%% From https://github.com/madnight/benchmarksgame/blob/9f5a20ba09e668a20bb0f9765b33071fa9bb3f1d/LICENSE %% %% Copyright © 2004-2008 Brent Fulgham, 2005-2017 Isaac Gouy %% %% All rights reserved. %% %% Redistribution and use in source and binary forms, with or without %% modification, are permitted provided that the following conditions are met: %% %% Redistributions of source code must retain the above copyright notice, %% this list of conditions and the following disclaimer. %% %% Redistributions in binary form must reproduce the above copyright notice, %% this list of conditions and the following disclaimer in the documentation %% and/or other materials provided with the distribution. %% %% Neither the name of "The Computer Language Benchmarks Game" nor the name %% of "The Computer Language Shootout Benchmarks" nor the names of its %% contributors may be used to endorse or promote products derived from this %% software without specific prior written permission. %% %% THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" %% AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE %% IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE %% ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE %% LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR %% CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF %% SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS %% INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN %% CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) %% ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE %% POSSIBILITY OF SUCH DAMAGE. % The Computer Language Benchmarks Game % http://benchmarksgame.alioth.debian.org/ % Contributed by John Shahbazian -module(threadring3). -export([main/1,process_spawner/2,ring_node/2]). -define(TOTAL_PROCESSES, 503). main(N) -> Pid = process_spawner(?TOTAL_PROCESSES,[]), Pid ! N, receive Result -> Result end. process_spawner(Num_Processes,[]) -> Pid = spawn(threadring3,ring_node,[self(), self()]), register(list_to_atom("number" ++ integer_to_list(1)),Pid), Next_Pid = spawn(threadring3,ring_node,[process_spawner(Num_Processes-2,Pid), self()]), register(list_to_atom("number" ++ integer_to_list(2)),Next_Pid), Pid ! {update,Next_Pid}, Pid; process_spawner(1,Starter_Pid) -> Pid = spawn(threadring3,ring_node,[Starter_Pid, self()]), register(list_to_atom("number" ++ integer_to_list(?TOTAL_PROCESSES)),Pid), Pid; process_spawner(Num_Processes,Starter_Pid) -> Pid = spawn(threadring3,ring_node,[process_spawner(Num_Processes-1,Starter_Pid), self()]), register(list_to_atom("number" ++ integer_to_list(?TOTAL_PROCESSES - (Num_Processes-1) )),Pid), Pid. ring_node(Send_To_Pid, Caller_Pid) -> receive {update, New_Pid} -> ring_node(New_Pid, Caller_Pid); 0 -> {_,Process_Name} = process_info(self(),registered_name), Process_Name2 = list_to_integer(string:sub_string(atom_to_list(Process_Name),7)), Caller_Pid ! Process_Name2; N -> Send_To_Pid ! (N-1), ring_node(Send_To_Pid, Caller_Pid) end.