Scenic.Assets.Static.resolve_id
You're seeing just the function
resolve_id
, go back to Scenic.Assets.Static module for more information.
Specs
resolve_id(id :: String.t() | atom() | binary()) :: {:ok, String.t()} | {:error, :not_mapped} | {:error, :not_found}
Resolve an id, an alias, or a hash into the asset's id.
Examples:
iex(1)> Scenic.Assets.Static.resolve_id( "fonts/roboto.ttf" )
{:ok, "fonts/roboto.ttf"}
iex(2)> Scenic.Assets.Static.resolve_id( :roboto )
{:ok, "fonts/roboto.ttf"}
iex(3)> Scenic.Assets.Static.resolve_id( "85FMX5UxpxdyY8Vf7yilQ_3KKnUQxifa7Ejbll7DuyE" )
{:ok, "fonts/roboto.ttf"}