space_ex v0.4.0 SpaceEx.KerbalAlarmClock.AlarmType
The type of an alarm.
Link to this section Summary
Functions
An alarm for furthest part of the orbit from the planet
Ascending node for the targeted object, or equatorial ascending node
An alarm based on the closest approach of this vessel to the targeted vessel, some number of orbits into the future
An alarm based on the expiry or deadline of contracts in career modes
See SpaceEx.KerbalAlarmClock.AlarmType.contract
An alarm that is attached to a crew member
Descending node for the targeted object, or equatorial descending node
An alarm that is triggered when a selected target comes within a chosen distance
An alarm based on the time in the "Earth" alternative Universe (aka the Real World)
An alarm that fires as your landed craft passes under the orbit of your target
An alarm based on the next maneuver node on the current ships flight path
See SpaceEx.KerbalAlarmClock.AlarmType.maneuver
An alarm for nearest part of the orbit from the planet
An alarm for a specific date/time or a specific period in the future
An alarm manually based on when the next SOI point is on the flight path or set to continually monitor the active flight path and add alarms as it detects SOI changes
See SpaceEx.KerbalAlarmClock.AlarmType.soi_change
An alarm based on Interplanetary Transfer Phase Angles, i.e
See SpaceEx.KerbalAlarmClock.AlarmType.transfer
Link to this section Functions
An alarm for furthest part of the orbit from the planet.
Returns :apoapsis
.
Ascending node for the targeted object, or equatorial ascending node.
Returns :ascending_node
.
An alarm based on the closest approach of this vessel to the targeted vessel, some number of orbits into the future.
Returns :closest
.
An alarm based on the expiry or deadline of contracts in career modes.
Returns :contract
.
See SpaceEx.KerbalAlarmClock.AlarmType.contract
.
Returns :contract_auto
.
An alarm that is attached to a crew member.
Returns :crew
.
Descending node for the targeted object, or equatorial descending node.
Returns :descending_node
.
An alarm that is triggered when a selected target comes within a chosen distance.
Returns :distance
.
An alarm based on the time in the "Earth" alternative Universe (aka the Real World).
Returns :earth_time
.
An alarm that fires as your landed craft passes under the orbit of your target.
Returns :launch_rendevous
.
An alarm based on the next maneuver node on the current ships flight path.
This node will be stored and can be restored when you come back to the ship.
Returns :maneuver
.
See SpaceEx.KerbalAlarmClock.AlarmType.maneuver
.
Returns :maneuver_auto
.
An alarm for nearest part of the orbit from the planet.
Returns :periapsis
.
An alarm for a specific date/time or a specific period in the future.
Returns :raw
.
An alarm manually based on when the next SOI point is on the flight path or set to continually monitor the active flight path and add alarms as it detects SOI changes.
Returns :soi_change
.
See SpaceEx.KerbalAlarmClock.AlarmType.soi_change
.
Returns :soi_change_auto
.
An alarm based on Interplanetary Transfer Phase Angles, i.e.
when should I launch to planet X? Based on Kosmo Not's post and used in Olex's Calculator.
Returns :transfer
.
See SpaceEx.KerbalAlarmClock.AlarmType.transfer
.
Returns :transfer_modelled
.