GoogleApi.GameServices.V1.Model.GameServerCluster (google_api_game_services v0.8.0) View Source

A game server cluster resource.

Attributes

  • connectionInfo (type: GoogleApi.GameServices.V1.Model.GameServerClusterConnectionInfo.t, default: nil) - The game server cluster connection information. This information is used to manage game server clusters.
  • createTime (type: DateTime.t, default: nil) - Output only. The creation time.
  • description (type: String.t, default: nil) - Human readable description of the cluster.
  • etag (type: String.t, default: nil) - ETag of the resource.
  • labels (type: map(), default: nil) - The labels associated with this game server cluster. Each label is a key-value pair.
  • name (type: String.t, default: nil) - Required. The resource name of the game server cluster, in the following form: projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}. For example, projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster.
  • updateTime (type: DateTime.t, default: nil) - Output only. The last-modified time.

Link to this section Summary

Functions

Unwrap a decoded JSON object into its complex fields.

Link to this section Types

Specs

t() :: %GoogleApi.GameServices.V1.Model.GameServerCluster{
  connectionInfo:
    GoogleApi.GameServices.V1.Model.GameServerClusterConnectionInfo.t() | nil,
  createTime: DateTime.t() | nil,
  description: String.t() | nil,
  etag: String.t() | nil,
  labels: map() | nil,
  name: String.t() | nil,
  updateTime: DateTime.t() | nil
}

Link to this section Functions

Specs

decode(struct(), keyword()) :: struct()

Unwrap a decoded JSON object into its complex fields.