Raxol. Effects. BorderBeam. Effects. Flames
(Raxol v2.6.0)
View Source
Flickering flames climb the bottom edge of the box, with weaker echoes
on the left and right edges near the bottom. Per-cell character +
color choices come from bucket_hash/3 over a ~100ms time bucket, so
the effect looks chaotic but stays reproducible per tick.
Char replacement is gated by intensity: at low strength the box border stays mostly intact; at full strength flame characters eat the bottom edge.
Surface support: terminal only. LiveView/MCP ignore non-stroke types.
Opts
:variant-- color palette (defaults to:sunset;:electricworks too):strength-- 0.0-1.0 base intensity (default 0.9):density-- 0.0-1.0 fraction of bottom cells that get flame chars at peak (default 0.75)