gossip v1.1.1 Gossip.Socket.Games View Source
“games” flag functions
Link to this section Summary
Functions
Process a “games/connect” event from the server
Process a “games/disconnect” event from the server
Process a “games/status” event from the server
Generate a “games/status” event
Generate a “games/status” event for a specific game request
Link to this section Functions
Process a “games/connect” event from the server
Process a “games/disconnect” event from the server
Process a “games/status” event from the server
If no payload is found, this was requested from a single game update
and should have a ref, pass along to the Games
module where it’s waiting
for the response.
Generate a “games/status” event
Generate a “games/status” event for a specific game request
remote_ref is being tracked in the Games
process