Shared checkpoint vocabulary for replay and projection positions.
Summary
Types
@type t() :: %GroundPlane.Contracts.Checkpoint{ persistence_posture: map() | nil, position: non_neg_integer(), reason: String.t(), stream: String.t() }
Shared checkpoint vocabulary for replay and projection positions.
@type t() :: %GroundPlane.Contracts.Checkpoint{ persistence_posture: map() | nil, position: non_neg_integer(), reason: String.t(), stream: String.t() }