SurfaceBulma.Form.TextArea (surface_bulma v0.5.0)

The text area component as defined here: https://bulma.io/documentation/form/textarea/

properties

Properties

  • label :string - The string label of the field
  • size :string, values: ~w(small normal medium large) - The color of the input.
  • expanded :boolean - Should input fill entire width of form?
  • is_horizontal :boolean, default: false - Whether or not the field is horizontal
  • help_text :string - Help text, will be replaced by error text if changeset gets errors
  • field_class :css_class, default: [] - Class to apply to the Field
  • static :boolean - Static input
  • disabled :boolean - Disable input
  • readonly :boolean - Read only
  • disable_icons :boolean, default: false - Disable default fontawesome icons tied to validation
  • id :string - The id of the corresponding input field
  • opts :keyword, default: [] - Options list
  • class :css_class - Class or classes to apply to the input
  • value :string - Value to pre-populated the input
  • name :string - The name of the corresponding input field
  • field :any, from_context: {Surface.Components.Form.Field, :field} - An identifier for the input
  • form :form, from_context: {Surface.Components.Form, :form} - An identifier for the form
  • values :keyword, default: [] - List values that will be sent as part of the payload triggered by an event
  • rows :string - Specifies the visible number of lines in a text area
  • cols :string - Specifies the visible width of a text area
  • placeholder :string, default: nil - Placeholder value

events

Events

  • keydown - Triggered when a key on the keyboard is pressed
  • keyup - Triggered when a key on the keyboard is released
  • window_keydown - Triggered when a key on the keyboard is pressed (window-level)
  • window_keyup - Triggered when a key on the keyboard is released (window-level)
  • blur - Triggered when the component loses focus
  • focus - Triggered when the component receives focus
  • window_blur - Triggered when the page loses focus
  • window_focus - Triggered when the page receives focus
  • click - Triggered when the component receives click
  • capture_click - Triggered when the component captures click

Link to this section Summary

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Link to this function

render(assigns)

Callback implementation for Surface.Component.render/1.