google_api_game_services v0.4.0 API Reference

Modules

API client metadata for GoogleApi.GameServices.V1beta.

API calls for all endpoints tagged Projects.

Handle Tesla connections for GoogleApi.GameServices.V1beta.

Specifies the audit configuration for a service. The configuration determines which permission types are logged, and what identities, if any, are exempted from logging. An AuditConfig must have one or more AuditLogConfigs.

Provides the configuration for logging a type of permissions. Example

Authorization-related information used by Cloud Audit Logging.

Associates members with a role.

The request message for Operations.CancelOperation.

Increment a streamz counter with the specified metric and field names.

Custom fields. These can be used to create a counter with arbitrary field/value pairs. See: go/rpcsp-custom-fields.

The game server cluster changes made by the game server deployment.

Agones fleet specification and details.

Details of the deployed Agones fleet.

DeployedFleetStatus has details about the Agones fleets such as how many are running, how many allocated, and so on.

A generic empty message that you can re-use to avoid defining duplicated empty messages in your APIs. A typical example is to use it as the request or the response type of an API method. For instance

Represents a textual expression in the Common Expression Language (CEL) syntax. CEL is a C-like expression language. The syntax and semantics of CEL are documented at https://github.com/google/cel-spec.

Request message for GameServerDeploymentsService.FetchDeploymentState.

Response message for GameServerDeploymentsService.FetchDeploymentState.

The game server cluster connection information.

The game server deployment rollout which represents the desired rollout state.

The label selector, used to group labels on the resources.

Response message for GameServerClustersService.ListGameServerClusters.

Response message for GameServerConfigsService.ListGameServerConfigs.

Response message for GameServerDeploymentsService.ListGameServerDeployments.

The response message for Locations.ListLocations.

The response message for Operations.ListOperations.

Response message for RealmsService.ListRealms.

A resource that represents Google Cloud Platform location.

Specifies what kind of log the caller must write

This resource represents a long-running operation that is the result of a network API call.

Represents the metadata of the long-running operation.

Attributes

  • done (type: boolean(), default: nil) - Output only. Whether the operation is done or still in progress.
  • errorCode (type: String.t, default: nil) - The error code in case of failures.
  • errorMessage (type: String.t, default: nil) - The human-readable error message.

An Identity and Access Management (IAM) policy, which specifies access controls for Google Cloud resources.

Response message for GameServerClustersService.PreviewCreateGameServerCluster.

Response message for GameServerClustersService.PreviewDeleteGameServerCluster.

Response message for PreviewGameServerDeploymentRollout. This has details about the Agones fleet and autoscaler to be actuated.

Response message for RealmsService.PreviewRealmUpdate.

Response message for GameServerClustersService.PreviewUpdateGameServerCluster

The realm selector, used to match realm resources.

A rule to be applied in a Policy.

Autoscaling config for an Agones fleet.

The schedule of a recurring or one time event. The event's time span is specified by start_time and end_time. If the scheduled event's timespan is larger than the cron_spec + cron_job_duration, the event will be recurring. If only cron_spec + cron_job_duration are specified, the event is effective starting at the local time specified by cron_spec, and is recurring.

Request message for SetIamPolicy method.

Encapsulates Agones fleet spec and Agones autoscaler spec sources.

The Status type defines a logical error model that is suitable for different programming environments, including REST APIs and RPC APIs. It is used by gRPC. Each Status message contains three pieces of data: error code, error message, and error details.

Details about the Agones resources.

Target Agones fleet specification.

Target Agones autoscaler policy reference.

Details of the target Agones fleet.

Encapsulates the Target state.

Request message for TestIamPermissions method.

Response message for TestIamPermissions method.