Supex.Command (supex v0.2.0)
View SourceModule for SuperCollider commands rendering.
Summary
Functions
Builds the SuperCollider command from a ugen struct.
Adding play to the sc_command.
Adding play to the sc_command, and naming it for referencing.
Command for stopping sound playing referenced by name.
Functions
Builds the SuperCollider command from a ugen struct.
Adding play to the sc_command.
By default, the SuperCollider command will be referenced with the variable "x".
For example, you can stop playing it with stop("x")
Adding play to the sc_command, and naming it for referencing.
The SuperCollider command will be referenced with the given name.
You can stop it using stop("<name>")
.
While SuperCollider only accepts single characters as global variables (e.g., "y", "i"), longer names can be used as environment variables and will be declared accordingly.
Command for stopping sound playing referenced by name.