Unity.Conversion.Photography (Unity v0.7.0)

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Nonlinear conversions for photographic exposure scales.

APEX system values (Av, Tv, Sv, Bv, Iv) and EV100/IV100 scales relate logarithmic exposure settings to physical quantities.

Summary

Functions

APEX aperture value to f-number (dimensionless ratio).

APEX brightness value to luminance in cd/m².

EV100 to luminance in cd/m².

f-number (identity, dimensionless).

IV100 to illuminance in lux (cd·sr/m²).

APEX illuminance value to illuminance in cd·sr/m².

Numerical aperture to f-number equivalent (dimensionless).

DIN speed degrees to linear speed (dimensionless).

APEX speed value to ISO arithmetic speed (dimensionless).

APEX time value to exposure time in seconds.

Functions

av_forward(x)

APEX aperture value to f-number (dimensionless ratio).

av_inverse(f)

bv_forward(x)

APEX brightness value to luminance in cd/m².

bv_inverse(l)

ev100_forward(x)

EV100 to luminance in cd/m².

ev100_inverse(l)

fnumber_forward(x)

f-number (identity, dimensionless).

fnumber_inverse(x)

iv100_forward(x)

IV100 to illuminance in lux (cd·sr/m²).

iv100_inverse(lux)

iv_forward(x)

APEX illuminance value to illuminance in cd·sr/m².

iv_inverse(lux)

na_forward(x)

Numerical aperture to f-number equivalent (dimensionless).

na_inverse(r)

sdeg_forward(s)

DIN speed degrees to linear speed (dimensionless).

sdeg_inverse(r)

sv_forward(x)

APEX speed value to ISO arithmetic speed (dimensionless).

sv_inverse(s)

tv_forward(t)

APEX time value to exposure time in seconds.

tv_inverse(s)