MishkaChelekom.Kit.Entities.Customize (Mishka Chelekom v0.0.9-beta.2)

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Entity struct for one customize — a customization of an EXISTING component. The rules inside decide which world it targets: color/variant/size/… ⇒ a styled component, part ⇒ a headless one. Never both.

Built by the customize entity in MishkaChelekom.Kit.Dsl; consumed by MishkaChelekom.Kit.Transformers.Generate and the MishkaChelekom.Kit.Verifiers.*.