Hangman Text Client
v0.1.82

      View Source API Reference Hangman Text Client v0.1.82

      Modules

      Hangman.Text.Client

      Text client for the Hangman Game.

      Hangman.Text.Client.Engine

      Starts a game locally or remotely

      Hangman.Text.Client.Message.CannotConnectToNode
      Hangman.Text.Client.Message.ConnectedToNode
      Hangman.Text.Client.Message.EngineNodeDown
      Hangman.Text.Client.Message.EngineNotStarted
      Hangman.Text.Client.Message.EnsureEngineStarted
      Hangman.Text.Client.Message.GameAlreadyStarted
      Hangman.Text.Client.Message.GameStarted
      Hangman.Text.Client.Mover

      Makes a move by guessing a letter.

      Hangman.Text.Client.Player

      Plays a game until it is won, lost or stopped.

      Hangman.Text.Client.Prompter

      Prompts a player for a move.

      Hangman.Text.Client.State

      Creates a state struct for the Hangman Game.

      Hangman.Text.Client.Summary

      Displays a summary of the game.

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