View Source Hangman.Text.Client (Hangman Game v0.1.65)
Text client for the Hangman Game.
Based on the course Elixir for Programmers by Dave Thomas.
Link to this section Summary
Functions
Starts locally or remotely a Hangman Game named game_name
.
The default value for game_name
is provided by function
Hangman.Game.random_name/0
.
Link to this section Functions
@spec start(Hangman.Game.name()) :: no_return()
Starts locally or remotely a Hangman Game named game_name
.
The default value for game_name
is provided by function
Hangman.Game.random_name/0
.
locally-when-local-node-is-not-alive
Locally when local node is not alive
Start each client like so:
cd hangman_text_client
iex -S mix
:observer.start() # optional
Hangman.Text.Client.start()
remotely-when-local-node-is-alive
Remotely when local node is alive
App :hangman_engine
must run on node :hangman_engine@<hostname>
where
<hostname>
is either the full host name if long names are used, or the first
part of the full host name if short names are used.
short-names
Short names
Start the engine using a short name:
cd hangman_engine
iex --sname hangman_engine -S mix
:observer.start() # optional
Start a game from a different node with a short name:
cd hangman_text_client
set "MIX_ENV=dev" && iex --sname mike -S mix
Hangman.Text.Client.start()
long-names
Long names
Start the engine using a long name:
cd hangman_engine
iex --name hangman_engine@rays.supratech.ca -S mix
:observer.start() # optional
Start a game from a different node with a long name:
cd hangman_text_client
set "MIX_ENV=prod" && iex --name mike@rays.supratech.ca -S mix
Hangman.Text.Client.start()
short-names-using-releases
Short names using releases
Start the engine using a short name:
cd hangman_engine
iex --sname hangman_engine --cookie fortune -S mix
:observer.start() # optional
Start a game from a different node with a short name:
cd hangman_text_client
set RELEASE_NODE=mike@rays
"_build/dev/rel/hangman_text_client/bin/hangman_text_client" start_iex
Hangman.Text.Client.start()
long-names-using-releases
Long names using releases
Start the engine using a long name:
cd hangman_engine
iex --name hangman_engine@rays.supratech.ca --cookie fortune -S mix
:observer.start() # optional
Start a game from a different node with a long name:
cd hangman_text_client
set RELEASE_NODE=mike@rays.supratech.ca
"_build/prod/rel/hangman_text_client/bin/hangman_text_client" start_iex
Hangman.Text.Client.start()