Scenic.Script.push_state
You're seeing just the function
push_state
, go back to Scenic.Script module for more information.
Specs
Saves the current style/transform state of the script as it is running.
This function saves the current style and transform states in a stack of states. The idea is that you can make changes, then "pop" back to where the state was before.
push_state/1
must be paired with an eventual pop_state/1
or pop_push_state/1