Islands Client Game Over v0.1.4 Islands.Client.GameOver View Source
Handles a game over state in the Game of Islands.
Inspired by the course Elixir for Programmers by Dave Thomas.
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Link to this section Functions
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clear_messages()
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clear_messages()
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clear_messages() :: :ok
clear_messages() :: :ok
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end_game(state)
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end_game(state)
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end_game(Islands.Client.State.t()) :: no_return()
end_game(Islands.Client.State.t()) :: no_return()
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end_game(message, state)
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end_game(message, state)
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end_game(IO.ANSI.Plus.ansilist(), Islands.Client.State.t()) :: no_return()
end_game(IO.ANSI.Plus.ansilist(), Islands.Client.State.t()) :: no_return()
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message(state)
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message(state)
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message(Islands.Client.State.t()) :: IO.ANSI.Plus.ansilist()
message(Islands.Client.State.t()) :: IO.ANSI.Plus.ansilist()