View Source Hangman.Text.Client (Hangman Game v0.1.66)

Text client for the Hangman Game.

Based on the course Elixir for Programmers by Dave Thomas.

Link to this section Summary

Functions

Starts locally or remotely a Hangman Game named game_name. The default value for game_name is provided by function Hangman.Game.random_name/0.

Link to this section Functions

Link to this function

start(game_name \\ Hangman.Game.random_name())

View Source
@spec start(Hangman.Game.name()) :: no_return()

Starts locally or remotely a Hangman Game named game_name. The default value for game_name is provided by function Hangman.Game.random_name/0.

locally-when-local-node-is-not-alive

Locally when local node is not alive

Start each client like so:

cd hangman_text_client
iex -S mix
:observer.start() # optional
Hangman.Text.Client.start()

remotely-when-local-node-is-alive

Remotely when local node is alive

App :hangman_engine must run on node :hangman_engine@<hostname> where <hostname> is either the full host name if long names are used, or the first part of the full host name if short names are used.

short-names

Short names

Start the engine using a short name:

cd hangman_engine
iex --sname hangman_engine -S mix
:observer.start() # optional

Start a game from a different node with a short name:

cd hangman_text_client
set "MIX_ENV=dev" && iex --sname mike -S mix
Hangman.Text.Client.start()

long-names

Long names

Start the engine using a long name:

cd hangman_engine
iex --name hangman_engine@rays.supratech.ca -S mix
:observer.start() # optional

Start a game from a different node with a long name:

cd hangman_text_client
set "MIX_ENV=prod" && iex --name mike@rays.supratech.ca -S mix
Hangman.Text.Client.start()

short-names-using-releases

Short names using releases

Start the engine using a short name:

cd hangman_engine
iex --sname hangman_engine --cookie fortune -S mix
:observer.start() # optional

Start a game from a different node with a short name:

cd hangman_text_client
set RELEASE_NODE=mike@rays
"_build/dev/rel/hangman_text_client/bin/hangman_text_client" start_iex
Hangman.Text.Client.start()

long-names-using-releases

Long names using releases

Start the engine using a long name:

cd hangman_engine
iex --name hangman_engine@rays.supratech.ca --cookie fortune -S mix
:observer.start() # optional

Start a game from a different node with a long name:

cd hangman_text_client
set RELEASE_NODE=mike@rays.supratech.ca
"_build/prod/rel/hangman_text_client/bin/hangman_text_client" start_iex
Hangman.Text.Client.start()