Islands Client State v0.1.8 Islands.Client.State View Source

Creates a client state struct for the Game of Islands.

Inspired by the course Elixir for Programmers by Dave Thomas.

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t()

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t() :: %Islands.Client.State{
  game_name: String.t(),
  gender: Islands.Player.gender(),
  mode: :manual | :auto,
  move: [String.codepoint() | non_neg_integer() | String.t()],
  pause: 0..10000,
  player_id: Islands.PlayerID.t(),
  player_name: String.t(),
  tally: Islands.Tally.t() | nil
}

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new(game_name, player_id, player_name, gender, options \\ [])

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