View Source Actors.Actor.StateManager.Behaviour behaviour (spawn v2.0.0-RC10)
StateManager.Behaviour
Defines behavior that allows an Actor's state
to be saved to persistent storage using database drivers.
Summary
Types
Callbacks
@callback projection_create_or_update_table(projection_type(), table_name()) :: :ok
@callback projection_upsert(projection_type(), table_name(), data()) :: :ok