Scenic.Primitive.Transform.combine
You're seeing just the function
combine
, go back to Scenic.Primitive.Transform module for more information.
Given a Map describing the transforms on a primitive, calculate the combined matrix that should be applied.
This is trickier than just multiplying them together. Rotations, translations and scale, need to be done in the right order, which is why this function is provided.
You will not normally need to use this function. It is used internally by the input system.