MobBackground (mob_background v0.1.0)

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Background execution keep-alive — a Mob plugin.

Keeps the BEAM node running when the screen locks or the app is backgrounded. On iOS this is a silent AVAudioEngine session; on Android it is a foreground service. Opt-in: add the dependency and activate it in mob.exs.

Installation

# mix.exs
{:mob_background, "~> 0.1"}

# mob.exs
config :mob, :plugins, [:mob_background]
config :mob, :trusted_plugins, %{mob_background: "ed25519:<fingerprint>"}

mix mob.plugin.trust mob_background records the fingerprint, then mix mob.deploy --native.

This plugin has two host_requirements the native build warns about on every mix mob.deploy --native of the host — an Android <service> declaration and the iOS UIBackgroundModes plist key. See the Requirements sections below; without them keep_alive/0 starts nothing.

Usage

# Keep the app alive when the screen locks (e.g. in mount/2):
MobBackground.keep_alive()

# Allow suspension again when background execution is no longer needed:
MobBackground.stop()

keep_alive/0 is idempotent — safe to call multiple times.

iOS — silent audio session

iOS suspends apps when the screen locks unless they hold an active background execution mode. keep_alive/0 starts a silent AVAudioEngine looping a zero-filled buffer with AVAudioSessionCategoryOptionMixWithOthers — the OS sees an active audio session and keeps the process running, the user hears nothing, and any music already playing is undisturbed.

Requirements

The app's Info.plist must declare the audio background mode:

<key>UIBackgroundModes</key>
<array>
    <string>audio</string>
</array>

This is included in all projects generated by mix mob.new. For Xcode projects, add it under Signing & Capabilities → Background Modes → Audio, AirPlay, and Picture in Picture.

Coexistence with Mob.Audio

Playback (Mob.Audio.play/3): both sides use MixWithOthers, so they mix transparently. The silent buffer is inaudible alongside real audio.

Recording (Mob.Audio.start_recording/2): recording switches the global AVAudioSession category to PlayAndRecord, which sends an interruption to the keep-alive engine. The engine stops — but the recording itself holds an active audio session, so the app stays alive for the duration of the recording. When stop_recording/1 is called and the session is released, iOS fires AVAudioSessionInterruptionTypeEnded and the keep-alive engine restarts automatically. No Elixir code is needed to handle this transition.

The same automatic restart applies to phone calls and any other event that temporarily takes the audio session away from the app.

Known limitation — observer cleanup

Internally, the NIF registers an NSNotificationCenter observer for AVAudioSessionInterruptionNotification to handle the recording restart described above. When stop/0 is called, it removes that observer by the token it stored, so it only removes its own observer.

Apple's stance

Apple permits the audio background mode for apps that legitimately use audio. Mob apps that use Mob.Audio recording or playback qualify. Apple will reject apps that declare this mode without any audio feature — do not add UIBackgroundModes: [audio] to an app that has no audio functionality.

Android — foreground service

On Android the OS equivalent of iOS background execution is a foreground service. keep_alive/0 starts BeamForegroundService, which calls startForeground/2 with a low-priority persistent notification. The OS will not kill a foreground service under memory pressure and will not pause the process when the screen locks.

Visible notification (required by Android)

Android requires every foreground service to post a visible notification. The notification appears in the status bar and notification tray with the app name and the text "Running in background". It has IMPORTANCE_LOW so it produces no sound or vibration. There is no API to hide it — this is an OS-level constraint designed to inform users when apps are running in the background.

Requirements

The FOREGROUND_SERVICE permissions are added automatically when the plugin is activated. The host AndroidManifest.xml must additionally declare the service inside <application> (a <service> subclass can't be auto-injected):

<service android:name="io.mob.background.BeamForegroundService"
    android:exported="false"
    android:foregroundServiceType="dataSync" />

The BeamForegroundService source ships in this package under priv/native/android/BeamForegroundService.kt — copy it into your app's host package (the build copies only the bridge automatically).

Stop behaviour

stop/0 sends ACTION_STOP to the service, which calls stopForeground and stopSelf. The OS removes the notification immediately. If the BEAM node goes silent (no incoming distribution traffic) the OS may still eventually kill the process — keep_alive/0 prevents aggressive background process killing but not an eventual idle OOM kill after many hours of complete inactivity.

Summary

Functions

Starts the keep-alive (silent audio session on iOS, foreground service on Android) so the OS does not suspend the app when the screen locks. Idempotent — safe to call more than once.

Stops the keep-alive and allows the OS to suspend the app normally when it goes to background.

Functions

keep_alive()

@spec keep_alive() :: :ok

Starts the keep-alive (silent audio session on iOS, foreground service on Android) so the OS does not suspend the app when the screen locks. Idempotent — safe to call more than once.

stop()

@spec stop() :: :ok

Stops the keep-alive and allows the OS to suspend the app normally when it goes to background.