google_api_games_management v0.13.0 GoogleApi.GamesManagement.V1management.Api.Achievements View Source
API calls for all endpoints tagged Achievements
.
Link to this section Summary
Functions
Resets the achievement with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.
Resets all achievements for the currently authenticated player for your application. This method is only accessible to whitelisted tester accounts for your application.
Resets all draft achievements for all players. This method is only available to user accounts for your developer console.
Resets the achievement with the given ID for all players. This method is only available to user accounts for your developer console. Only draft achievements can be reset.
Resets achievements with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft achievements may be reset.
Link to this section Functions
games_management_achievements_reset(connection, achievement_id, optional_params \\ [], opts \\ [])
View Sourcegames_management_achievements_reset( Tesla.Env.client(), String.t(), keyword(), keyword() ) :: {:ok, GoogleApi.GamesManagement.V1management.Model.AchievementResetResponse.t()} | {:ok, Tesla.Env.t()} | {:error, any()}
Resets the achievement with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.
Parameters
connection
(type:GoogleApi.GamesManagement.V1management.Connection.t
) - Connection to serverachievement_id
(type:String.t
) - The ID of the achievement used by this method.optional_params
(type:keyword()
) - Optional parameters:alt
(type:String.t
) - Data format for the response.:fields
(type:String.t
) - Selector specifying which fields to include in a partial response.:key
(type:String.t
) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.:oauth_token
(type:String.t
) - OAuth 2.0 token for the current user.:prettyPrint
(type:boolean()
) - Returns response with indentations and line breaks.:quotaUser
(type:String.t
) - An opaque string that represents a user for quota purposes. Must not exceed 40 characters.:userIp
(type:String.t
) - Deprecated. Please use quotaUser instead.
opts
(type:keyword()
) - Call options
Returns
{:ok, %GoogleApi.GamesManagement.V1management.Model.AchievementResetResponse{}}
on success{:error, info}
on failure
games_management_achievements_reset_all(connection, optional_params \\ [], opts \\ [])
View Sourcegames_management_achievements_reset_all( Tesla.Env.client(), keyword(), keyword() ) :: {:ok, GoogleApi.GamesManagement.V1management.Model.AchievementResetAllResponse.t()} | {:ok, Tesla.Env.t()} | {:error, any()}
Resets all achievements for the currently authenticated player for your application. This method is only accessible to whitelisted tester accounts for your application.
Parameters
connection
(type:GoogleApi.GamesManagement.V1management.Connection.t
) - Connection to serveroptional_params
(type:keyword()
) - Optional parameters:alt
(type:String.t
) - Data format for the response.:fields
(type:String.t
) - Selector specifying which fields to include in a partial response.:key
(type:String.t
) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.:oauth_token
(type:String.t
) - OAuth 2.0 token for the current user.:prettyPrint
(type:boolean()
) - Returns response with indentations and line breaks.:quotaUser
(type:String.t
) - An opaque string that represents a user for quota purposes. Must not exceed 40 characters.:userIp
(type:String.t
) - Deprecated. Please use quotaUser instead.
opts
(type:keyword()
) - Call options
Returns
{:ok, %GoogleApi.GamesManagement.V1management.Model.AchievementResetAllResponse{}}
on success{:error, info}
on failure
games_management_achievements_reset_all_for_all_players(connection, optional_params \\ [], opts \\ [])
View Sourcegames_management_achievements_reset_all_for_all_players( Tesla.Env.client(), keyword(), keyword() ) :: {:ok, nil} | {:ok, Tesla.Env.t()} | {:error, any()}
Resets all draft achievements for all players. This method is only available to user accounts for your developer console.
Parameters
connection
(type:GoogleApi.GamesManagement.V1management.Connection.t
) - Connection to serveroptional_params
(type:keyword()
) - Optional parameters:alt
(type:String.t
) - Data format for the response.:fields
(type:String.t
) - Selector specifying which fields to include in a partial response.:key
(type:String.t
) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.:oauth_token
(type:String.t
) - OAuth 2.0 token for the current user.:prettyPrint
(type:boolean()
) - Returns response with indentations and line breaks.:quotaUser
(type:String.t
) - An opaque string that represents a user for quota purposes. Must not exceed 40 characters.:userIp
(type:String.t
) - Deprecated. Please use quotaUser instead.
opts
(type:keyword()
) - Call options
Returns
{:ok, %{}}
on success{:error, info}
on failure
games_management_achievements_reset_for_all_players(connection, achievement_id, optional_params \\ [], opts \\ [])
View Sourcegames_management_achievements_reset_for_all_players( Tesla.Env.client(), String.t(), keyword(), keyword() ) :: {:ok, nil} | {:ok, Tesla.Env.t()} | {:error, any()}
Resets the achievement with the given ID for all players. This method is only available to user accounts for your developer console. Only draft achievements can be reset.
Parameters
connection
(type:GoogleApi.GamesManagement.V1management.Connection.t
) - Connection to serverachievement_id
(type:String.t
) - The ID of the achievement used by this method.optional_params
(type:keyword()
) - Optional parameters:alt
(type:String.t
) - Data format for the response.:fields
(type:String.t
) - Selector specifying which fields to include in a partial response.:key
(type:String.t
) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.:oauth_token
(type:String.t
) - OAuth 2.0 token for the current user.:prettyPrint
(type:boolean()
) - Returns response with indentations and line breaks.:quotaUser
(type:String.t
) - An opaque string that represents a user for quota purposes. Must not exceed 40 characters.:userIp
(type:String.t
) - Deprecated. Please use quotaUser instead.
opts
(type:keyword()
) - Call options
Returns
{:ok, %{}}
on success{:error, info}
on failure
games_management_achievements_reset_multiple_for_all_players(connection, optional_params \\ [], opts \\ [])
View Sourcegames_management_achievements_reset_multiple_for_all_players( Tesla.Env.client(), keyword(), keyword() ) :: {:ok, nil} | {:ok, Tesla.Env.t()} | {:error, any()}
Resets achievements with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft achievements may be reset.
Parameters
connection
(type:GoogleApi.GamesManagement.V1management.Connection.t
) - Connection to serveroptional_params
(type:keyword()
) - Optional parameters:alt
(type:String.t
) - Data format for the response.:fields
(type:String.t
) - Selector specifying which fields to include in a partial response.:key
(type:String.t
) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.:oauth_token
(type:String.t
) - OAuth 2.0 token for the current user.:prettyPrint
(type:boolean()
) - Returns response with indentations and line breaks.:quotaUser
(type:String.t
) - An opaque string that represents a user for quota purposes. Must not exceed 40 characters.:userIp
(type:String.t
) - Deprecated. Please use quotaUser instead.:body
(type:GoogleApi.GamesManagement.V1management.Model.AchievementResetMultipleForAllRequest.t
) -
opts
(type:keyword()
) - Call options
Returns
{:ok, %{}}
on success{:error, info}
on failure