Planned work, roughly in priority order. Nothing here is a bug — these are capability decisions we've chosen to defer.

OAuth install flow helper

Slink already routes per-workspace tokens (a :bot_token resolver over HTTP, one client per workspace over Socket Mode — see the Multiple workspaces docs), but you still have to acquire and store those per-team tokens yourself. A public Marketplace app installs via OAuth: an "Add to Slack" redirect, then exchanging the returned code with oauth.v2.access for the workspace's bot token. The plan: a small optional plug/helper that handles the redirect + code exchange and hands the resulting {team_id, bot_token} to a storage callback you provide — Slink stays out of the persistence business, but the Slack round-trip is done for you.

Socket Mode high availability (multiple connections)

Slink currently runs a single Socket Mode WebSocket. Slack recommends keeping 2+ connections open per app so that when one drops (or during Slack's own rolling reconnects) another is already live and no events are missed — Slack load-balances deliveries across the open sockets. The plan: let Slink.SocketMode run N connections (e.g. connections: 2) under one supervisor, sharing the dispatcher and dedup so a delivery seen on either socket still fires the handler exactly once. The per-handler dedup already makes this safe; this is additive and opt-in (default stays 1).