pub fn as_event(event: PointerEvent) -> Event
pub fn as_mouse_event(event: PointerEvent) -> MouseEvent
pub fn as_ui_event(event: PointerEvent) -> UIEvent
pub fn height(event: PointerEvent) -> Int
pub fn is_primary(event: PointerEvent) -> Bool
pub fn pointer_id(event: PointerEvent) -> Int
pub fn pointer_type(event: PointerEvent) -> String
pub fn pressure(event: PointerEvent) -> Float
pub fn tangential_pressure(event: PointerEvent) -> Float
pub fn tilt_x(event: PointerEvent) -> Int
pub fn tilt_y(event: PointerEvent) -> Int
pub fn twist(event: PointerEvent) -> Int
pub fn width(event: PointerEvent) -> Int