google_api_games_management v0.2.0 GoogleApi.GamesManagement.V1management.Api.Quests View Source

API calls for all endpoints tagged Quests.

Link to this section Summary

Functions

Resets all player progress on the quest with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application

Resets all player progress on all quests for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application

Resets all draft quests for all players. This method is only available to user accounts for your developer console

Resets all player progress on the quest with the given ID for all players. This method is only available to user accounts for your developer console. Only draft quests can be reset

Resets quests with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft quests may be reset

Link to this section Functions

Link to this function

games_management_quests_reset(connection, quest_id, optional_params \\ [], opts \\ []) View Source

Resets all player progress on the quest with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.

Parameters

  • connection (GoogleApi.GamesManagement.V1management.Connection): Connection to server
  • quest_id (String.t): The ID of the quest.
  • optional_params (KeywordList): [optional] Optional parameters

    • :alt (String.t): Data format for the response.
    • :fields (String.t): Selector specifying which fields to include in a partial response.
    • :key (String.t): API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
    • :oauth_token (String.t): OAuth 2.0 token for the current user.
    • :prettyPrint (boolean()): Returns response with indentations and line breaks.
    • :quotaUser (String.t): An opaque string that represents a user for quota purposes. Must not exceed 40 characters.
    • :userIp (String.t): Deprecated. Please use quotaUser instead.

Returns

{:ok, %{}} on success {:error, info} on failure

Link to this function

games_management_quests_reset_all(connection, optional_params \\ [], opts \\ []) View Source

Resets all player progress on all quests for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.

Parameters

  • connection (GoogleApi.GamesManagement.V1management.Connection): Connection to server
  • optional_params (KeywordList): [optional] Optional parameters

    • :alt (String.t): Data format for the response.
    • :fields (String.t): Selector specifying which fields to include in a partial response.
    • :key (String.t): API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
    • :oauth_token (String.t): OAuth 2.0 token for the current user.
    • :prettyPrint (boolean()): Returns response with indentations and line breaks.
    • :quotaUser (String.t): An opaque string that represents a user for quota purposes. Must not exceed 40 characters.
    • :userIp (String.t): Deprecated. Please use quotaUser instead.

Returns

{:ok, %{}} on success {:error, info} on failure

Link to this function

games_management_quests_reset_all_for_all_players(connection, optional_params \\ [], opts \\ []) View Source

Resets all draft quests for all players. This method is only available to user accounts for your developer console.

Parameters

  • connection (GoogleApi.GamesManagement.V1management.Connection): Connection to server
  • optional_params (KeywordList): [optional] Optional parameters

    • :alt (String.t): Data format for the response.
    • :fields (String.t): Selector specifying which fields to include in a partial response.
    • :key (String.t): API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
    • :oauth_token (String.t): OAuth 2.0 token for the current user.
    • :prettyPrint (boolean()): Returns response with indentations and line breaks.
    • :quotaUser (String.t): An opaque string that represents a user for quota purposes. Must not exceed 40 characters.
    • :userIp (String.t): Deprecated. Please use quotaUser instead.

Returns

{:ok, %{}} on success {:error, info} on failure

Link to this function

games_management_quests_reset_for_all_players(connection, quest_id, optional_params \\ [], opts \\ []) View Source

Resets all player progress on the quest with the given ID for all players. This method is only available to user accounts for your developer console. Only draft quests can be reset.

Parameters

  • connection (GoogleApi.GamesManagement.V1management.Connection): Connection to server
  • quest_id (String.t): The ID of the quest.
  • optional_params (KeywordList): [optional] Optional parameters

    • :alt (String.t): Data format for the response.
    • :fields (String.t): Selector specifying which fields to include in a partial response.
    • :key (String.t): API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
    • :oauth_token (String.t): OAuth 2.0 token for the current user.
    • :prettyPrint (boolean()): Returns response with indentations and line breaks.
    • :quotaUser (String.t): An opaque string that represents a user for quota purposes. Must not exceed 40 characters.
    • :userIp (String.t): Deprecated. Please use quotaUser instead.

Returns

{:ok, %{}} on success {:error, info} on failure

Link to this function

games_management_quests_reset_multiple_for_all_players(connection, optional_params \\ [], opts \\ []) View Source

Resets quests with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft quests may be reset.

Parameters

  • connection (GoogleApi.GamesManagement.V1management.Connection): Connection to server
  • optional_params (KeywordList): [optional] Optional parameters

    • :alt (String.t): Data format for the response.
    • :fields (String.t): Selector specifying which fields to include in a partial response.
    • :key (String.t): API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
    • :oauth_token (String.t): OAuth 2.0 token for the current user.
    • :prettyPrint (boolean()): Returns response with indentations and line breaks.
    • :quotaUser (String.t): An opaque string that represents a user for quota purposes. Must not exceed 40 characters.
    • :userIp (String.t): Deprecated. Please use quotaUser instead.
    • :body (QuestsResetMultipleForAllRequest):

Returns

{:ok, %{}} on success {:error, info} on failure