View Source API Reference Vectoree v0.0.2
Modules
Vectoree provides a bunch of modules for working with tree-ish data
structures. The data structure is kept flat, i.e. all data is stored in plain
maps. Each map entry consists of a key of type TreePath
and an arbitrary
payload. The Tree
module provides functions for working with the tree (map).
A module containing functions for interacting with the "tree" data structure,
the latter being a key-value store (map) with keys being TreePath
structs
and a payload value of arbitrary type.
A canonical path implementation for tree structures.
A behaviour module for implementing a server, which maintains a local tree (key-value map) as its internal state and reacts on changes on another part of the (global) tree. A processor is supposed to be
A module for running a GenServer
process, which acts as a central hosting
point of a "tree" (key-value map). The server can host a local part of a
(typically static) tree, which forms the base for other subtrees, which are
mounted as concurrent processes of type TreeSource
and TreeProcessor
on
the central server. Concurrent processes of type TreeProcessor
and
TreeSink
can be registered on the central server to receive updates on
subtrees via casts.
A behaviour module for implementing a server, which reacts on changes on
another part of the (global) tree. A sink is supposed to be registered on one
or more paths on a TreeServer
via the TreeServer.register_sink/1
function,
at any time.
A behaviour module for implementing a server, which maintains a local tree
(key-value map) as its internal state. A source is supposed to be mounted on a
TreeServer
at a path via the TreeServer.mount_source/1
function, normally
during the c:init/1
callback. It is then supposed to do two things