google_api_games v0.6.0 GoogleApi.Games.V1.Model.AchievementUpdateResponse View Source

This is a JSON template for an achievement update response.

Attributes

  • achievementId (type: String.t, default: nil) - The achievement this update is was applied to.
  • currentState (type: String.t, default: nil) - The current state of the achievement. Possible values are:

    • "HIDDEN" - Achievement is hidden.
    • "REVEALED" - Achievement is revealed.
    • "UNLOCKED" - Achievement is unlocked.
  • currentSteps (type: integer(), default: nil) - The current steps recorded for this achievement if it is incremental.
  • kind (type: String.t, default: games#achievementUpdateResponse) - Uniquely identifies the type of this resource. Value is always the fixed string games#achievementUpdateResponse.
  • newlyUnlocked (type: boolean(), default: nil) - Whether this achievement was newly unlocked (that is, whether the unlock request for the achievement was the first for the player).
  • updateOccurred (type: boolean(), default: nil) - Whether the requested updates actually affected the achievement.

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Functions

Unwrap a decoded JSON object into its complex fields.

Link to this section Types

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t()

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t() :: %GoogleApi.Games.V1.Model.AchievementUpdateResponse{
  achievementId: String.t(),
  currentState: String.t(),
  currentSteps: integer(),
  kind: String.t(),
  newlyUnlocked: boolean(),
  updateOccurred: boolean()
}

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decode(value, options)

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decode(struct(), keyword()) :: struct()

Unwrap a decoded JSON object into its complex fields.