Rayex.Structs.Model (Rayex v0.0.2) View Source

Model

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Specs

t() :: %Rayex.Structs.Model{
  bind_pose: [Rayex.Structs.Transform.t()],
  bone_count: integer(),
  bones: [Rayex.Structs.BoneInfo.t()],
  mashes: [Rayex.Structs.Mesh.t()],
  material_count: integer(),
  materials: [Rayex.Structs.Material.t()],
  mesh_count: integer(),
  mesh_material: [integer()],
  transform: Rayex.Structs.Matrix.t()
}