google_api_game_services v0.3.0 GoogleApi.GameServices.V1beta.Model.GameServerDeploymentRollout View Source
The Game Server Deployment Rollout which represents the desired rollout state.
Attributes
createTime
(type:DateTime.t
, default:nil
) - Output only. The creation time.defaultGameServerConfig
(type:String.t
, default:nil
) - The default Game Server Config is applied to all Realms unless overridden in the Rollout. For example,projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config
.etag
(type:String.t
, default:nil
) - ETag of the resource.gameServerConfigOverrides
(type:list(GoogleApi.GameServices.V1beta.Model.GameServerConfigOverride.t)
, default:nil
) - Contains the Game Server Config Rollout overrides. Overrides are processed in the order they are listed. Once a match is found for a Realm, the rest of the list is not processed.name
(type:String.t
, default:nil
) - The resource name of the Game Server Deployment Rollout. Uses the form:projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout
. For example,projects/my-project/locations/{location}/gameServerDeployments/my-deployment/rollout
.updateTime
(type:DateTime.t
, default:nil
) - Output only. The last-modified time.
Link to this section Summary
Functions
Unwrap a decoded JSON object into its complex fields.
Link to this section Types
t()
View Sourcet() :: %GoogleApi.GameServices.V1beta.Model.GameServerDeploymentRollout{ createTime: DateTime.t(), defaultGameServerConfig: String.t(), etag: String.t(), gameServerConfigOverrides: [ GoogleApi.GameServices.V1beta.Model.GameServerConfigOverride.t() ], name: String.t(), updateTime: DateTime.t() }
Link to this section Functions
Unwrap a decoded JSON object into its complex fields.