Rayex.Structs.Model (Rayex v0.0.2) View Source
Model
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Specs
t() :: %Rayex.Structs.Model{ bind_pose: [Rayex.Structs.Transform.t()], bone_count: integer(), bones: [Rayex.Structs.BoneInfo.t()], mashes: [Rayex.Structs.Mesh.t()], material_count: integer(), materials: [Rayex.Structs.Material.t()], mesh_count: integer(), mesh_material: [integer()], transform: Rayex.Structs.Matrix.t() }