m3e/app_bar

AppBar is a bar, placed a the top of a screen, used to help users navigate through an application.

This file was generated by m3e/generator

     DO NOT EDIT

Types

AppBar is a View Model for this component

Fields:

  • centered: Whether the title and subtitle are centered.
  • for: The identifier of the interactive control to which this element is attached.
  • size: The size of the bar.
pub opaque type AppBar

Centered is whether the title and subtitle are centered.

pub type Centered {
  IsCentered
  IsNotCentered
}

Constructors

  • IsCentered
  • IsNotCentered

Config is a public record for configuring this component.

pub type Config {
  Config(
    centered: Centered,
    for: option.Option(String),
    size: app_bar_size.AppBarSize,
  )
}

Constructors

Slots are used in child elements to insert content into this component

pub type Slot {
  Leading
  Subtitle
  Title
  Trailing
  LeadingIcon
  TrailingIcon
}

Constructors

  • Leading
  • Subtitle
  • Title
  • Trailing
  • LeadingIcon
  • TrailingIcon

Values

pub fn centered(record: AppBar, centered: Centered) -> AppBar

centered sets the value of centered for this AppBar.

pub const default_centered: Centered
pub fn default_config() -> Config

default_config is the default configuration for this component.

pub const default_for: option.Option(String)
pub fn for(record: AppBar, for: option.Option(String)) -> AppBar

for sets the value of for for this AppBar.

pub fn from_config(config: Config) -> AppBar

from_config creates a new AppBar from the given configuration.

pub fn new() -> AppBar

new creates a new AppBar with the default configuration.

pub fn render(
  model: AppBar,
  attributes: List(attribute.Attribute(msg)),
  children: List(element.Element(msg)),
) -> element.Element(msg)

render creates a Lustre Element for a AppBar

pub fn render_config(
  c: Config,
  attributes: List(attribute.Attribute(msg)),
  children: List(element.Element(msg)),
) -> element.Element(msg)

render_config creates a Lustre Element from a AppBar Config

pub fn size(
  record: AppBar,
  size: app_bar_size.AppBarSize,
) -> AppBar

size sets the value of size for this AppBar.

pub fn slot(s: Slot) -> attribute.Attribute(msg)

slot returns a Lustre Attribute(msg) for the given slot name

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