SurfaceBulma.Form.TextArea (surface_bulma v0.3.3)

The text area component as defined here: https://bulma.io/documentation/form/textarea/

Properties

  • label :string - The string label of the field
  • size :string, default: "normal", values: ["small", "normal", "medium", "large"] - Size of the input
  • expanded :boolean - Should input fill entire width of form?
  • is_horizontal :boolean, default: false - Whether or not the field is horizontal
  • help_text :string - Help text, will be replaced by error text if changeset gets errors
  • field_class :css_class, default: [] - Class to apply to the Field
  • static :boolean - Static input
  • disabled :boolean - Disable input
  • readonly :boolean - Read only
  • disable_icons :boolean, default: false - Disable default fontawesome icons tied to validation
  • id :string - The id of the corresponding input field
  • opts :keyword, default: [] - Options list
  • class :css_class - Class or classes to apply to the input
  • value :string - Value to pre-populated the input
  • name :string - The name of the corresponding input field
  • field :any - An identifier for the input
  • form :form - An identifier for the form
  • values :keyword, default: [] - List values that will be sent as part of the payload triggered by an event
  • rows :string - Specifies the visible number of lines in a text area
  • cols :string - Specifies the visible width of a text area
  • placeholder :string, default: nil - Placeholder value

Events

  • keydown - Triggered when a key on the keyboard is pressed
  • keyup - Triggered when a key on the keyboard is released
  • window_keydown - Triggered when a key on the keyboard is pressed (window-level)
  • window_keyup - Triggered when a key on the keyboard is released (window-level)
  • blur - Triggered when the component loses focus
  • focus - Triggered when the component receives focus
  • window_blur - Triggered when the page loses focus
  • window_focus - Triggered when the page receives focus
  • click - Triggered when the component receives click
  • capture_click - Triggered when the component captures click

Link to this section Summary

Link to this section Functions

Link to this function

included_props(assigns)

Link to this function

render(assigns)

Callback implementation for Surface.Component.render/1.