playfab_ex v0.2.2 PlayfabEx.Admin.CustomServerManagement

Link to this section Summary

Functions

Adds the game server executable specified (previously uploaded - see GetServerBuildUploadUrl) to the set of those a client is permitted to request in a call to StartGame

Retrieves the build details for the specified game server executable

Retrieves the pre-authorized URL for uploading a game server package containing a build (does not enable the build for use - see AddServerBuild)

Retrieves the build details for all game server executables which are currently defined for the title

Updates the build details for the specified game server executable

Removes the game server executable specified from the set of those a client is permitted to request in a call to StartGame

Link to this section Functions

Link to this function add_server_build(params)
add_server_build(map()) :: {:ok, map()} | {:error, String.t()}

Adds the game server executable specified (previously uploaded - see GetServerBuildUploadUrl) to the set of those a client is permitted to request in a call to StartGame

online docs

Link to this function get_server_build_info(params)
get_server_build_info(map()) :: {:ok, map()} | {:error, String.t()}

Retrieves the build details for the specified game server executable

online docs

Link to this function get_server_build_upload_url(params)
get_server_build_upload_url(map()) ::
  {:ok, map()} |
  {:error, String.t()}

Retrieves the pre-authorized URL for uploading a game server package containing a build (does not enable the build for use - see AddServerBuild)

online docs

Link to this function list_server_builds(params)
list_server_builds(map()) :: {:ok, map()} | {:error, String.t()}

Retrieves the build details for all game server executables which are currently defined for the title

online docs

Link to this function modify_server_build(params)
modify_server_build(map()) :: {:ok, map()} | {:error, String.t()}

Updates the build details for the specified game server executable

online docs

Link to this function remove_server_build(params)
remove_server_build(map()) :: {:ok, map()} | {:error, String.t()}

Removes the game server executable specified from the set of those a client is permitted to request in a call to StartGame

online docs