Scenic.Math.Matrix.rotate

You're seeing just the function rotate, go back to Scenic.Math.Matrix module for more information.

Specs

rotate(matrix :: Scenic.Math.matrix(), angle :: number() | nil) ::
  Scenic.Math.matrix()

Multiply a matrix by a rotation.

Parameters:

  • matrix: The incoming source matrix
  • angle: the amount to rotate, in radians or nil (which does nothing

Returns: A binary matrix