) end def get_vertex_index(graph, vertex) do Map.get(graph[:vertices][:id_to_index], vertex) end def get_vertex(graph, vertex_idx) when is_integer(vertex_idx) do get_vertex(graph, vertex_idx, [:vertex]) end def get_vertex(graph, vertex_idx, aux \\ []) def get_vertex(_graph, vertex_idx, _aux) when is_nil(vertex_idx) do nil end def get_vertex(graph, vertex_idx, aux) when is_integer(vertex_idx) do get_in(graph, [:vertices, :index_to_vertex, vertex_idx] ++ aux) end def get_vertex(graph, vertex, aux) do get_vertex(graph, get_in(graph, [:vertices, :id_to_index, vertex]), aux) end def update_vertex(_graph, vertex_idx, _aux) when is_nil(vertex_idx) do nil end def update_vertex(graph, vertex_idx, vertex_info) when is_integer(vertex_idx) do put_in(graph, [:vertices, :index_to_vertex, vertex_idx, :opts], vertex_info) end def delete_vertex(%{vertices: vertices} = graph, vertex) do vertices |> delete_vertex_impl(vertex) |> then(fn vertices -> Map.put(graph, :vertices, vertices) end) end defp add_vertex_impl( %{ id_to_index: id_to_index_map, index_to_vertex: index_to_vertex_map, num_vertices: num_vertices } = vertices, vertex, opts ) do vertex_rec = new(vertex, opts) if Map.has_key?(id_to_index_map, vertex_rec.vertex) do vertices else num_vertices = num_vertices + 1 %{ vertices | num_vertices: num_vertices, id_to_index: Map.put(id_to_index_map, vertex_rec.vertex, num_vertices), index_to_vertex: Map.put(index_to_vertex_map, num_vertices, vertex_rec) } end end defp delete_vertex_impl( %{ id_to_index: id_to_index_map, index_to_vertex: index_to_vertex_map, num_vertices: num_vertices } = vertices, vertex ) do {pos, id_to_index_map} = Map.pop(id_to_index_map, vertex) index_to_vertex_map = (pos && Map.delete(index_to_vertex_map, pos)) || index_to_vertex_map num_vertices = (pos && num_vertices - 1) || num_vertices %{ vertices | id_to_index: id_to_index_map, index_to_vertex: index_to_vertex_map, num_vertices: num_vertices } end def out_neighbors(graph, vertex, opts \\ []) def out_neighbors(graph, vertex, opts) when is_list(opts) do out_neighbors(graph, vertex, get_neighbor_finder(graph, opts, default_neighbor_finder())) end def out_neighbors(graph, vertex, neighbor_finder) when is_integer(vertex) and is_function(neighbor_finder, 3) do neighbor_finder.(graph, vertex, :out) end def in_neighbors(graph, vertex, opts \\ []) def in_neighbors(graph, vertex, opts) when is_list(opts) do in_neighbors(graph, vertex, get_neighbor_finder(graph, opts, default_neighbor_finder())) end def in_neighbors(graph, vertex, neighbor_finder) when is_integer(vertex) and is_function(neighbor_finder, 3) do neighbor_finder.(graph, vertex, :in) end def neighbors(graph, vertex, opts \\ []) def neighbors(graph, vertex, opts) when is_list(opts) do neighbors(graph, vertex, get_neighbor_finder(graph, opts, default_neighbor_finder())) end def neighbors(graph, vertex, neighbor_finder) when is_integer(vertex) and is_function(neighbor_finder, 3) do MapSet.union( in_neighbors(graph, vertex, neighbor_finder), out_neighbors(graph, vertex, neighbor_finder) ) end def out_degree(graph, vertex, opts \\ []) when is_integer(vertex) do out_neighbors(graph, vertex, opts) |> MapSet.size() end def in_degree(graph, vertex, opts \\ []) when is_integer(vertex) do in_neighbors(graph, vertex, opts) |> MapSet.size() end end