gossip v1.1.1 Gossip.Client.Players behaviour View Source
Callbacks for the “players” flag
Link to this section Summary
Link to this section Callbacks
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player_sign_in(arg0, arg1)
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player_sign_in(Gossip.game_name(), Gossip.player_name()) :: :ok
A player has signed in
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player_sign_out(arg0, arg1)
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player_sign_out(Gossip.game_name(), Gossip.player_name()) :: :ok
A player has signed out
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player_update(arg0, list)
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player_update(Gossip.game_name(), [Gossip.player_name()]) :: :ok
Player status update
You will receive this callback anytime a players/status
event is sent. These are sent
after calling Gossip.request_players_online/0
and periodically updated from the local
player cache, Gossip.Players
.