space_ex v0.1.0 SpaceEx.UI.RectTransform
A Unity engine Rect Transform for a UI object.
See the Unity manual for more details.
Link to this section Summary
Functions
The anchor point for the lower left corner of the rectangle defined as a fraction of the size of the parent rectangle
The anchor point for the upper right corner of the rectangle defined as a fraction of the size of the parent rectangle
Position of the rectangles pivot point relative to the anchors
Position of the rectangles lower left corner relative to the anchors
Location of the pivot point around which the rectangle rotates, defined as a fraction of the size of the rectangle itself
Position of the rectangles pivot point relative to the anchors
Rotation, as a quaternion, of the object around its pivot point
Scale factor applied to the object in the x, y and z dimensions
Width and height of the rectangle
Position of the rectangles upper right corner relative to the anchors
Set the minimum and maximum anchor points as a fraction of the size of the parent rectangle
The anchor point for the lower left corner of the rectangle defined as a fraction of the size of the parent rectangle
The anchor point for the upper right corner of the rectangle defined as a fraction of the size of the parent rectangle
Position of the rectangles pivot point relative to the anchors
Position of the rectangles lower left corner relative to the anchors
Location of the pivot point around which the rectangle rotates, defined as a fraction of the size of the rectangle itself
Position of the rectangles pivot point relative to the anchors
Rotation, as a quaternion, of the object around its pivot point
Scale factor applied to the object in the x, y and z dimensions
Width and height of the rectangle
Position of the rectangles upper right corner relative to the anchors
Link to this section Functions
The anchor point for the lower left corner of the rectangle defined as a fraction of the size of the parent rectangle.
The anchor point for the upper right corner of the rectangle defined as a fraction of the size of the parent rectangle.
Position of the rectangles pivot point relative to the anchors.
Position of the rectangles lower left corner relative to the anchors.
Location of the pivot point around which the rectangle rotates, defined as a fraction of the size of the rectangle itself.
Position of the rectangles pivot point relative to the anchors.
Rotation, as a quaternion, of the object around its pivot point.
Scale factor applied to the object in the x, y and z dimensions.
Width and height of the rectangle.
Position of the rectangles upper right corner relative to the anchors.
Set the minimum and maximum anchor points as a fraction of the size of the parent rectangle.
The anchor point for the lower left corner of the rectangle defined as a fraction of the size of the parent rectangle.
The anchor point for the upper right corner of the rectangle defined as a fraction of the size of the parent rectangle.
Position of the rectangles pivot point relative to the anchors.
Position of the rectangles lower left corner relative to the anchors.
Location of the pivot point around which the rectangle rotates, defined as a fraction of the size of the rectangle itself.
Position of the rectangles pivot point relative to the anchors.
Rotation, as a quaternion, of the object around its pivot point.
Scale factor applied to the object in the x, y and z dimensions.
Width and height of the rectangle.
Position of the rectangles upper right corner relative to the anchors.