m3e/state_layer
StateLayer is provides focus and hover state layer treatment for an interactive element.
This file was generated: By: m3e/generator version 0.1.0 At: 2026-05-05T14:38:23+10:00
DO NOT EDIT
Types
Config is a public record for configuring this component.
pub type Config {
Config(
disabled: Disabled,
disable_hover: DisableHover,
for: option.Option(String),
)
}
Constructors
-
Config( disabled: Disabled, disable_hover: DisableHover, for: option.Option(String), )
DisableHover is whether hover events will not trigger the state layer. State layers can still
be controlled manually using the show and hide methods.
pub type DisableHover {
IsDisableHover
IsNotDisableHover
}
Constructors
-
IsDisableHover -
IsNotDisableHover
Disabled is whether hover and focus events will not trigger the state layer. State layers can still
be controlled manually using the show and hide methods.
pub type Disabled {
IsDisabled
IsNotDisabled
}
Constructors
-
IsDisabled -
IsNotDisabled
StateLayer is a View Model for this component
Fields:
- disabled: Whether hover and focus events will not trigger the state layer. State layers can still
be controlled manually using the
showandhidemethods. - disable_hover: Whether hover events will not trigger the state layer. State layers can still
be controlled manually using the
showandhidemethods. - for: The identifier of the interactive control to which this element is attached.
pub opaque type StateLayer
Values
pub fn default_config() -> Config
default_config is the default configuration for this component.
pub const default_disable_hover: DisableHover
pub const default_disabled: Disabled
pub const default_for: option.Option(String)
pub fn disable_hover(
record: StateLayer,
disable_hover: DisableHover,
) -> StateLayer
disable_hover sets the value of disable_hover for this StateLayer.
pub fn disabled(
record: StateLayer,
disabled: Disabled,
) -> StateLayer
disabled sets the value of disabled for this StateLayer.
pub fn for(
record: StateLayer,
for: option.Option(String),
) -> StateLayer
for sets the value of for for this StateLayer.
pub fn from_config(config: Config) -> StateLayer
from_config creates a new StateLayer from the given configuration.
pub fn render(
model: StateLayer,
attributes: List(attribute.Attribute(msg)),
children: List(element.Element(msg)),
) -> element.Element(msg)
render creates a Lustre Element for a StateLayer
pub fn render_config(
c: Config,
attributes: List(attribute.Attribute(msg)),
children: List(element.Element(msg)),
) -> element.Element(msg)
render_config creates a Lustre Element from a StateLayer Config