scenic_math v0.7.0 Scenic.Math.Matrix
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add(a, b)
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adjugate(a)
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build(arg)
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build(arg1, arg2)
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build(arg1, arg2, arg3)
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build(arg1, arg2, arg3, arg4)
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build_rotate_around(radians, point)
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build_rotation(radians)
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build_scale(s)
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build_scale(x, y)
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build_scale(x, y, z)
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build_translation(arg)
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build_translation(x, y)
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build_translation(x, y, z)
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close?(a, b, tolerance \\ 1.0e-6)
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determinant(a)
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div(a, s)
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get(matrix, x, y)
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get_xy(matrix)
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get_xyz(matrix)
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invert(a)
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load_nifs()
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mul(matrix_list)
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mul(a, s)
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project_vector(a, arg)
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project_vector2s(a, vector_bin)
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project_vector3s(a, vector_bin)
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put(matrix, x, y, v)
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rotate(matrix, amount)
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scale(matrix, s)
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scale(matrix, x, y)
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scale(matrix, x, y, z)
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sub(a, b)
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translate(matrix, arg2)
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translate(matrix, x, y)
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translate(matrix, x, y, z)
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transpose(a)