google_api_game_services v0.2.2 GoogleApi.GameServices.V1beta.Model.GameServerCluster View Source
A Game Server Cluster resource.
Attributes
connectionInfo
(type:GoogleApi.GameServices.V1beta.Model.GameServerClusterConnectionInfo.t
, default:nil
) - Game Server Cluster connection information. This information is used to manage Game Server Clusters.createTime
(type:DateTime.t
, default:nil
) - Output only. The creation time.description
(type:String.t
, default:nil
) - Human readable description of the cluster.etag
(type:String.t
, default:nil
) - ETag of the resource.labels
(type:map()
, default:nil
) - The labels associated with this Game Server Cluster. Each label is a key-value pair.name
(type:String.t
, default:nil
) - Required. The resource name of the Game Server Cluster. Uses the form:projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}
. For example,projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster
.updateTime
(type:DateTime.t
, default:nil
) - Output only. The last-modified time.
Link to this section Summary
Functions
Unwrap a decoded JSON object into its complex fields.
Link to this section Types
t()
View Sourcet() :: %GoogleApi.GameServices.V1beta.Model.GameServerCluster{ connectionInfo: GoogleApi.GameServices.V1beta.Model.GameServerClusterConnectionInfo.t(), createTime: DateTime.t(), description: String.t(), etag: String.t(), labels: map(), name: String.t(), updateTime: DateTime.t() }
Link to this section Functions
Unwrap a decoded JSON object into its complex fields.