playfab_ex v0.2.0 PlayfabEx.Admin.Default.CustomServerManagement
Link to this section Summary
Functions
Adds the game server executable specified (previously uploaded - see GetServerBuildUploadUrl) to the set of those a client is permitted to request in a call to StartGame
Retrieves the build details for the specified game server executable
Retrieves the pre-authorized URL for uploading a game server package containing a build (does not enable the build for use - see AddServerBuild)
Retrieves the build details for all game server executables which are currently defined for the title
Updates the build details for the specified game server executable
Removes the game server executable specified from the set of those a client is permitted to request in a call to StartGame
Link to this section Functions
add_server_build(map()) :: {:ok, map()} | {:error, String.t()}
Adds the game server executable specified (previously uploaded - see GetServerBuildUploadUrl) to the set of those a client is permitted to request in a call to StartGame
@link https://api.playfab.com/documentation/admin/method/AddServerBuild
get_server_build_info(map()) :: {:ok, map()} | {:error, String.t()}
Retrieves the build details for the specified game server executable
@link https://api.playfab.com/documentation/admin/method/GetServerBuildInfo
get_server_build_upload_url(map()) :: {:ok, map()} | {:error, String.t()}
Retrieves the pre-authorized URL for uploading a game server package containing a build (does not enable the build for use - see AddServerBuild)
@link https://api.playfab.com/documentation/admin/method/GetServerBuildUploadUrl
list_server_builds(map()) :: {:ok, map()} | {:error, String.t()}
Retrieves the build details for all game server executables which are currently defined for the title
@link https://api.playfab.com/documentation/admin/method/ListServerBuilds
modify_server_build(map()) :: {:ok, map()} | {:error, String.t()}
Updates the build details for the specified game server executable
@link https://api.playfab.com/documentation/admin/method/ModifyServerBuild
remove_server_build(map()) :: {:ok, map()} | {:error, String.t()}
Removes the game server executable specified from the set of those a client is permitted to request in a call to StartGame
@link https://api.playfab.com/documentation/admin/method/RemoveServerBuild